Sinthramyr Level 1 of the Dungeon (0, 0, D:1) the inkwell talisman "Yklam" {*Corrode rC+ rN++ Str-2} [inkwell talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). (3, -10, D:1) a +0 sling (8, -25, D:1) a +0 dagger (16, 3, D:1) a +0 pair of gloves (23, 2, D:1) a hobgoblin skeleton a rat skeleton (25, 2, D:1) a hobgoblin skeleton (26, 5, D:1) a +0 dagger (34, -1, D:1) a +0 buckler (34, 2, D:1) a +0 robe (38, -21, D:1) a +0 club (38, 14, D:1) a +0 club (40, 2, D:1) a rat corpse (skeletalised by now) (40, 14, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (47, 16, D:1) a staff of air (48, 15, D:1) a +0 whip a kobold corpse (skeletalised by now) (50, 12, D:1) a +0 dagger (54, 11, D:1) a +0 plate armour (64, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (10, 28, D:2) a +0 ring mail (11, 24, D:2) an adder corpse (skeletalised by now) (16, 24, D:2) a +0 leather armour (17, 32, D:2) a hobgoblin corpse (skeletalised by now) (17, 33, D:2) a +0 dagger 2 stones a +0 leather armour (20, 10, D:2) a +0 club (25, 13, D:2) a +0 dagger a kobold skeleton (33, -2, D:2) a +0 dagger (34, 28, D:2) an inkwell talisman (36, 16, D:2) a +0 whip (36, 41, D:2) a ball python corpse (skeletalised by now) (45, 42, D:2) a +0 robe (52, 44, D:2) a +0 spear (55, 37, D:2) a bat corpse (skeletalised by now) (57, 49, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, -17, D:3) a bat corpse (9, 0, D:3) the felid corpse of Natasha (14, -15, D:3) a +0 quarterstaff (14, -4, D:3) a +0 leather armour a +0 mace an orc skeleton (15, -3, D:3) a +0 ring mail a rat skeleton (28, 0, D:3) a frilled lizard corpse (41, -16, D:3) a datura-tipped dart (41, -9, D:3) a rat corpse Level 4 of the Dungeon (0, 0, D:4) a datura-tipped dart (3, -8, D:4) 8 gold pieces (10, -6, D:4) a potion of moonshine