Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 11, D:1) a ball python corpse (skeletalised by now) (7, 26, D:1) a +1 dagger of venom a kobold corpse (skeletalised by now) (12, 14, D:1) a quokka corpse (skeletalised by now) (13, -2, D:1) a +0 robe (18, 19, D:1) a bat corpse (skeletalised by now) (23, -3, D:1) 3 flux baubles (31, 27, D:1) the maw talisman of Utofamis {Harm} [maw talisman] Harm: It increases damage dealt and taken. (33, 33, D:1) a bat skeleton (42, -4, D:1) a frilled lizard skeleton (46, -9, D:1) a +0 robe (51, 35, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ydoum's Antique Weapon Boutique a +0 war axe (77 gold) a +1 vampiric dagger (286 gold) a +0 hand axe (66 gold) a +0 sling (33 gold) (3, -2, D:2) a bat skeleton (5, -15, D:2) a +0 club a kobold skeleton (9, -11, D:2) a +0 spear (17, -16, D:2) a +0 short sword (25, -36, D:2) 2 flux baubles (27, 7, D:2) a hobgoblin corpse (skeletalised by now) (36, -12, D:2) a +0 club (42, 6, D:2) a +0 club (44, 5, D:2) a ball python corpse (skeletalised by now) (48, 3, D:2) a rat corpse (skeletalised by now) (56, 12, D:2) an adder corpse (skeletalised by now) (57, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, -8, D:3) an adder skeleton (5, -21, D:3) a +0 sling (10, -23, D:3) a frilled lizard skeleton (16, -5, D:3) a +0 leather armour (22, -20, D:3) a quokka skeleton (28, -16, D:3) an orb of mayhem (28, -4, D:3) a +0 scimitar (34, 5, D:3) a frilled lizard skeleton (35, -33, D:3) a +0 robe (35, -15, D:3) a +0 dagger (36, -21, D:3) 5 stones (40, -9, D:3) a +0 dagger a +0 sling a goblin skeleton (41, -27, D:3) a +0 mace Level 4 of the Dungeon [Shop] Jexzuyw's Armour Shop a +0 pair of gloves (45 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) the +3 scale mail of Hedonism {rElec} (330 gold) rElec: It insulates you from electricity. a +0 leather armour (20 gold) a +0 leather armour of cold resistance (90 gold) (0, 0, D:4) 5 stones (12, -12, D:4) a gnoll skeleton (12, -10, D:4) a +0 dagger (13, -13, D:4) a +0 spear a +0 club a gnoll skeleton (14, -14, D:4) a +0 halberd (14, -12, D:4) a +0 giant spiked club an ogre skeleton (21, -18, D:4) 6 stones (23, -21, D:4) a +0 scale mail (23, 13, D:4) a +0 cloak a +0 chain mail (28, -20, D:4) a +0 scythe a +0 robe (34, -29, D:4) a +0 robe (34, -4, D:4) a hobgoblin corpse (skeletalised by now) (35, -17, D:4) an adder corpse (skeletalised by now) (37, -30, D:4) a +0 robe (44, 19, D:4) a +0 leather armour (51, 24, D:4) a +0 barding (53, 16, D:4) a Young Poisoner's Handbook (58, 8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +3 orcbow (5, 4, D:5) a staff of death (24, 7, D:5) a +0 short sword (35, 30, D:5) 7 stones (39, -10, D:5) a hound skeleton (42, -10, D:5) a +0 robe (43, -2, D:5) a +0 dagger (45, 38, D:5) a +0 dagger (47, 20, D:5) an iguana skeleton (56, 9, D:5) a +2 orcbow of flaming (58, 36, D:5) an orb of mayhem Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, -13, D:6) a +0 cloak (3, 9, D:6) a +0 chain mail (6, -1, D:6) a +0 ring mail (16, -6, D:6) a fortress talisman (18, -13, D:6) a +0 falchion a +0 giant club (21, -19, D:6) a +0 war axe (23, 12, D:6) a +0 hand axe a +0 short sword of draining (23, 