Sinthramyr Level 1 of the Dungeon (11, -16, D:1) a +0 dagger (13, -24, D:1) a frilled lizard corpse (skeletalised by now) (18, -40, D:1) a +0 dagger (24, 1, D:1) a +0 leather armour (25, -29, D:1) a +0 leather armour (26, -13, D:1) a jackal skeleton (28, -34, D:1) 6 stones (28, -17, D:1) a bat skeleton (30, -29, D:1) a bat skeleton (31, -26, D:1) a +0 ring mail (31, -9, D:1) a hobgoblin corpse (skeletalised by now) (31, -7, D:1) a +0 ring mail (34, -23, D:1) a scarab talisman (35, -18, D:1) a +0 leather armour (37, -9, D:1) a +0 club a kobold skeleton (52, -37, D:1) a ball python corpse (skeletalised by now) (53, -14, D:1) a +0 club (59, -17, D:1) a +0 leather armour (60, -41, D:1) a +0 club a goblin corpse (skeletalised by now) (63, -21, D:1) a rat skeleton (68, -24, D:1) 4 stones Level 2 of the Dungeon [Shop] Fechosen's Antique Weapon Boutique a +0 spear (60 gold) a +0 dagger (40 gold) a +2 war axe of draining (366 gold) the +0 battleaxe of No Interval {antimagic, Int+3} (866 gold) Int+3: It affects your intelligence (+3). a +0 sling (30 gold) a +0 whip (50 gold) a +5 heavy hand axe (648 gold) a +0 short sword (60 gold) a +1 heavy mace (248 gold) a +0 long sword (70 gold) (0, 0, D:2) a +0 shortbow (8, 25, D:2) 7 gold pieces (21, 1, D:2) a +0 whip (23, 24, D:2) a +0 spear a gnoll corpse (24, 29, D:2) 2 potions of curing (26, 32, D:2) a +0 whip (29, 13, D:2) a +0 club a goblin corpse (30, 6, D:2) a scroll of identify