Sinthramyr Level 1 of the Dungeon [Shop] Qoloidog's Antique Weapon Boutique a +0 rapier (120 gold) the +5 dagger "Oxzem" {flame, rPois rF+ rCorr} (1572 gold) rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +3 greatsling "Punk" {acid, rCorr} (939 gold) rCorr: It protects you from acid and corrosion. a +0 falchion (90 gold) a +0 spear (90 gold) a +0 club (30 gold) the +5 sling of Damp Tenacity {drain, Dex+5} (1356 gold) Dex+5: It affects your dexterity (+5). a +0 club (30 gold) (0, 0, D:1) a quokka skeleton (2, -19, D:1) a hobgoblin corpse (skeletalised by now) (2, 5, D:1) a bat skeleton (8, -28, D:1) a +0 short sword (13, 7, D:1) a ball python corpse (skeletalised by now) (16, 1, D:1) a ball python skeleton (19, 0, D:1) 5 stones (23, 16, D:1) a +0 robe (30, -5, D:1) a +0 dagger a kobold skeleton (35, 6, D:1) a +0 hand axe (41, -11, D:1) a quokka skeleton (42, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -7, D:2) a +0 helmet (9, 7, D:2) a +0 short sword (9, 8, D:2) the felid corpse of Natasha (skeletalised by now) (11, 13, D:2) 4 boomerangs (13, -26, D:2) a bat skeleton (15, -28, D:2) a +0 whip 2 stones a kobold skeleton (24, -5, D:2) a +0 mace (25, -38, D:2) a +0 hammer (26, -29, D:2) a +0 robe (26, -21, D:2) a rat skeleton (27, 3, D:2) a +0 club a goblin skeleton (28, -13, D:2) a +0 dagger a goblin skeleton (29, -37, D:2) a +0 hammer (32, -35, D:2) a +0 hammer (33, 3, D:2) a +0 scythe a +0 robe (34, 8, D:2) a +0 club (43, -20, D:2) a frilled lizard skeleton (45, -34, D:2) a +0 hand axe (45, -21, D:2) a +0 dagger (48, 1, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (52, -40, D:2) a hobgoblin corpse (skeletalised by now) (52, -2, D:2) a +0 ring mail (56, 1, D:2) a +0 rapier Level 3 of the Dungeon (3, -24, D:3) a +0 short sword 3 stones a kobold skeleton (3, 15, D:3) a bat corpse (skeletalised by now) (5, -14, D:3) a +0 sling (5, -3, D:3) 4 stones (9, -12, D:3) 4 stones (10, -13, D:3) 3 stones (13, -14, D:3) a +0 scale mail (13, -11, D:3) a bat skeleton (13, -10, D:3) a +0 short sword 6 poisoned darts a kobold skeleton (13, -9, D:3) a +0 dagger a +0 sling (15, -10, D:3) a rat skeleton (25, -24, D:3) a quokka corpse (skeletalised by now) (27, -13, D:3) a +0 short sword (28, 22, D:3) 9 stones (38, 18, D:3) a +0 short sword (39, -18, D:3) a hobgoblin corpse (skeletalised by now) (39, 22, D:3) a +0 robe (47, -11, D:3) a +0 short sword (47, 14, D:3) a hobgoblin corpse (skeletalised by now) (48, -26, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, -30, D:4) an orb of mayhem (9, -16, D:4) a +0 flail a +0 club a +0 club a gnoll skeleton a ball python skeleton a gnoll skeleton (11, -27, D:4) a +0 short sword (11, -7, D:4) 3 stones (13, -31, D:4) a +0 spear (14, -6, D:4) 6 atropa-tipped darts (16, -31, D:4) the +0 robe "Evvesmel" {+Inv rC+ Stlth+} rC+: It protects you from cold. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (18, -29, D:4) a +0 scale mail (20, -7, D:4) a +0 dagger a stone (23, -7, D:4) 6 stones (24, -10, D:4) 4 stones (26, -13, D:4) a +0 trident (36, -26, D:4) a +0 halberd (40, -25, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hidoler's Book Shop a book of Spontaneous Combustion (494 gold) a book of Geomancy (260 gold) a book of Touch (286 gold) a book of Necromancy (442 gold) Sif Muna's Cyclopedia of the Fault and Formulae (546 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Leda's Liquefaction Alchemy/Earth 4 c - Animate Armour Summoning/Earth 4 d - Alistair's Intoxication Alchemy 5 Great Wizards, Vol. VII (390 gold) a Young Poisoner's Handbook (260 gold) a book of Winter (520 gold) [Shop] Etyb Sup's Antique Weapon Emporium a +0 glaive (208 gold) the +6 spear of Plog {holy, rElec} (1580 gold) rElec: It insulates you from electricity. a +0 mace (96 gold) a +0 falchion (96 gold) a +0 sling (48 gold) a +0 sling (48 gold) a +0 whip (80 gold) a +0 war axe (112 gold) the +4 morningstar of Eternity {freeze, rF- Str-3 Int+3 Dex+7} (1340 gold) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. a +0 morningstar (128 gold) a +0 hand axe (96 gold) (17, 13, D:5) an adder skeleton (19, 11, D:5) an adder skeleton (22, 23, D:5) a +0 halberd (34, 0, D:5) a staff of earth (unseen) (34, 1, D:5) 14 gold pieces (35, -1, D:5) 14 gold pieces (36, 0, D:5) 12 gold pieces (36, 1, D:5) 6 gold pieces (36, 2, D:5) 8 gold pieces (39, -10, D:5) a +0 club 2 boomerangs (39, -9, D:5) a +0 hand axe an orc skeleton (39, -8, D:5) a +0 mace (40, -10, D:5) a +0 falchion a +0 flail a +0 leather armour an orc skeleton (43, 12, D:5) a +0 flail an orc skeleton (43, 16, D:5) a stone (43, 18, D:5) a stone (44, 15, D:5) a stone (44, 16, D:5) a scroll of teleportation (44, 20, D:5) a stone (44, 21, D:5) a stone (45, 17, D:5) a stone (47, 16, D:5) a stone (47, 21, D:5) 7 large rocks (50, -2, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (9, -20, D:6) a +0 scale mail (9, 8, D:6) a howler monkey corpse (skeletalised by now) (11, -20, D:6) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 2, D:7) a bullfrog corpse (13, 6, D:7) a potion of attraction