Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 18404923715502569385 21 Sinthramyr the Apothecary (level 2, 0/17 HPs) Began as a Poltergeist Alchemist on Nov 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (453 turns). Sinthramyr the Apothecary (Poltergeist Alchemist) Turns: 453, Time: 00:02:06 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 83% Magic: 0/5 EV: 10 Int: 17 God: Gold: 4 SH: 4 Dex: 14 Spells: 2/5 levels left rFire . . . d - +0 long sword rCold + . . f - +0 buckler rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, very slightly contaminated A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) Armour a - a +1 cloak (haunted) f - a +0 buckler (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth * Level 0.2 Shields * Level 2.4 Spellcasting + Level 0.6 Conjurations + Level 0.2 Air Magic * Level 3.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 16% 1 b - Mercury Arrow Conj/Alch 18% 2d6 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 50% 3 Olgreb's Toxic Radiance Alch 15% N/A 58% 4 Sticky Flame Fire/Alch 8% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the jackal. The jackal is moderately wounded. The jackal barks! The jackal barely misses you. The jackal bites you. You slash the jackal! You kill the jackal! The jackal completely misses you. Aiming: Poisonous Vapours (safe; 17% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! You block the jackal's attack. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal closely misses you. A ball python comes into view. Found a book of Necromancy. The jackal attacks as it pursues you! The jackal barely misses you. Aiming: Poisonous Vapours (safe; 16% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. You closely miss the jackal. The jackal bites you. You die... ###..........## ... #.h.....#...####.. .......!#.#..## ## ######.......### #.###. ##.##.#...# ..... #......#.####..#. # ####.#....#).....#### #h###..........?.. #@..............## #.....###.......†.#.## #..###.# ..........# .. #.. ......##... ##. ..... #.#. .: ...$ #.## .. ..# #>.# S## # ##.. ##. You could see a jackal and a ball python (asleep). Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 182 | D:1 | Learned a level 2 spell: Mercury Arrow 453 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Long sword || 14 Cast: Poisonous Vapours || 14 Mercury Arrow || 6 Armour: Skin || 33 Dodge: Dodged || 27 Block: Buckler || 5