13, D:6) a +0 war axe a +0 plate armour (24, 13, D:6) a +0 dagger 7 stones (35, -6, D:6) a +0 short sword (41, 3, D:6) a +0 flail a +0 dagger a +0 robe (41, 4, D:6) a +0 flail a +0 flail a +0 dagger (41, 6, D:6) a +0 spear (41, 13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 4, D:7) a +0 hand axe a +0 dagger a +0 robe (0, 5, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (7, 22, D:7) a potion of heal wounds (12, 15, D:7) 2 scrolls of vulnerability a potion of heal wounds (23, 10, D:7) a +0 scale mail (24, 46, D:7) a +0 ring mail (39, 48, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 0, D:8) a +0 morningstar a +0 robe (4, -4, D:8) a +0 chain mail (5, 0, D:8) a +0 dire flail a +2 robe of willpower a +0 halberd a +0 robe (6, -1, D:8) a +0 dagger a +0 robe a +0 whip a +0 giant club a +0 giant club (6, 0, D:8) a +1 mace of protection a +0 robe a +0 quarterstaff a +0 sling a +0 leather armour (7, 0, D:8) a +0 hand axe (7, 1, D:8) a +0 trident (7, 4, D:8) a +0 dagger a +0 robe (8, 4, D:8) a +0 dagger a +0 robe (8, 6, D:8) a +0 flail (11, 3, D:8) a +0 falchion (29, 13, D:8) a +3 whip (32, 12, D:8) a +0 flail a stone a +0 short sword (32, 13, D:8) a +0 robe a +0 dagger a +0 whip a +0 short sword (32, 14, D:8) a +0 dagger (33, 12, D:8) a +0 robe a +0 dagger a +0 trident (33, 13, D:8) a +0 short sword a +0 short sword Level 9 of the Dungeon [Shop] Ampokk's Weapon Boutique a +0 war axe (45 gold) 8 stones (10 gold) a +0 arbalest (97 gold) a +0 shortbow of draining (96 gold) a +0 short sword (39 gold) a +0 halberd (52 gold) a +0 club (6 gold) a +0 flail (45 gold) (3, 0, D:9) a +0 shortbow (23, -16, D:9) a +0 giant club a +0 giant club (30, 6, D:9) a +0 whip (32, 6, D:9) a +0 spear (33, 6, D:9) a +0 whip (34, 6, D:9) a +0 flail (34, 7, D:9) a +0 kite shield a +0 scale mail a +5 spear of freezing (34, 8, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) the +0 pair of boots "Senaquz" {Stlth+} Stlth+: It makes you more stealthy. (unseen) (3, -3, D:10) 17 gold pieces (15, -4, D:10) a +0 giant club a +0 giant spiked club (39, 13, D:10) a +0 shortbow (43, 5, D:10) the +2 dagger "Syefoor" {venom, rPois rF++ Will-- MP-8 Stlth+} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will--: It greatly decreases your willpower. MP-8: It affects your magic capacity (-8). Stlth+: It makes you more stealthy. a +3 rapier of protection 2 scrolls of vulnerability a +0 helmet a +1 vampiric spear a +0 mace of holy wrath 2 potions of moonshine (45, -1, D:10) a +0 chain mail Level 11 of the Dungeon (11, 0, D:11) a +0 flail a +0 chain mail a +0 glaive (12, 0, D:11) a +0 club (12, 1, D:11) a +0 robe a +0 dagger (13, -1, D:11) a +0 robe a +0 dagger (13, 0, D:11) a +0 mace (13, 1, D:11) a +0 chain mail a +0 long sword (14, 0, D:11) a +0 leather armour a +0 dagger of flaming (16, 0, D:11) a +0 dagger (17, -1, D:11) a +0 plate armour a +0 trident a +4 orcbow (18, -1, D:11) a +0 whip (18, 0, D:11) a +0 robe a +0 dagger (19, 0, D:11) a +0 leather armour a +0 hand axe (19, 1, D:11) a +0 plate armour a +0 battleaxe (22, -45, D:11) a +0 giant club a +0 giant spiked club (24, -45, D:11) 5 large rocks (26, -43, D:11) a +0 orcbow (47, -22, D:11) a -1 demon