Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, -27, D:1) a rat skeleton (10, -26, D:1) a ball python skeleton (13, -24, D:1) a +0 dagger (15, -38, D:1) a +0 falchion (15, -12, D:1) a +0 club a goblin skeleton (17, -17, D:1) 5 stones (19, -38, D:1) a +0 sling (21, -10, D:1) a +0 dagger (28, -22, D:1) a +0 robe (30, -12, D:1) a ball python skeleton (35, -27, D:1) a bat corpse (skeletalised by now) (40, 10, D:1) a hobgoblin skeleton (42, -3, D:1) a +0 robe (43, -28, D:1) 3 stones a kobold corpse (skeletalised by now) (50, 14, D:1) a +0 hand axe (52, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 15, D:1) a +0 whip 5 stones (58, 16, D:1) a +0 sling (62, 13, D:1) a hobgoblin corpse (skeletalised by now) (63, 10, D:1) an inkwell talisman Level 2 of the Dungeon (6, 6, D:2) a quokka corpse (skeletalised by now) (10, 7, D:2) a +0 mace (12, 2, D:2) a +0 dagger (20, 16, D:2) 4 stones (27, 25, D:2) a bat corpse (skeletalised by now) (30, 18, D:2) an adder skeleton (38, 30, D:2) a +0 dagger (45, 3, D:2) a poisoned dart (46, 2, D:2) a potion of curing (48, 6, D:2) 2 poisoned darts