Sinthramyr Level 1 of the Dungeon [Shop] Ygitim's Weapon Boutique a +0 whip (30 gold) a +0 spear (36 gold) a +0 dagger (24 gold) the +4 whip of Victory {venom, *Slow Will+ Int-3 Dex+8} (486 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). a +0 club (6 gold) a +5 glaive of protection (468 gold) a +0 mace of protection (67 gold) a +0 whip (30 gold) a +0 club (6 gold) [Shop] Adwar's Distillery a potion of mutation (unknown) (96 gold) a potion of resistance (unknown) (120 gold) a potion of heal wounds (unknown) (96 gold) 2 potions of attraction (unknown) (72 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of ambrosia (unknown) (96 gold) 2 potions of heal wounds (unknown) (192 gold) a potion of heal wounds (unknown) (96 gold) [Shop] Juah's Jewellery Emporium a ring of see invisible (unknown) (210 gold) a +6 ring of strength (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) a ring of protection from cold (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) a +4 ring of protection (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) a ring of willpower (unknown) (350 gold) a ring of flight (unknown) (245 gold) [Shop] Cewner's Distillery a potion of moonshine (unknown) (12 gold) a potion of might (unknown) (48 gold) a potion of attraction (unknown) (36 gold) a potion of brilliance (unknown) (48 gold) a potion of curing (36 gold) a potion of heal wounds (unknown) (96 gold) 2 potions of magic (unknown) (192 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of moonshine (unknown) (12 gold) (4, 21, D:1) a +0 sling (4, 22, D:1) a hobgoblin corpse (skeletalised by now) (10, -4, D:1) a kobold skeleton (14, 14, D:1) a +0 dagger a goblin skeleton (16, -2, D:1) a +0 dagger (20, 24, D:1) a +0 dagger (27, -10, D:1) a +0 dagger a stone (32, 11, D:1) a quokka skeleton (36, -4, D:1) a +0 scale mail (37, 19, D:1) a +0 scale mail (37, 25, D:1) 7 stones (38, -8, D:1) a frilled lizard corpse (skeletalised by now) (39, 4, D:1) a rat corpse (skeletalised by now) (39, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 34, D:1) a jackal corpse (skeletalised by now) (46, 34, D:1) a +0 dagger (47, 36, D:1) a human corpse (skeletalised by now) Level 2 of the Dungeon (4, -5, D:2) a +0 club a +0 helmet a +0 animal skin a +0 club a hobgoblin corpse a hobgoblin corpse (4, -4, D:2) a +0 club a hobgoblin corpse (4, -3, D:2) a +0 dagger a +0 club a +0 club (4, -2, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse (11, 0, D:2) a +0 club (11, 1, D:2) 9 gold pieces a +0 dagger an adder corpse a goblin corpse (11, 3, D:2) a throwing net (13, -1, D:2) a potion of curing (13, 1, D:2) a +0 short sword 3 stones (13, 3, D:2) a throwing net