Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 13626880283470097475 13 Sinthramyr the Changeling (level 2, -1/19 HPs) Began as an Octopode Shapeshifter on Oct 23, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (455 turns). Sinthramyr the Changeling (Octopode Shapeshifter) Turns: 455, Time: 00:00:54 Health: -1/19 AC: 1 Str: 13 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 12 God: Gold: 28 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . j - +3 dagger rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +2 short sword of speed j - a +3 dagger (weapon) Scrolls e - a scroll of poison {unknown} g - a scroll of butterflies {unknown} h - a scroll of identify {unknown} Potions b - a potion of lignification i - 2 potions of invisibility {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: + Level 2.0 Fighting + Level 2.0 Dodging + Level 0.4 Stealth + Level 3.2 Unarmed Combat * Level 3.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 32% 1 Grave Claw Necr 0% 2d7 45% 2 Vampiric Draining Necr 0% 2d6 69% 3 Animate Dead Necr 0% N/A 97% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka comes into view. The quokka moves out of view. An endoplasm is nearby! An endoplasm comes into view. A ball python comes into view. The endoplasm quivers. The ball python hisses angrily. The endoplasm quivers. You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm jiggles. The endoplasm barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! The endoplasm closely misses you. The quokka misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The quokka is struck by your quills. The quokka closely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The quokka bites you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm is struck by your quills. The endoplasm misses you. The endoplasm closely misses you. The quokka is struck by your quills. The quokka bites you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm is struck by your quills. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The quokka is struck by your quills. The quokka completely misses you. You hit the endoplasm. You kill the endoplasm! The quokka misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #........# ##..## #........# ##.†# ######.### ##.# #####.### #.# .. #.......######.### .. ##............#...### .. #...............##...# ## #...............####.## #...######@.....# #..##### #... #rJ....# #....... #.. ..####.# #...###. ## ...# .........# ## ....# .....####### .....# ...... ..... ......# ...... ##### .......# ...... ##### You could see an endoplasm and a quokka. Vanquished Creatures 4 endoplasms (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 455 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple Action || total ---------------------------++------- Melee: Unarmed || 8 Short sword || 9 Constrict || 2 Dagger || 10 Stab: Sleeping || 4 Distracted || 1 Armour: Skin || 10 Dodge: Dodged || 16