Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, -2, D:1) a hobgoblin corpse (skeletalised by now) (26, 14, D:1) a +0 pair of boots (28, 4, D:1) a +0 short sword (30, 48, D:1) a +0 war axe (32, 24, D:1) a ball python corpse (skeletalised by now) (33, 27, D:1) 6 stones (38, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 27, D:1) a +0 club (42, 19, D:1) a +0 dagger a goblin skeleton (44, 5, D:1) a ball python corpse (skeletalised by now) (55, 34, D:1) a +0 dagger (61, 29, D:1) a +0 sling (62, 10, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (14, 2, D:2) a scroll of teleportation (14, 8, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (16, -7, D:2) a +0 dagger a goblin corpse (20, -5, D:2) a ribbon worm corpse (45, 18, D:2) a rat corpse (49, 21, D:2) 5 stones (51, 6, D:2) a +0 flail