Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 46, D:1) a bat corpse (skeletalised by now) (13, 27, D:1) 4 stones (17, 41, D:1) a +0 dagger {Goro} a +0 club a goblin corpse (skeletalised by now) (23, 0, D:1) 6 boomerangs (37, 33, D:1) a +0 club a +0 whip a kobold skeleton (38, 34, D:1) a +0 short sword (42, -1, D:1) a rat corpse (skeletalised by now) (42, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 36, D:1) a hobgoblin corpse (skeletalised by now) (53, -2, D:1) a +0 robe (55, 9, D:1) a +0 dagger (57, 21, D:1) a +0 short sword (58, 35, D:1) a +0 sling (66, 9, D:1) a hobgoblin corpse (skeletalised by now) (68, 18, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -6, D:2) a +0 short sword a kobold corpse (9, -9, D:2) a quokka corpse (16, -12, D:2) a potion of brilliance