Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 2621499001262552577 35 Sinthramyr the Changeling (level 3, -6/24 HPs) Began as an Octopode Shapeshifter on May 21, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (934 turns). Sinthramyr the Changeling (Octopode Shapeshifter) Turns: 934, Time: 00:01:11 Health: -6/24 AC: 1 Str: 15 XL: 3 Next: 33% Magic: 3/3 EV: 12 Int: 12 God: Gold: 52 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . i - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Jewellery i - a ring of see invisible (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} Potions b - a potion of lignification f - a potion of attraction {unknown} j - a potion of brilliance {unknown} l - 2 potions of curing {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 4.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 32% 1 Swiftness Air 0% N/A 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The endoplasm quivers. You tentacle-slap the endoplasm but do no damage. The endoplasm is struck by your quills. The endoplasm hits you. You barely miss the endoplasm. You squeeze the endoplasm. You kill the endoplasm! A rat comes into view. The rat squeaks loudly. You start resting. HP restored. The rat misses you. You closely miss the rat. You grab the rat. You constrict the rat. You kill the rat! No quiver actions available for cycling. Use [Q] to select from all actions. Sigmund shouts! You tentacle-slap Sigmund. You grab Sigmund. Sigmund is lightly wounded. You constrict Sigmund. Sigmund is struck by your quills. Sigmund hits you with a +0 scythe! You tentacle-slap Sigmund. You squeeze Sigmund, but do no damage. Sigmund is lightly wounded. You constrict Sigmund. You barely miss Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Sigmund says, "You will soon forget everything." Sigmund closely misses you. You tentacle-slap Sigmund. Sigmund is severely wounded. You constrict Sigmund. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You tentacle-slap Sigmund but do no damage. Sigmund is severely wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ########### ##.........# ####...######.# #......# #.# #### #.##...# #.# ... #.####### #.##.### ####.#.....# #@.....# .....#.....#####.@###.# ######............# #............# #......#####.....# ......##.# ###.### #####. #.# .# # #.. . #.#. .# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 2 rats (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 82 | D:1 | Found a faded altar of an unknown god. 232 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 805 | D:2 | Reached skill level 4 in Shapeshifting 805 | D:2 | Reached XP level 3. HP: 18/24 MP: 3/3 907 | D:2 | Noticed Sigmund 934 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, nicolae_ecumenical_lake_church, eino_curves_02 D:2: layout_loops_ring, hangedman_feature_mirror, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 4 | 4.1 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 53 Constrict || 13 Tentacles || 7 Stab: Sleeping || 2 Armour: Skin || 17 Dodge: Dodged || 15