Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (6, 12, D:1) a quokka corpse (skeletalised by now) (6, 34, D:1) a +0 whip (9, 37, D:1) a +0 mace (11, 29, D:1) 5 large rocks (15, 29, D:1) a jackal skeleton (16, 19, D:1) 8 stones (16, 29, D:1) a jackal skeleton (21, 1, D:1) a quokka skeleton (21, 3, D:1) a +0 dagger a goblin skeleton (23, -7, D:1) a +0 short sword (24, -7, D:1) a +0 robe (24, 2, D:1) a +0 club (30, 11, D:1) 5 stones (30, 19, D:1) a quokka skeleton a frilled lizard skeleton (31, -8, D:1) a +0 dagger a goblin skeleton (32, 46, D:1) 6 stones (35, 28, D:1) a hobgoblin corpse (skeletalised by now) (35, 30, D:1) a +0 ring mail (40, 0, D:1) a +0 mace (44, 16, D:1) a +0 leather armour (49, 18, D:1) a +0 dagger Level 2 of the Dungeon (2, 25, D:2) a +0 dagger (7, 6, D:2) a hobgoblin skeleton (11, 4, D:2) a frilled lizard skeleton (17, 44, D:2) a staff of cold (18, 28, D:2) a +0 sling (20, 12, D:2) 3 stones (23, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 1, D:2) a bat skeleton (31, 26, D:2) a ball python corpse (skeletalised by now) (48, 40, D:2) a +0 dagger a kobold corpse (skeletalised by now) (52, -9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon