Sinthramyr Level 1 of the Dungeon (1, -1, D:1) a +0 robe a human skeleton (4, -27, D:1) a +0 robe (11, -22, D:1) a scarab talisman (13, -18, D:1) a +0 leather armour (14, -28, D:1) a +0 short sword (18, -8, D:1) a +0 robe (31, -28, D:1) a hobgoblin skeleton (31, -9, D:1) a rat skeleton (38, -16, D:1) a rat skeleton (39, -34, D:1) a ball python skeleton (41, -31, D:1) a +0 mace (43, -32, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -2, D:2) a hobgoblin skeleton a bat skeleton (6, -2, D:2) a +0 whip 5 poisoned darts a kobold skeleton (6, 2, D:2) an adder corpse (skeletalised by now) (15, -15, D:2) a +0 leather armour a +0 hand axe a ball python skeleton (17, -15, D:2) a +0 club a +0 sling (18, -13, D:2) 2 stones a +0 short sword (19, -16, D:2) a +0 club a goblin skeleton (29, -6, D:2) a bat corpse (skeletalised by now) (38, 28, D:2) a frilled lizard corpse (skeletalised by now) (41, 0, D:2) an adder skeleton (46, 12, D:2) a ball python skeleton (48, 17, D:2) an adder corpse (skeletalised by now) (48, 23, D:2) a +0 hand axe a +0 ring mail (58, 22, D:2) a medusa talisman Level 3 of the Dungeon (0, 0, D:3) the +7 rapier "Hozu" {heavy, rF+ rN+ SInv Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, -17, D:3) a +0 robe (5, -15, D:3) a bat skeleton (5, -13, D:3) a +0 club (9, 0, D:3) a +0 club (10, -3, D:3) a +0 club a gnoll corpse (skeletalised by now) (10, -1, D:3) a +0 flail a gnoll corpse (skeletalised by now) (11, -2, D:3) a +0 club a kobold skeleton (16, 9, D:3) a +0 long sword (17, -27, D:3) a goblin skeleton (19, 2, D:3) a +0 hammer (21, -22, D:3) a +0 short sword (22, -22, D:3) a quokka skeleton (23, -29, D:3) a +0 mace (23, -23, D:3) a +0 leather armour a +0 trident an orc skeleton (24, -19, D:3) a +0 hand axe an orc skeleton (30, -18, D:3) a +0 leather armour a +0 trident (38, -15, D:3) a parchment of Sublimation of Blood (40, -10, D:3) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 sling (40, -9, D:3) a +0 club (41, -10, D:3) a +0 animal skin a +0 mace (41, -8, D:3) a +0 club a +0 dagger (42, -10, D:3) a +0 dagger (42, -9, D:3) a +0 dagger (45, 20, D:3) a +0 spear (52, -18, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, 2, D:4) a +0 ring mail a +0 trident (12, -12, D:4) a staff of fire (28, -28, D:4) a +0 cloak (40, -23, D:4) a +0 cloak (40, 4, D:4) a +0 dagger 2 stones (40, 5, D:4) a +0 ring mail (45, -16, D:4) a +0 ring mail (49, -36, D:4) a +0 dagger a +0 leather armour (49, -34, D:4) a +0 dagger (50, -35, D:4) a +0 dire flail a +0 plate armour (51, -35, D:4) a +0 dagger a +0 robe (52, -9, D:4) a +0 robe (53, -48, D:4) a +0 whip (53, -46, D:4) a +0 halberd a +0 ring mail (54, -46, D:4) a +0 halberd a +0 short sword (54, 1, D:4) a +0 dagger (55, -46, D:4) a +0 flail a +0 whip a +0 robe (55, -44, D:4) a +0 spear (58, -29, D:4) a staff of air Level 5 of the Dungeon [Shop] Ynneagia's Magic Scroll Shop a scroll of teleportation (36 gold) a parchment of Anguish (156 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (16, 11, D:5) a +0 hand axe (16, 15, D:5) a +0 flail (16, 16, D:5) a +0 club a +0 club (20, 5, D:5) a +0 robe (21, -24, D:5) a +0 giant club (22, 15, D:5) a +0 dagger a +0 robe (33, 0, D:5) a scarab talisman (51, 13, D:5) a +0 hand axe Level 6 of the Dungeon (3, 9, D:6) the +2 leather armour of the Barber Surgeon {rPois rN+ Dex+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, 25, D:6) a +0 sling (6, 1, D:6) a +1 hand axe of electrocution a +0 scale mail (9, -1, D:6) a +0 flail (9, 0, D:6) a +0 halberd (9, 1, D:6) a +0 halberd (9, 2, D:6) a +0 club (11, 2, D:6) a +0 giant spiked club (17, 18, D:6) a +0 rapier a +0 leather armour (20, -17, D:6) a +0 dagger (32, 16, D:6) a +0 chain mail (34, -12, D:6) a maw talisman (35, 4, D:6) a +0 ring mail (35, 27, D:6) a +0 scythe a +0 robe (40, 9, D:6) a +0 halberd of flaming +0 steam dragon scales (40, 25, D:6) a +0 leather armour Level 7 of the Dungeon (8, 17, D:7) a +0 whip (15, 4, D:7) the +1 leather armour "Girghucku" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (25, 8, D:7) a +0 short sword (37, 9, D:7) a +0 short sword a +0 leather armour (38, 6, D:7) a +0 scimitar a +0 chain mail (38, 9, D:7) a +0 dagger a +0 robe (38, 12, D:7) a +0 chain mail (38, 13, D:7) a +0 spear a +0 mace a +2 leather armour of poison resistance (38, 19, D:7) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (39, 5, D:7) a +0 club a +0 scale mail (40, 1, D:7) a +0 flail of concussion a +0 leather armour (40, 3, D:7) a +0 dagger a +0 robe (40, 5, D:7) a +0 hand axe (41, 1, D:7) a +0 dagger a +0 robe (42, 1, D:7) a +0 hand axe of freezing a +0 devious short sword a +0 club (44, 19, D:7) a +0 cloak (45, 1, D:7) a +0 pair of gloves Level 8 of the Dungeon (4, 12, D:8) a +0 hand axe (6, 21, D:8) a +0 giant club a +0 giant club (12, 1, D:8) a +0 scale mail (15, -9, D:8) a +0 falchion (17, 13, D:8) a rimehorn talisman (22, 23, D:8) a +1 dagger of venom a +3 quarterstaff of chaos (24, 28, D:8) a +0 robe (25, -8, D:8) a +0 flail (26, -7, D:8) a +0 flail of protection (26, -6, D:8) a +0 whip (27, -8, D:8) a +0 flail (27, -7, D:8) a +0 whip a +0 leather armour (27, -6, D:8) a +0 whip (33, 33, D:8) a +0 hand axe (34, -7, D:8) a +0 buckler (34, 6, D:8) a +0 quarterstaff (34, 31, D:8) a +0 short sword (34, 32, D:8) a +0 dagger a +0 robe (42, 1, D:8) a +0 flail (54, 17, D:8) a +0 whip Level 9 of the Dungeon (4, 6, D:9) a +0 war axe (7, 2, D:9) a +2 whip of freezing a +0 robe (10, -20, D:9) a +0 scale mail (19, -18, D:9) a +0 dagger (20, -18, D:9) a +0 dagger a +0 robe a +0 devious dagger a +0 robe (20, -16, D:9) a +0 dagger a +0 robe (22, -17, D:9) a +0 short sword a +0 club (26, -16, D:9) a +0 giant club a +0 giant spiked club (27, -17, D:9) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (28, 0, D:9) 2 flux baubles (29, -18, D:9) a +0 falchion (30, -17, D:9) a +0 battleaxe a +0 plate armour (31, -18, D:9) a +0 partisan a +0 plate armour (31, -17, D:9) a +0 robe (31, 12, D:9) a +0 whip 3 stones a +0 whip (32, -13, D:9) a +0 robe (32, 14, D:9) a +0 whip (35, 18, D:9) a +0 robe (38, -14, D:9) a +0 hand axe (48, 0, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (14, 22, D:10) a +0 chain mail (22, -18, D:10) 2 boomerangs (31, -3, D:10) a potion of berserk rage a potion of moonshine a potion of lignification 4 potions of mutation (33, -28, D:10) a +0 scale mail (35, 14, D:10) 3 large rocks (36, -10, D:10) a +0 leather armour (51, 1, D:10) a +0 chain mail Level 11 of the Dungeon (16, -9, D:11) a +0 battleaxe 2 javelins a +0 plate armour a ring of poison resistance (18, -9, D:11) a +0 giant spiked club a +0 giant club (19, -10, D:11) a +0 morningstar a +0 leather armour a +0 whip (20, 14, D:11) a +0 arbalest of freezing a staff of conjuration (21, -12, D:11) a +0 flail of draining (43, -14, D:11) a +0 dagger (44, -15, D:11) a +0 robe a +0 dagger (45, -28, D:11) a +0 ring mail (45, -18, D:11) a +0 leather armour a boomerang a +0 dagger (45, -16, D:11) a +0 robe a +0 dagger (45, -15, D:11) a +0 club a +0 robe (46, -24, D:11) 3 boomerangs a +0 war axe (46, -19, D:11) a +0 club (46, -18, D:11) a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 club (46, -16, D:11) a +0 short sword a +0 dagger (47, -24, D:11) a +0 club a +0 mace (47, -16, D:11) a +0 ring mail a +0 club (48, -23, D:11) a +0 war axe a +0 plate armour a +0 war axe (49, -22, D:11) a +0 hand axe (53, -12, D:11) a +0 morningstar of concussion a +0 chain mail Level 12 of the Dungeon (8, -10, D:12) a parchment of Ensorcelled Hibernation (13, -7, D:12) 4 javelins (25, -21, D:12) 8 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 morningstar of draining a +0 robe (7, 5, Orc:1) a +0 war axe a +0 plate armour a +0 short sword (9, 4, Orc:1) a +0 giant club a +0 robe a +0 war axe (9, 5, Orc:1) a +0 chain mail a +0 long sword (10, 3, Orc:1) a +0 robe a +0 dagger (10, 5, Orc:1) a +0 leather armour a +0 flail (10, 7, Orc:1) a +0 plate armour a +0 battleaxe (11, 4, Orc:1) a +0 robe a +0 dagger (11, 5, Orc:1) a +0 leather armour a +0 club (11, 6, Orc:1) a +0 falchion (11, 7, Orc:1) a +0 dagger (11, 8, Orc:1) a +0 war axe (12, -21, Orc:1) a +0 leather armour a +0 flail (12, -19, Orc:1) a +0 club (13, -20, Orc:1) a +0 arbalest (13, -14, Orc:1) a +0 arbalest (13, 6, Orc:1) a +0 leather armour a +0 whip (14, -19, Orc:1) a +0 ring mail a +0 short sword (14, -18, Orc:1) a +0 leather armour a +0 club (14, 6, Orc:1) a +0 club (15, -20, Orc:1) a +0 plate armour a +0 war axe (15, -18, Orc:1) a +0 dagger (16, -16, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Tothri's Distillery a potion of lignification (42 gold) [Shop] Ykuebb's Antique Weapon Shop a +0 shortbow (84 gold) a +0 morningstar (168 gold) a +0 club (14 gold) a +0 halberd of entangling (168 gold) a +0 rapier (154 gold) a +0 war axe (98 gold) a +0 glaive (280 gold) a +0 great sword (280 gold) [Shop] Raisoj's Jewellery Boutique an amulet of faith (720 gold) a spider talisman (225 gold) an amulet of faith (720 gold) a ring of magical power (360 gold) an amulet of wildshape (unknown) (540 gold) an amulet of dissipation (unknown) (540 gold) a ring of positive energy (unknown) (360 gold) an amulet of regeneration (540 gold) an amulet of the acrobat (unknown) (540 gold) a ring of poison resistance (360 gold) a ring of flight (unknown) (315 gold) [Shop] Efualoz's Book Emporium a parchment of Brom's Barrelling Boulder (221 gold) a parchment of Fugue of the Fallen (149 gold) a manual of Ranged Weapons (1360 gold) a parchment of Fulminant Prism (221 gold) a parchment of Curse of Agony (312 gold) a parchment of Passage of Golubria (221 gold) a parchment of Sigil of Binding (149 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Bombard (425 gold) a parchment of Gloom (149 gold) [Shop] Haubeab's Assorted Antiques a +0 chain mail (192 gold) a sack of spiders (1280 gold) a +0 battleaxe (320 gold) a potion of moonshine (32 gold) a +3 heavy longbow (1177 gold) a +0 spear (96 gold) a lightning rod (4/4) (1280 gold) a ring of willpower (800 gold) (0, 0, Orc:2) a +0 flail of draining (1, 1, Orc:2) a +0 arbalest a +0 halberd a +0 chain mail (2, 1, Orc:2) a +0 war axe (3, -2, Orc:2) a +0 great mace a +0 orcbow a +0 ring mail (3, 1, Orc:2) a +0 whip a +0 ring mail (6, 35, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (7, 37, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (8, -1, Orc:2) a +0 giant club (9, 39, Orc:2) a +0 orcbow (10, 39, Orc:2) a +0 arbalest a +0 orcbow a +0 orcbow (11, 40, Orc:2) a +0 shortbow (14, 0, Orc:2) a +0 hand axe a +0 plate armour (15, 1, Orc:2) a +0 orcbow (17, 35, Orc:2) the +1 short sword of Lofioz {chaos, rElec Str+2 Int+3} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 hand cannon of freezing a +0 kite shield of cold resistance a +0 pair of gloves of infusion (19, 2, Orc:2) a +0 giant club (26, 49, Orc:2) a +0 battleaxe a +0 orcbow a +0 ring mail (27, 4, Orc:2) a +0 giant club (27, 28, Orc:2) a +0 hand axe a +0 chain mail (28, 6, Orc:2) a +0 shortbow (28, 25, Orc:2) a +0 orcbow a +0 short