Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13592844938086035421 2 Sinthramyr the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on Jan 12, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (83 turns). Sinthramyr the Apothecary (Poltergeist Alchemist) Turns: 83, Time: 00:00:22 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 2.1 Dodging * Level 3.1 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The ball python is moderately wounded. The ball python closely misses you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you but does no damage. You hit the ball python. The ball python is severely wounded. The ball python misses you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. You hit the ball python. You kill the ball python! Your magical contamination has completely faded away. Found a book of Frost. You see here 2 poisoned darts. c - 2 poisoned darts A quokka comes into view. Found an escape hatch in the floor. A giant cockroach comes into view. The quokka twitches its whiskers. Poisonous fumes billow around the giant cockroach! The giant cockroach is poisoned. You kill the giant cockroach! Poisonous fumes billow around the quokka! The quokka is poisoned. The quokka bites you. x2 You are out of magic! You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... .....##:#.# #.....#.# #.##.....# ..###.....# ♣♣ ..........# ♣< #####.....# ♣♣ ####### #.....# #♣♣. .......#####r### #... #.....####@### #P.. #............### #... #....†######...# #P.. ##...## ## #'''# #######♣.♣ #### #P##...##.♣♣P.P♣... #♣.....P..........P #P................. #...♣.............. #.................. You could see a quokka (poisoned). Vanquished Creatures A giant cockroach (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 83 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, st_stairs_14 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Poisonous Vapours || 3 Armour: Skin || 7 Dodge: Dodged || 7