Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -26, D:1) a +0 mace (6, -14, D:1) a bat corpse (skeletalised by now) (7, -9, D:1) a quill talisman (7, -3, D:1) a rat corpse (skeletalised by now) (8, -59, D:1) a +0 leather armour (13, -60, D:1) a rat corpse (skeletalised by now) (13, -57, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -36, D:1) a ball python corpse (skeletalised by now) (20, -47, D:1) a +0 dagger (20, -46, D:1) a +0 short sword a kobold skeleton (29, -47, D:1) a +0 leather armour (31, -41, D:1) a +0 whip (31, -12, D:1) a rat corpse (skeletalised by now) (33, -47, D:1) a +0 dagger 3 stones a kobold skeleton (39, -58, D:1) a bat skeleton (42, -47, D:1) a rat skeleton (43, -47, D:1) a ball python skeleton (48, -34, D:1) a bat skeleton (53, -43, D:1) a +0 leather armour (54, -44, D:1) a kobold skeleton Level 2 of the Dungeon (9, -7, D:2) a +0 club (10, -8, D:2) an adder skeleton (26, 17, D:2) a human skeleton (27, 12, D:2) a centaur skeleton (30, 12, D:2) a bat skeleton (32, 11, D:2) a bat skeleton (49, 2, D:2) a quokka skeleton (49, 25, D:2) a rat skeleton (51, 17, D:2) a rat corpse (skeletalised by now) (59, 5, D:2) a +0 spear Level 3 of the Dungeon (14, -2, D:3) a +0 giant club (18, 21, D:3) a +0 leather armour (39, -12, D:3) a +0 dagger a goblin skeleton (42, 11, D:3) a +2 heavy hand axe (48, -2, D:3) a +0 dagger 2 stones (53, 15, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) the +3 leather armour of the Cichlid {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (8, 15, D:4) a +0 club a stone (17, 40, D:4) a +0 club (25, 11, D:4) a +0 dagger (28, 37, D:4) a +0 spear (30, 21, D:4) a +0 spear (41, 25, D:4) a +0 mace (42, 40, D:4) a spore talisman (43, 4, D:4) a +0 chain mail (48, 25, D:4) a +0 whip (48, 26, D:4) a +0 spear (49, 25, D:4) a +0 spear (53, 20, D:4) a +0 ring mail (55, 33, D:4) 4 stones a +0 club Level 5 of the Dungeon (6, -44, D:5) a +0 hand axe (17, -2, D:5) a +0 quarterstaff (22, -19, D:5) a quill talisman (26, -35, D:5) a +0 club a +1 scale mail of willpower (27, -21, D:5) an inkwell talisman (39, -13, D:5) a boomerang a +0 club (40, -13, D:5) a +0 giant club (43, -22, D:5) an inkwell talisman Level 6 of the Dungeon (2, 5, D:6) a +0 club (7, -9, D:6) a +0 hammer (9, -8, D:6) a +2 quarterstaff of chaos (10, 21, D:6) a +0 giant spiked club (13, 24, D:6) a +2 heavy mace (16, 22, D:6) a +0 dagger 2 stones a +0 short sword a +0 robe a +0 club (17, 22, D:6) a +0 short sword a +0 war axe a +0 ring mail (18, 22, D:6) a +0 club (19, 17, D:6) a +0 whip (25, 27, D:6) 2 stones a +0 short sword (26, 25, D:6) a +0 robe (26, 28, D:6) a curare-tipped dart a +0 whip (28, 11, D:6) a +0 robe (28, 25, D:6) a +0 robe a +0 long sword (28, 32, D:6) a +0 short sword (29, 22, D:6) 4 stones a +0 dagger of venom (29, 24, D:6) a +0 robe a +0 flail (35, 24, D:6) a +0 short sword (41, -3, D:6) a +0 leather armour (47, 2, D:6) a +0 mace a +0 ring mail (50, 22, D:6) a +0 short sword (50, 23, D:6) a +0 leather armour (50, 24, D:6) a +0 falchion a +1 leather armour of cold resistance (51, 20, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Jual's Weapon Shop the +7 lajatang of Order {silver, rMut} (876 gold) rMut: It protects you from mutation. It cannot be enchanted further. a +0 hand axe (42 gold) a +0 short sword (42 gold) 