Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 11, D:1) a +0 sling (8, 7, D:1) a rat corpse (skeletalised by now) (15, -24, D:1) a frilled lizard skeleton (15, -3, D:1) a rat skeleton (16, -2, D:1) a frilled lizard skeleton (23, 9, D:1) a jackal corpse (skeletalised by now) (30, -7, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a +0 dagger (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (35, 23, D:1) a bat corpse (skeletalised by now) (37, -12, D:1) a ball python corpse (skeletalised by now) (38, 23, D:1) a +0 sling (39, -16, D:1) a hobgoblin corpse (skeletalised by now) (42, -21, D:1) a +0 dagger (45, 7, D:1) a +0 dagger a goblin skeleton (45, 8, D:1) a rat skeleton (55, -3, D:1) a bat corpse (skeletalised by now) (62, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (12, 13, D:2) a +0 robe (13, -2, D:2) a jackal corpse (16, -4, D:2) a +0 ring mail (16, -2, D:2) a +0 club a +0 sling (18, -7, D:2) a +0 leather armour (23, -20, D:2) a scroll of enchant weapon (23, 22, D:2) a +0 helmet (24, -19, D:2) 4 gold pieces (26, -14, D:2) a +0 club (26, -5, D:2) a potion of heal wounds