whip of venom (48, -23, D:11) a +0 giant club a +0 giant club a +1 heavy hand axe a +0 leather armour (49, -24, D:11) a +0 orcbow a +0 trident Level 12 of the Dungeon Level 13 of the Dungeon [Shop] Judgh's Jewellery Emporium an amulet of regeneration (unknown) (630 gold) a +5 ring of evasion (unknown) (756 gold) a ring of resist corrosion (unknown) (420 gold) a ring of fire (unknown) (525 gold) the ring of Equilibrium {Fly rF- rC+ Dex+8 Stlth- Ice} (1039 gold) [ring of ice] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. a ring of resist corrosion (unknown) (420 gold) a ring of positive energy (unknown) (420 gold) an amulet of reflection (630 gold) (0, 0, D:13) 7 stones (14, -5, D:13) a +0 orcbow (15, -46, D:13) a +0 orcbow (16, -45, D:13) 14 gold pieces a +3 orcbow (20, -40, D:13) a +0 helmet (26, -42, D:13) 4 large rocks (32, -40, D:13) 5 stones Level 14 of the Dungeon (8, 7, D:14) a +0 rapier (8, 9, D:14) 6 gold pieces (still there?) a +0 battleaxe of electrocution (still there?) (9, -4, D:14) a +0 arbalest (9, 8, D:14) 17 gold pieces a +0 orcbow (11, 6, D:14) 11 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 short sword (1, -2, Orc:1) a +0 mace a +0 hand axe a +0 leather armour (1, -1, Orc:1) a +0 battleaxe a +0 chain mail (1, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 whip of draining a +0 ring mail (2, -2, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 scimitar a +0 plate armour a +0 long sword a +0 plate armour (3, -1, Orc:1) a +0 morningstar a +0 giant spiked club (3, 1, Orc:1) a +0 hand axe a +0 chain mail (4, -1, Orc:1) a +0 short sword (14, 15, Orc:1) a +0 hand axe a +0 scale mail (14, 16, Orc:1) a +0 dagger a +0 robe (15, 15, Orc:1) a +0 battleaxe a +0 plate armour (15, 16, Orc:1) a +0 dagger a +0 robe (24, 24, Orc:1) a +0 giant club (34, 15, Orc:1) a +0 arbalest (35, 15, Orc:1) a +0 hand axe (37, 21, Orc:1) a +0 hand axe (39, 23, Orc:1) a +0 club a +0 club (40, 24, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Metziebi's Book Boutique the Parchment of the Manifold and Pollution (578 gold) Spells Type Level a - Apportation Translocation 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Dimensional Bullseye Hexes/Translocation 4 a book of Necromancy (306 gold) a Grand Grimoire (578 gold) Great Wizards, Vol. II (646 gold) a book of Conjurations (340 gold) a book of Maladies (578 gold) a book of Spatial Translocations (306 gold) the Parchment of Lithomancy and the Excursion (476 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a Young Poisoner's Handbook (340 gold) [Shop] Keqieg's Magic Scroll Shoppe a scroll of poison (66 gold) a scroll of enchant armour (124 gold) a scroll of vulnerability (66 gold) [Shop] Ewiu's Armour Shoppe a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +3 plate armour of cold resistance (520 gold) the orb "Ograq" {mayhem, Rampage rF- MP+8} (309 gold) Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. MP+8: It affects your magic capacity (+8). a +2 scale mail of fire resistance (273 gold) a +0 chain mail (78 gold) a +2 chain mail of poison resistance (260 gold) [Shop] Febbul Fyt's Antique Weapon Shoppe a +0 short sword of venom (151 gold) a +0 