sword a +0 plate armour (29, 2, Orc:2) a +0 shortbow (29, 55, Orc:2) a +0 glaive a +0 plate armour (30, 6, Orc:2) a +0 arbalest (31, 6, Orc:2) a +0 giant club (32, 53, Orc:2) a +0 plate armour a +0 hand axe (33, 9, Orc:2) a +0 orcbow (33, 49, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (34, 10, Orc:2) a +0 broad axe a +0 orcbow a +0 ring mail (35, 20, Orc:2) a +0 trident a +0 chain mail (36, 15, Orc:2) a +0 war axe a +0 plate armour (37, 2, Orc:2) a +0 arbalest (38, 6, Orc:2) a +0 giant club (39, 33, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (39, 40, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (42, 29, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (43, 26, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (43, 36, Orc:2) a +0 club (44, 25, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (44, 34, Orc:2) a +0 ring mail a +0 hand axe (45, 26, Orc:2) a +0 plate armour a +0 mace (45, 30, Orc:2) a +0 leather armour a +0 trident of freezing (45, 33, Orc:2) a +0 leather armour a +0 battleaxe a +0 orcbow (46, 29, Orc:2) a +0 flail (46, 33, Orc:2) a +0 robe a +0 dagger (47, 28, Orc:2) a +0 shortbow (47, 29, Orc:2) a +0 chain mail 3 boomerangs a +0 trident (47, 30, Orc:2) a +0 leather armour a +0 broad axe a +0 orcbow a +0 ring mail a +0 broad axe a +0 orcbow (47, 31, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (48, 25, Orc:2) a +0 orcbow (48, 29, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest a +0 mace a +0 arbalest (48, 30, Orc:2) a +0 robe a +0 dagger (49, 29, Orc:2) a +0 giant spiked club (49, 30, Orc:2) a +0 orcbow (50, 26, Orc:2) a +0 hand axe (51, 28, Orc:2) a +0 scale mail a +0 trident (51, 29, Orc:2) a +0 chain mail a +0 hand axe a +0 leather armour a +0 glaive a +0 arbalest (52, 27, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts [Shop] Leonged's Assorted Antiques a +4 heavy triple crossbow (1218 gold) a +5 glaive of freezing (945 gold) a scroll of immolation (84 gold) a wand of flame (4) (58 gold) a +3 plate armour of cold resistance (840 gold) (0, 3, Lair:1) a +2 scimitar of flaming a +0 pair of boots of rampaging a +2 short sword of venom (3, 48, Lair:1) a +0 troll leather armour (6, 44, Lair:1) a +0 quarterstaff (12, 0, Lair:1) a scarab talisman (23, 13, Lair:1) a +0 robe (31, 54, Lair:1) a +0 falchion (33, 26, Lair:1) a stone (34, 23, Lair:1) a stone (38, 22, Lair:1) a parchment of Gloom (40, 23, Lair:1) a stone Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe a +0 robe (21, 5, Lair:2) a +0 trident (29, -2, Lair:2) a potion of mutation (35, -14, Lair:2) a +0 dagger (50, 7, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (7, -39, Lair:3) a +0 trident (15, -7, Lair:3) a +0 sling (21, -19, Lair:3) a +0 leather armour (28, -10, Lair:3) a +0 robe (51, -13, Lair:3) a +0 battleaxe (51, -9, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (1, 20, Lair:4) a +0 leather armour (20, 21, Lair:4) a large rock (29, 20, Lair:4) a large rock (37, 53, Lair:4) a +0 longbow (38, 13, Lair:4) a +0 dagger (39, 14, Lair:4) a +0 rapier a +0 robe a +0 buckler (40, 16, Lair:4) a +0 cloak (41, 47, Lair:4) a +2 spectral quarterstaff (44, 17, Lair:4) a +0 ring mail (47, 41, Lair:4) a +0 rapier a +0 robe a +0 buckler (49, 8, Lair:4) a parchment of Passwall (53, 8, Lair:4) a +0 robe Level 5 of the Lair of Beasts (10, -32, Lair:5) a +0 dagger (14, -53, Lair:5) a potion of moonshine (15, -36, Lair:5) a +2 great sword of freezing a +0 scale mail (29, -1, Lair:5) a +0 pair of boots (44, -29, Lair:5) a +0 pair of boots (53, -26, Lair:5) a +0 mace (55, -29, Lair:5) a +0 mace (63, -27, Lair:5) a +0 mace an amulet of faith (67, -33, Lair:5) a +0 leather armour