Sinthramyr Level 1 of the Dungeon (5, 16, D:1) a quokka corpse (skeletalised by now) (34, 13, D:1) a hobgoblin skeleton (36, 3, D:1) a +0 spear a gnoll corpse (skeletalised by now) (41, 31, D:1) a +0 club (44, 27, D:1) a +0 dagger (47, 39, D:1) 8 stones (52, 10, D:1) a +0 dagger (53, 16, D:1) a bat corpse (skeletalised by now) (57, 41, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xociug's Jewellery Shoppe a ring of protection from fire (300 gold) a ring of wizardry (360 gold) an amulet of regeneration (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) the ring of Kawozaurch {*Corrode rElec rF+++ EV+5 Int+2} (1003 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a ring of magical power (unknown) (240 gold) the macabre finger necklace {Ring+ rN+ HP+7} (480 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a +6 ring of intelligence (432 gold) a +4 ring of protection (unknown) (432 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (6, 4, D:2) a frilled lizard corpse (skeletalised by now) (9, -21, D:2) a bat corpse (skeletalised by now) (11, 14, D:2) a +0 ring mail (17, -1, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (22, 8, D:2) a +0 leather armour (25, -16, D:2) a +0 sling (28, -10, D:2) 5 stones (29, -16, D:2) a hobgoblin skeleton (34, -10, D:2) a rat corpse (skeletalised by now) (40, 15, D:2) a rat skeleton (45, -13, D:2) a +0 short sword (47, -23, D:2) a frilled lizard corpse (skeletalised by now) (47, 12, D:2) an adder corpse (skeletalised by now) (62, -1, D:2) a +0 club a +0 animal skin a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (62, 1, D:2) a +0 club a +0 sling a +0 dagger a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 1, D:3) a +0 leather armour (12, -7, D:3) a +0 falchion 2 boomerangs a +0 ring mail (14, -6, D:3) a +0 dagger a +2 whip of venom (16, -6, D:3) a +0 club a +0 ring mail (21, 10, D:3) a bat skeleton (25, -9, D:3) a +0 dagger (29, -24, D:3) a bat corpse (skeletalised by now) (31, 17, D:3) a +0 club an orc skeleton (31, 19, D:3) a +2 short sword of distortion (32, 16, D:3) a +0 hand axe (32, 18, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (33, 14, D:3) 8 stones (34, -12, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 1, D:3) a +0 whip of distortion a +0 leather armour an orc corpse (skeletalised by now) (34, 3, D:3) a +0 flail an orc corpse (skeletalised by now) (35, -1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (35, 3, D:3) a ball python corpse (skeletalised by now) (35, 4, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 11, D:3) a medusa talisman (35, 12, D:3) a +0 trident (36, 6, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (37, 8, D:3) the +5 leather armour of the Shining Light {Harm rElec rC- rN++} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (39, 6, D:3) a +0 mace (41, 0, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 ring mail (17, -32, D:4) a +0 dagger (31, -4, D:4) 7 stones (35, 9, D:4) a +0 robe (37, -30, D:4) a +0 ring mail (38, -21, D:4) a talisman of death (39, 0, D:4) 2 flux baubles (58, -32, D:4) a +0 club 4 stones (59, 12, D:4) 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 4 poisoned darts (14, -2, D:5) a +0 spear (14, -1, D:5) a +0 whip of venom a +0 spear (15, 12, D:5) a +0 falchion a +0 mace a +0 leather armour (15, 13, D:5) a +0 club a +0 leather armour (16, 12, D:5) a +0 flail a +0 falchion (21, 37, D:5) a +0 spear (25, -8, D:5) a +0 dagger a +0 robe a +2 rapier of speed a +0 leather armour (27, 28, D:5) a +0 helmet a +3 spear a +0 robe (31, -22, D:5) a +0 giant club (34, -16, D:5) a +0 war axe (36, 25, D:5) an inkwell talisman (39, 20, D:5) 7 stones (60, 18, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ufiost's Book Shop a book of Cantrips (224 gold) the Reference Book on the Maleficium and Ignition (700 gold) Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 e - Discord Hexes 8 Riah Ulo's Sophisticated Thaumaturgy (784 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Bombard Conjuration/Earth 6 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Sculpt Simulacrum Ice/Alchemy 6 a book of Sloth (448 gold) a book of Callings (392 gold) a book of Chaos (700 gold) a book of Spectacle (560 gold) a book of Winter (392 gold) (0, 0, D:6) a +2 hand axe of electrocution (4, 18, D:6) a +0 falchion (8, 10, D:6) a +0 leather armour (17, 42, D:6) a +0 falchion a +0 leather armour (26, 5, D:6) a +0 leather armour (32, 42, D:6) a +0 dagger (35, 16, D:6) a +0 trident (35, 18, D:6) a +0 hand axe (35, 19, D:6) a +0 giant club (36, 4, D:6) a scarab talisman (37, 6, D:6) a +0 ring mail (37, 18, D:6) a +0 robe a +0 dagger (38, 17, D:6) a +0 hand axe (40, 30, D:6) 4 stones (41, 39, D:6) a +0 cloak Level 7 of the Dungeon (1, 2, D:7) a +0 dagger (2, 2, D:7) a +0 short sword a stone (3, 0, D:7) a +0 club a curare-tipped dart (4, 1, D:7) a +0 short sword a stone Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (7, 6, D:8) a +0 dagger (8, -2, D:8) 2 stones (8, 1, D:8) a +0 spear (9, 0, D:8) a +0 spear (9, 1, D:8) a +0 spear (10, 1, D:8) a +0 spear (17, 4, D:8) a +0 orcbow (20, -9, D:8) 4 stones (22, -9, D:8) a +0 falchion (22, 8, D:8) a +0 leather armour (26, -7, D:8) a +0 shortbow (26, 1, D:8) a +0 chain mail (29, -15, D:8) a +0 pair of boots (35, 5, D:8) 2 potions of brilliance Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (2, -4, D:9) a +0 short sword a +0 short sword 7 stones a +0 whip (2, -3, D:9) a +0 short sword a curare-tipped dart (3, -3, D:9) a +0 short sword (4, -4, D:9) a +0 dagger (5, 1, D:9) a +0 orcbow (32, -22, D:9) a +0 flail (32, 18, D:9) a +0 club 7 stones a +0 spear (33, 17, D:9) a +0 whip a +0 club a +0 leather armour (38, -18, D:9) a +0 flail (38, -17, D:9) a +0 flail a +0 halberd a +0 plate armour (38, 14, D:9) a +0 giant club a +0 giant club (39, -17, D:9) a -2 halberd a +0 animal skin (40, -17, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (30, 12, D:10) a +0 short sword (32, 9, D:10) a +0 hand axe (34, -5, D:10) a +0 dagger (35, 7, D:10) a +0 whip a +0 leather armour a +0 dagger of distortion a +0 robe a +0 spear a +0 ring mail (35, 8, D:10) a +0 club a +0 dagger a +1 vampiric spear (36, 3, D:10) a +0 falchion (36, 7, D:10) a +0 flail (37, 7, D:10) a +0 spear (49, -3, D:10) a +0 dagger (50, -3, D:10) a +0 falchion a +0 chain mail (51, -5, D:10) a +0 dagger a +0 robe the Ecumenical Temple