glaive (270 gold) a +0 rapier (148 gold) a +0 partisan (189 gold) a +0 quarterstaff (135 gold) a +0 club (13 gold) a +0 great sword (270 gold) (1, 0, Orc:2) a +0 glaive a +0 robe (3, -1, Orc:2) a +0 dagger a +1 robe (6, -13, Orc:2) a +0 great sword a +2 plate armour of cold resistance a +0 battleaxe a +0 chain mail (6, -5, Orc:2) 4 large rocks (7, -13, Orc:2) a +0 war axe a +0 mace a +0 plate armour a +0 whip of freezing a +0 chain mail a +0 scimitar a +0 chain mail (7, -11, Orc:2) a +0 flail a +0 chain mail (8, -14, Orc:2) a +0 halberd a +0 chain mail (8, -13, Orc:2) a +0 war axe a +0 chain mail (8, -12, Orc:2) a +0 short sword a +0 leather armour (8, -5, Orc:2) a +3 battleaxe a +0 arbalest a +0 plate armour (9, -14, Orc:2) a +0 trident a +0 leather armour (22, 5, Orc:2) a +0 giant spiked club a +0 giant club (27, -1, Orc:2) a +0 mace (27, 0, Orc:2) a +0 trident (28, -1, Orc:2) a +0 dagger (28, 0, Orc:2) 3 large rocks (28, 34, Orc:2) a +0 whip (29, -2, Orc:2) a +0 dagger a +0 robe (29, -1, Orc:2) a +0 hand axe a +0 flail a +0 chain mail a +0 giant spiked club a +0 giant club a +0 war axe a +0 arbalest a +0 plate armour a +0 dagger a +0 robe a +0 trident (29, 34, Orc:2) a +0 club a +0 antimagic flail (30, -1, Orc:2) a +0 mace a +0 plate armour 4 large rocks (44, 29, Orc:2) a +0 arbalest (45, 29, Orc:2) a +0 arbalest (49, 3, Orc:2) a +0 whip (49, 4, Orc:2) a +0 flail (49, 30, Orc:2) a +0 giant club a +0 giant club a +1 ring mail of positive energy a +0 club (49, 35, Orc:2) a +0 trident (50, 4, Orc:2) a +0 plate armour 3 boomerangs a +0 glaive (50, 29, Orc:2) a +0 giant club (50, 31, Orc:2) a +0 robe a +0 dagger (50, 32, Orc:2) a +1 hand axe of freezing (50, 33, Orc:2) a +0 plate armour a +0 mace (51, 31, Orc:2) 3 boomerangs a +0 dagger a +0 ring mail a +0 whip (51, 32, Orc:2) a +0 war axe (52, 4, Orc:2) a +0 robe a +0 dagger (52, 36, Orc:2) a +0 club (53, 27, Orc:2) 2 large rocks Level 1 of the Lair of Beasts (37, 2, Lair:1) a +0 scale mail (50, 17, Lair:1) a +0 chain mail (51, -9, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (10, 19, Lair:2) a +0 ring mail (21, 33, Lair:2) a +3 dagger (22, 5, Lair:2) a +0 plate armour (25, 1, Lair:2) 3 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (18, -6, Lair:3) a +0 scale mail (56, 28, Lair:3) a +0 arbalest (56, 30, Lair:3) 5 stones (58, 36, Lair:3) a +0 leather armour (64, 36, Lair:3) a +0 ring mail (66, -8, Lair:3) 6 javelins (69, 28, Lair:3) a scroll of vulnerability a potion of attraction a +2 heavy hand axe a +0 war axe Level 4 of the Lair of Beasts (5, 26, Lair:4) a storm talisman (11, -2, Lair:4) a +0 barding of rampaging (11, 34, Lair:4) a +0 falchion (18, -1, Lair:4) 16 gold pieces (22, -29, Lair:4) a +1 helmet (54, 6, Lair:4) 6 boomerangs (56, -8, Lair:4) a +0 spear (56, 18, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a granite talisman (25, 29, Lair:5) a +0 barding (26, -22, Lair:5) 3 stones (26, -5, Lair:5) a +0 robe (37, 9, Lair:5) a +0 lajatang (38, 11, Lair:5) 4 stones (38, 13, Lair:5) the scarab talisman of the Imbibing Gods {rC++ Int+3 Dex-2} [scarab talisman] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (41, 29, Lair:5) a +0 morningstar a +0 mace