Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 club (3, -31, D:1) a +0 robe (4, -33, D:1) a +0 robe (11, -38, D:1) a +0 whip (14, -15, D:1) a rat corpse (skeletalised by now) (15, -27, D:1) a rat corpse (skeletalised by now) (17, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -37, D:1) a rat corpse (skeletalised by now) (38, 1, D:1) a +0 short sword (40, -4, D:1) 4 stones (42, -4, D:1) 6 stones (43, -12, D:1) a +2 hat (51, -20, D:1) 3 stones (51, -15, D:1) a ball python skeleton (52, -25, D:1) a quokka skeleton (52, -15, D:1) a quokka skeleton (52, -14, D:1) a bat skeleton (53, -3, D:1) a quokka skeleton (56, -13, D:1) a +0 robe (58, -3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 8, D:2) 3 stones (11, 5, D:2) the +1 sling "Newtslayer" {freeze, *Slow rPois Will- Int+6} Int+6: It affects your intelligence (+6). rPois: It protects you from poison. Will-: It decreases your willpower. *Slow: It may slow you when you take damage. (11, 15, D:2) a bat corpse (12, 15, D:2) a +0 dagger (15, 6, D:2) a +0 club