Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 103792523115737943 28 Sinthramyr the Shield-Bearer (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Oct 11, 2025. Slain by Sigmund ... wielding a +2 scythe of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (961 turns). Sinthramyr the Shield-Bearer (Vine Stalker Fighter) Turns: 961, Time: 00:01:43 Health: 0/20 AC: 6 Str: 20 XL: 3 Next: 12% Magic: 0/4 EV: 8 Int: 8 God: Gold: 17 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.49/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles h - a curare-tipped dart (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls g - a scroll of fog {unknown} Potions d - 2 potions of might f - 2 potions of heal wounds {unknown} Skills: + Level 3.0 Fighting * Level 2.2 Axes + Level 2.6 Armour * Level 0.1 Dodging + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 93% 2 Jinxbite Hex 0% N/A 93% 2 Sigil of Binding Hex 0% N/A 99% 3 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You throw a curare-tipped dart. Sigmund casts a spell at you. The magic dart hits you! Sigmund hits you from afar with a +2 scythe of protection! * * * LOW HITPOINT WARNING * * * You feel less confused. Sigmund closely misses you. You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +2 scythe of protection. You closely miss Sigmund. Your bite misses Sigmund. Sigmund is severely wounded. You block Sigmund's attack. You closely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. You barely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. Sigmund hits you with a +2 scythe of protection. You closely miss Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. Your bite misses something. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You bite something. You drain its magic. You feel invigorated. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your bite misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your bite misses something. Something hits you. You die... #............##### ####.####...........### #...................... #.#..###..........$... #.....##........##.# #...>.#########....# ......## #.♣..# .......# #.♣..# # #......# #{@..#..### #..###.# #.......... #....#.# ######.#### ##.#.#)####### # ......... ..### #..#.#.# .... .......#####.## ##............# #...#######..# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 ball pythons 5 bats (D:1) 3 goblins (D:1) 7 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 219 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 377 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 752 | D:1 | Found a faded altar of an unknown god. 940 | D:2 | Noticed Sigmund 959 | D:2 | HP: 1/20 [something (4)] 961 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, shapermc_ecumenical_altar_mp_vishouse, nicolae_figureground_pulse D:2: layout_loops_ring, chequers_mini_garden, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Shields | 3 | 3.0 Axes | 2 | 2.2 Fighting | 3 | 3.0 Armour | | 2.6 Dodging | | 0.1 Action || total ---------------------------++------- Melee: War axe || 72 Bite || 15 Throw: Dart || 2 Use: Scroll || 1 Armour: Scale mail || 71 Dodge: Dodged || 40 Block: Buckler || 25