Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1145170079123098645 21 Sinthramyr the Changeling (level 2, -2/19 HPs) Began as an Octopode Shapeshifter on Oct 2, 2025. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:41 (481 turns). Sinthramyr the Changeling (Octopode Shapeshifter) Turns: 481, Time: 00:00:42 Health: -2/19 AC: 1 Str: 13 XL: 2 Next: 87% Magic: 2/2 EV: 12 Int: 12 God: Gold: 35 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Scrolls e - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - a scroll of blinking {unknown} i - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of lignification f - 2 potions of haste {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 0.5 Stealth - Level 3.0 Unarmed Combat * Level 3.8 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 32% 1 Grave Claw Necr 0% 2d7 45% 2 Vampiric Draining Necr 0% 2d6 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! HP restored. j - a scroll labelled SOELOATASO A goblin comes into view. It is wielding a +0 dagger. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. A goblin is nearby! The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. You tentacle-slap the goblin. You kill the goblin! Things that are here: a +0 sling; a +0 dagger; a goblin corpse An adder comes into view. An adder is nearby! The adder is struck by your quills. The adder closely misses you. You closely miss the adder. You grab the adder. You squeeze the adder. The adder is moderately wounded. You constrict the adder. The adder barely misses you. You tentacle-slap the adder but do no damage. You squeeze the adder. The adder is severely wounded. You constrict the adder. The adder bites you. You tentacle-slap the adder. You kill the adder! Found a ring mail. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund is nearby! Sigmund points at you and mumbles some strange words. The puff of flame hits you! You tentacle-slap Sigmund. Your grab misses Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #####.#.##.# #.#.##.# .# #......# .# ###.#### .# ####.# .## ##.##.## ##..## ###......#######....#### ..)....#...............+ ##.......#######@...### #.#.#.#.# ##@.## #.#...#.# .## #.#.###.# .# #.#.# #.# .# #.#.###.# .# #.......# .# ###.##### .# ####.# You could see Sigmund. Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 4 ball pythons A frilled lizard (D:2) 4 goblins 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 217 | D:1 | You fall into a shaft and drop 1 floor! 479 | D:2 | Noticed Sigmund 481 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic D:2: layout_loops_corners, chequers_jeans, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 28 Constrict || 7 Punch || 1 Tentacles || 3 Stab: Sleeping || 4 Armour: Skin || 10 Dodge: Dodged || 13