Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 17205744317905712506 18 Sinthramyr the Apothecary (level 2, 0/17 HPs) Began as a Poltergeist Alchemist on Feb 21, 2026. Slain by an orc ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (905 turns). Sinthramyr the Apothecary (Poltergeist Alchemist) Turns: 905, Time: 00:01:36 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 66% Magic: 2/5 EV: 11 Int: 17 God: Gold: 47 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) d - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles b - 2 poisoned darts Armour a - a +1 cloak (haunted) Jewellery c - an amulet of chemistry Scrolls d - a scroll of fear {unknown} e - a scroll of blinking {unknown} N - a scroll of noise s - a scroll of summoning Potions g - a potion of magic w - a potion of heal wounds Skills: + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.4 Spellcasting + Level 0.6 Conjurations + Level 0.5 Air Magic + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You fly downwards. You encounter an orc. It is wielding a +0 flail. The orc hits you with a +0 whip. The orc hits you but does no damage. x3 The orc closely misses you. There is a stone staircase leading up here. The orc misses you. The orc barely misses you. The orc hits you with a +0 dagger. You fly upwards. There is a stone staircase leading down here. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Poisonous fumes billow around the orc! The orc is poisoned. The orc barely misses you. The orc hits you with a +0 whip. Poisonous fumes billow around the orc! The orc looks even sicker. The orc hits you with a +0 hand axe. The orc hits you with a +0 whip. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc misses you. The orc closely misses you. You hit the orc. You kill the orc! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are no items here. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 whip and wearing a +0 leather armour Poisonous fumes billow around the orc! The orc is poisoned. The orc closely misses you. The orc misses you. You barely miss the orc. The orc is lightly wounded. The orc hits you with a +0 whip. You die... #................# #.##############.# #.# #.# #.# #.# #.# #.# #.# #.# ##### #.# #.# #.... #.# ##########.# #.... #.# #@o......#.# #.... #.# #o######.#.# #.†.. #.#####.######...###.... #.#..................... #.##.##########..###.... #..............#...#.... ####.#########.#.#.÷.[.. #..........#.#.###.... #...######[#.#.# #.... You could see 2 orcs. Vanquished Creatures An orc (D:1) 3 endoplasms A hobgoblin (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 476 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 905 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic D:2: layout_rooms, chequers_serial_rivers_micro_d, st_stairs_14 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 7 Punch || 1 Short sword || 5 Cast: Poisonous Vapours || 34 Read: Identify || 3 Armour: None || 19 Dodge: Dodged || 26