3 curare-tipped darts (50 gold) a +2 heavy halberd (268 gold) a throwing net (42 gold) a +0 mace (42 gold) (0, 0, D:7) a +0 kite shield (18, -3, D:7) 2 flux baubles (28, -17, D:7) a +0 spear (30, -10, D:7) a +0 spear (30, -5, D:7) a +0 club (31, -2, D:7) a +0 spear a +0 spear a +0 robe a +3 dagger (34, -16, D:7) a +0 buckler a +0 flail of draining a +0 whip of draining a +0 whip (36, 9, D:7) a +0 club a +0 long sword a +0 chain mail a +0 club a +0 dagger (36, 11, D:7) a +0 flail (37, 11, D:7) a +0 trident a +0 scale mail a +0 whip a +0 dagger a +0 robe (37, 13, D:7) a +0 flail a +0 leather armour (37, 15, D:7) a +0 trident a +0 scale mail (40, 8, D:7) a +0 flail (44, -18, D:7) the +0 plate armour of Quiet Fog {-Tele +Inv rCorr} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 club (4, 2, D:8) a +0 trident (5, -1, D:8) a +0 dagger a +0 leather armour (6, 9, D:8) a lupine talisman (11, -10, D:8) a +0 hand axe of flaming a staff of alchemy a +0 pair of boots a +2 dagger of speed (13, 12, D:8) a +0 trident (13, 14, D:8) a +0 mace (13, 25, D:8) a parchment of Mercury Arrow (14, 18, D:8) a +0 war axe a +0 leather armour of fire resistance a +0 hand axe (15, 12, D:8) a +0 flail of holy wrath (15, 19, D:8) a +0 short sword a +0 leather armour (16, 11, D:8) a +0 club 2 boomerangs a +0 leather armour (16, 12, D:8) a +0 dagger (17, 8, D:8) a +0 robe (18, 16, D:8) a +0 robe (29, 25, D:8) a +0 hand axe (34, 17, D:8) a +0 club (34, 18, D:8) a +0 club (35, 19, D:8) a +0 dagger a +0 robe (35, 20, D:8) a +0 dagger a +0 leather armour (37, 19, D:8) a +0 dagger (37, 21, D:8) a +0 club (44, 6, D:8) a parchment of Awaken Armour (46, 33, D:8) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (26, -32, Lair:1) a +0 robe (34, -53, Lair:1) a staff of earth Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of identify Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of heal wounds (2, -1, Lair:5) 4 gold pieces (3, 10, Lair:5) 18 gold pieces (4, 11, Lair:5) 16 gold pieces (4, 12, Lair:5) 20 gold pieces (5, 9, Lair:5) 7 gold pieces (5, 11, Lair:5) 38 gold pieces (6, -1, Lair:5) 5 gold pieces (6, 18, Lair:5) 2 boomerangs (7, 12, Lair:5) a potion of moonshine (10, 15, Lair:5) 15 gold pieces (11, -1, Lair:5) a +0 rapier (12, 1, Lair:5) 9 gold pieces (13, 3, Lair:5) 7 gold pieces (14, 10, Lair:5) a +0 war axe (15, -1, Lair:5) 5 gold pieces (15, 4, Lair:5) a parchment of Ignite Poison (22, -11, Lair:5) 3 gold pieces (22, -10, Lair:5) 31 gold pieces (22, -5, Lair:5) 5 gold pieces (23, -16, Lair:5) 11 gold pieces (23, -15, Lair:5) 8 gold pieces (23, -11, Lair:5) 14 gold pieces (24, -16, Lair:5) a +0 sling (24, -15, Lair:5) a potion of resistance (24, -14, Lair:5) a parchment of Hellfire Mortar (25, -16, Lair:5) 126 gold pieces (25, -15, Lair:5) a scroll of identify (25, -14, Lair:5) a +0 hand axe (25, -11, Lair:5) 4 gold pieces (26, -15, Lair:5) 21 gold pieces (26, -14, Lair:5) a +1 heavy hand axe (still there?) an earthy gem (still there?) (27, -13, Lair:5) 6 gold pieces (36, -33, Lair:5) 19 gold pieces (37, -31, Lair:5) 4 gold pieces (37, -28, Lair:5) 5 gold pieces (37, -27, Lair:5) 6 gold pieces a +0 bardiche (37, -23, Lair:5) a parchment of Eringya's Surprising Crocodile (42, -34, Lair:5) 5 gold pieces (43, -32, Lair:5) 4 gold pieces (43, -30, Lair:5) 5 gold pieces