Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -26, D:1) a rat skeleton (5, -24, D:1) a rat skeleton (12, -56, D:1) a bat corpse (skeletalised by now) (41, -52, D:1) a human skeleton (41, -50, D:1) a human skeleton (42, -50, D:1) a human skeleton (43, 1, D:1) a rat corpse (skeletalised by now) (44, -52, D:1) a human skeleton (44, -50, D:1) a human skeleton (45, -50, D:1) a human skeleton (51, -13, D:1) a staff of fire (52, -57, D:1) a +0 club (54, -27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 3, D:2) a hobgoblin corpse (skeletalised by now) (5, -10, D:2) a jackal corpse (skeletalised by now) (15, -8, D:2) a ball python skeleton (17, -20, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, -2, D:2) a ball python skeleton (17, 13, D:2) a +0 whip a stone (18, -20, D:2) a hobgoblin corpse (skeletalised by now) (21, 29, D:2) a +0 trident (30, -20, D:2) a +0 leather armour an adder skeleton (32, -22, D:2) a +0 club (40, 2, D:2) a rat skeleton (41, 9, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Oceug's Book Shop a book of Burglary (308 gold) My Sojourn through Swampland (336 gold) a book of Debilitation (308 gold) a book of Battle (616 gold) a book of Duality (644 gold) the Tome of the Nimbus and Portents (336 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Dazzling Flash Hexes/Fire 3 c - Freezing Cloud Conjuration/Ice/Air 5 a manual of Translocations (1120 gold) a Young Poisoner's Handbook (280 gold) a book of Minor Magic (224 gold) (13, -5, D:3) a hobgoblin skeleton (14, 25, D:3) a +0 falchion a +0 short sword a +1 leather armour of positive energy a +0 whip a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 25, D:3) a +0 club an orc corpse (skeletalised by now) (17, 23, D:3) a +0 chain mail (18, 11, D:3) a quokka skeleton (22, -6, D:3) a +0 ring mail (28, 12, D:3) a +0 dagger a goblin skeleton (42, 19, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (46, 19, D:3) 5 stones a +0 robe a hobgoblin corpse (skeletalised by now) (59, -12, D:3) a +0 leather armour Level 4 of the Dungeon (2, 19, D:4) a black bear corpse (skeletalised by now) (4, 8, D:4) a +0 club (6, 7, D:4) a +0 dagger (8, -4, D:4) 7 stones (9, -14, D:4) a ball python corpse (skeletalised by now) (10, -11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 15, D:4) a scarf of resistance (17, 3, D:4) a ball python skeleton (19, 20, D:4) a ball python corpse (skeletalised by now) (19, 22, D:4) a quokka corpse (skeletalised by now) (28, 16, D:4) a +0 whip a kobold skeleton (35, -2, D:4) a jackal skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 hand axe "Wiazafol" {venom, ^Contam rElec rPois rN++} (2670 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the ring of Uliteilomir {rPois Int+3 Dex+6 Stlth+} (5630 gold) [ring of dexterity] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +7 mace of Tanwus {venom, rCorr Str+3 Int-5 SInv} (5120 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the +8 hand axe of Peace {flame, rC+ Will+} (6500 gold) rC+: It protects you from cold. Will+: It increases your willpower. (0, 0, D:5) the +3 leather armour of Yredelemnul's Whim {Int+6} Int+6: It affects your intelligence (+6). (5, -25, D:5) 4 javelins (8, -7, D:5) an adder corpse (9, -21, D:5) a +0 robe (9, -13, D:5) a hound corpse (23, -10, D:5) a +0 short sword the Ecumenical Temple