Dungeon Sprint DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 1723803198206444269 0 Sinthramyr the Ruffian (level 1, -2/21 HPs) Began as an Octopode Shapeshifter on June 4, 2025. Slain by a hippogriff (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (5 turns). Sinthramyr the Ruffian (Octopode Shapeshifter) Turns: 5, Time: 00:00:16 Health: -2/21 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no teleportation @: berserking (expiring), quill-form, hasted, very quick A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in the Dungeon. You were covered in sharp quills. You visited 1 branch Inventory: Scrolls j - a scroll of blinking Potions b - a potion of lignification e - a potion of curing f - a potion of heal wounds h - 2 potions of magic Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Sinthramyr the Octopode Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. 2 hippogriffs come into view. The hippogriff screeches! The hippogriff flaps its wings at you. A beckoning whirlwind swirls around you. Found 243 gold pieces. There is an open door here. You barely miss the hippogriff. The hippogriff pecks you! * * * LOW HITPOINT WARNING * * * The hippogriff claws you! You die... ## #+# #.## ##.##$H.# +.<.@# ##.##H..# #+# #.## ## You could see 2 hippogriffs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Sinthramyr the Octopode Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 3 | D | Noticed a hippogriff 3 | D | Noticed a hippogriff 5 | D | Slain by a hippogriff Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 1 Use: Potion || 2 Armour: Skin || 3