Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 8602704502614616615 24 Sinthramyr the Vexing (level 3, -1/23 HPs) Began as a Poltergeist Hexslinger on May 5, 2025. Slain by Terence ... wielding a +0 hand axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (955 turns). Sinthramyr the Vexing (Poltergeist Hexslinger) Turns: 955, Time: 00:04:49 Health: -1/23 AC: 2 Str: 4 XL: 3 Next: 2% Magic: 4/4 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + + . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn f - ring of see invisible MPRegen 0.09/turn k - ring of protection from cold %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 sling j - a +0 vampiric dagger Armour c - a +1 cloak (haunted) Jewellery f - a ring of see invisible (worn) k - a ring of protection from cold (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of fog {unknown} l - a scroll of teleportation {unknown} Potions h - a potion of enlightenment {unknown} m - a potion of lignification {unknown} Skills: + Level 1.3 Fighting * Level 2.4 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting * Level 4.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Olgreb's Toxic Radiance Alch 0% N/A 94% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You now have 36 gold pieces (gained 11). l - a scroll labelled UTSYAH NES You reach down and open the door. There is an open door here. m - a fizzy emerald potion Found a stone staircase leading down. You reach down and open the door. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! No target in view! No target in view! There is an open door here. Terence the Veteran comes into view. He is wielding a +0 hand axe. Terence shouts! You hear a bark! x2 Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence is nearby! You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence! Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence screams, "I want to be left alone!" Terence hits you but does no damage. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits Terence! Terence is almost dead. Terence bares his teeth. Terence hits you with a +0 hand axe! x2 You die... Terence says, "Win and live. Lose and die. It's the rule of life." #............... #.......#...#........... #.......#............... #.......#.............## #..)....#........####### #.......##.............# #.......##...#.........# #.......##...#.........# +......@'....#.........+ #......@####.........### ##...###. +.........# # #.. .# #.........# # +. .. ..........# # # #........#+ # .. .....# ## ... .. .. You could see Terence. Vanquished Creatures 4 hobgoblins 3 jackals (D:2) 2 quokkas 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 4 frilled lizards 3 goblins (D:1) 3 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 67 | D:1 | Found Vav Ura's Distillery. 72 | D:1 | Reached skill level 1 in Fighting 127 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 762 | D:2 | Learned a level 2 spell: Jinxbite 834 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 947 | D:2 | Noticed Terence 955 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Ranged Weapons | 2 | 2.4 Dodging | | 2.2 Spellcasting | | 1.1 Hexes | | 4.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 68 Cast: Jinxbite || 1 Armour: Skin || 22 Dodge: Dodged || 21