Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 8, D:1) 5 stones (3, 38, D:1) a ball python corpse (skeletalised by now) (9, 9, D:1) a frilled lizard skeleton (10, 8, D:1) a frilled lizard skeleton (11, 9, D:1) a +0 club (13, 15, D:1) a +0 dagger (14, 8, D:1) a hobgoblin corpse (skeletalised by now) (14, 29, D:1) a hobgoblin corpse (skeletalised by now) (17, 7, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (18, 41, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (19, 39, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, 20, D:1) a jackal skeleton (20, 39, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (23, 24, D:1) a jackal skeleton (25, 46, D:1) a +0 dagger (32, 27, D:1) a jackal corpse (skeletalised by now) (37, 7, D:1) a bat corpse (skeletalised by now) (42, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 10, D:2) the +3 leather armour of the Hot Ocelot {+Inv Str+3} +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. (15, 26, D:2) a +0 club 2 stones (31, 10, D:2) a +0 sling (38, 42, D:2) a +0 buckler (39, 22, D:2) the +3 leather armour of Wu Jian's Regard {rC+ Regen+ Int+3} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (40, 20, D:2) a ball python corpse (skeletalised by now) (40, 36, D:2) a hobgoblin skeleton (49, 13, D:2) a +0 dagger a goblin skeleton (54, 15, D:2) a hobgoblin skeleton (58, 39, D:2) a +0 ring mail (62, 1, D:2) a hobgoblin corpse (skeletalised by now) (63, 36, D:2) a bat skeleton Level 3 of the Dungeon (7, -4, D:3) a hobgoblin skeleton (18, 35, D:3) a +0 scale mail an orc corpse (skeletalised by now) (18, 38, D:3) a +0 flail a +0 leather armour (32, -6, D:3) a +0 dagger a goblin skeleton (36, 9, D:3) a +0 ring mail (36, 19, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (38, -20, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (40, 1, D:3) a bat corpse (skeletalised by now) (40, 39, D:3) a rat corpse (skeletalised by now) (42, 31, D:3) a +0 dagger (44, 0, D:3) a +0 whip (44, 1, D:3) a +0 dagger (55, 22, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -5, D:4) a +0 short sword a stone (4, -15, D:4) a hobgoblin corpse (skeletalised by now) (4, -13, D:4) a +0 hand axe (4, 14, D:4) a hobgoblin corpse (skeletalised by now) (6, 14, D:4) a +0 whip a kobold corpse (skeletalised by now) (7, -3, D:4) an adder skeleton (12, 1, D:4) a +0 scale mail (12, 4, D:4) a +0 dire flail of draining a +0 leather armour (39, 14, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (40, -23, D:4) a +0 falchion (43, -11, D:4) a +0 ring mail (43, 21, D:4) a +0 dagger (44, -3, D:4) an adder skeleton (45, -20, D:4) a +0 dagger a kobold corpse (skeletalised by now) (52, 23, D:4) a +0 club a goblin skeleton a kobold skeleton (54, -25, D:4) a +0 short sword a +0 leather armour (54, -17, D:4) a +0 leather armour (54, -7, D:4) a +0 dagger (55, -3, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (8, -5, D:5) a +0 whip (10, -7, D:5) a +0 falchion (11, 1, D:5) a +0 short sword (18, 1, D:5) a black bear corpse (18, 2, D:5) a +0 whip a gnoll corpse (19, 3, D:5) an adder corpse (21, 27, D:5) a quokka corpse (skeletalised by now) (22, -8, D:5) a +0 giant club an adder skeleton (25, -3, D:5) a +0 cloak (33, 23, D:5) a +0 giant spiked club (37, 20, D:5) a +0 spear (41, 17, D:5) a rimehorn talisman (42, -6, D:5) a +0 plate armour (43, 16, D:5) a +0 ring mail (46, 25, D:5) a +0 helmet of intelligence