Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13085520748208664523 16 Sinthramyr the Grave Robber (level 2, 0/17 HPs) Began as a Poltergeist Necromancer on Oct 12, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (567 turns). Sinthramyr the Grave Robber (PoNe) Turns: 567, Time: 00:01:56 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 54% Magic: 4/5 EV: 11 Int: 17 God: Gold: 48 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Skills: + Level 2.4 Dodging + Level 3.2 Stealth * Level 2.0 Spellcasting * Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 3% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You miss the jackal. The jackal closely misses you. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 66%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you but does no damage. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 66%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.# ####### #.# #. #.# #. #.# #. #.# #. #.# #. #h# #. #h# #. #@# #. #.# #. #.# #. #.###############. #................. ################## You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 567 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic Action || total ---------------------------++------- Melee: Dagger || 61 Cast: Soul Splinter || 19 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 30 Dodge: Dodged || 53