Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (3, 22, D:1) a ball python skeleton (7, 40, D:1) a +0 hand axe (8, 35, D:1) a hobgoblin skeleton (11, 20, D:1) a jackal skeleton (11, 54, D:1) a bat skeleton (13, 48, D:1) a ball python corpse (skeletalised by now) (38, 13, D:1) a stone (50, 48, D:1) a quokka corpse (skeletalised by now) (60, 49, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -16, D:2) a +0 dagger (5, 18, D:2) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (5, 21, D:2) a +0 dagger a goblin skeleton (6, 20, D:2) a +0 flail an orc skeleton (7, 19, D:2) a +0 club a +0 scale mail an orc skeleton (14, -13, D:2) an adder corpse (skeletalised by now) (16, -9, D:2) a +0 club a kobold corpse (skeletalised by now) (19, 33, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 7, D:2) a +0 short sword 2 stones a kobold skeleton (31, 23, D:2) a ball python skeleton an adder skeleton (41, 16, D:2) a ball python skeleton (42, 17, D:2) a parchment of Olgreb's Toxic Radiance (52, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (62, -2, D:2) a +0 short sword a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 1, D:3) a +0 dagger (11, 5, D:3) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (19, -16, D:3) a +0 dagger (19, -12, D:3) a hobgoblin corpse (19, -8, D:3) a +0 dagger (20, -11, D:3) the rimehorn talisman "Wolimmaa" {Harm Int+2} [rimehorn talisman] Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (20, -7, D:3) a potion of ambrosia (24, -5, D:3) 10 gold pieces (24, 6, D:3) a +0 club (27, -7, D:3) a potion of invisibility (44, -11, D:3) a potion of magic (45, -9, D:3) a wand of iceblast (13) (48, -9, D:3) 11 gold pieces