Sinthramyr Level 1 of the Dungeon (11, -12, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (12, 0, D:1) a +0 ring mail (17, -4, D:1) a bat corpse (skeletalised by now) (22, 23, D:1) a +0 sling (23, 30, D:1) a +0 club a goblin skeleton (24, 37, D:1) a ball python corpse (skeletalised by now) (25, -11, D:1) a +0 sling (26, -4, D:1) a +0 dagger (28, 9, D:1) 7 stones (28, 34, D:1) a ball python skeleton (41, 5, D:1) a bat skeleton (43, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a quill talisman (4, 29, D:2) a +0 leather armour (7, 14, D:2) a +0 spear (8, 11, D:2) 5 stones a +0 short sword (15, 27, D:2) a frilled lizard skeleton (19, 23, D:2) a frilled lizard skeleton (20, 7, D:2) a rat skeleton (30, -5, D:2) a +0 ring mail (38, 1, D:2) a +0 club (42, 8, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (47, 32, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Miow's Armour Emporium a +2 ring mail of fire resistance (231 gold) a +0 robe (9 gold) a +1 pair of gloves of fire (291 gold) the +0 robe of Valiance {Int+2} (133 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +3 scale mail of death (286 gold) the +3 scale mail "Kapetor" {rC+ Dex+2} (409 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 chain mail of poison resistance (220 gold) (0, 0, D:3) a +0 hammer (6, 8, D:3) a rat corpse (skeletalised by now) (8, -17, D:3) a +0 devious dagger (10, 8, D:3) 2 flux baubles (16, -7, D:3) an adder skeleton (16, -5, D:3) a +0 robe (29, 2, D:3) a hobgoblin skeleton (29, 4, D:3) a +0 short sword an orc skeleton (30, 2, D:3) a +0 short sword (30, 20, D:3) a +0 spear (32, -17, D:3) a hobgoblin skeleton (40, 0, D:3) a quokka corpse (skeletalised by now) (47, -15, D:3) a +0 dagger (53, -11, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 8, D:4) a +0 whip (5, 9, D:4) a +0 flail a gnoll corpse (skeletalised by now) (6, 11, D:4) a +0 spear a +0 spear (7, 22, D:4) a +0 trident (8, 14, D:4) a +0 whip of venom a +0 robe a gnoll corpse (skeletalised by now) (9, 10, D:4) a +0 whip of venom (30, -2, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (36, 5, D:4) a +0 flail an orc skeleton (39, 5, D:4) a +0 club (43, 18, D:4) a +0 leather armour a +0 mace (59, 6, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (6, 14, D:5) a +1 heavy mace (13, 29, D:5) a +0 falchion (17, 27, D:5) +0 shadow dragon scales (25, 13, D:5) a +0 robe (26, -2, D:5) a +0 sling (32, -12, D:5) an iguana corpse (skeletalised by now) (33, 11, D:5) 4 poisoned darts (34, -3, D:5) a +0 hand axe (34, 10, D:5) a yak skeleton (35, 9, D:5) a yak skeleton a yak skeleton (35, 11, D:5) a +0 robe (40, 9, D:5) a yak corpse (skeletalised by now) (44, 30, D:5) a black bear corpse (skeletalised by now) (46, 24, D:5) an adder corpse (skeletalised by now) (47, -5, D:5) a +0 long sword (51, -3, D:5) a +0 club an orc skeleton (54, -14, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Qocwej's Distillery a potion of lignification (30 gold) a potion of attraction (unknown) (30 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of attraction (unknown) (30 gold) [Shop] Barac's General Store a +0 sling (19 gold) a +0 mace (39 gold) a parchment of Passage of Golubria (169 gold) a wand of mindburst (4) (unknown) (72 gold) a parchment of Inner Flame (114 gold) a +0 club (6 gold) a parchment of Cigotuvi's Putrefaction (169 gold) [Shop] Bomol's Jewellery Shoppe a ring of willpower (250 gold) a +5 ring of evasion (unknown) (360 gold) the amulet "Gaoshem" {Chemistry Harm rElec Str+2 Dex-5} (377 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). the ring of Deih {+Blink rCorr MP-9 Dex+6 SInv} (409 gold) [ring of dexterity] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a ring of positive energy (unknown) (200 gold) a +4 ring of slaying (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) (0, 0, D:6) a +0 dagger (8, 34, D:6) a +0 whip (10, 14, D:6) a +0 dagger 3 stones (10, 15, D:6) a +2 short sword of speed a +0 dagger (10, 25, D:6) a +0 plate armour (12, 14, D:6) a +0 whip (12, 15, D:6) a +0 whip (12, 17, D:6) a +0 orcbow (12, 38, D:6) a +0 mace (13, 6, D:6) a +0 sling (23, 20, D:6) a +0 robe (29, 19, D:6) a +0 robe a +0 scythe (29, 22, D:6) a +0 robe a +0 long sword (35, -10, D:6) a +0 short sword an orc skeleton (36, -10, D:6) a +0 leather armour a +0 hand axe an orc skeleton (37, -10, D:6) a +0 ring mail a +0 hand axe an orc skeleton (38, -10, D:6) a +0 leather armour a +0 flail a +0 hand axe an orc skeleton (38, -8, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Fime's Armour Boutique a +2 pair of gloves of strength (344 gold) a +2 buckler of protection (344 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) the +1 robe "Bontaif" {Dex+2 Archmagi} (497 gold) Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 pair of boots of stealth (184 gold) a +0 leather armour (32 gold) an orb of mesmerism (416 gold) (9, -4, D:7) a staff of necromancy (18, 3, D:7) a +0 falchion (29, 14, D:7) a +0 leather armour a +0 hand axe (30, 14, D:7) a +0 dagger (32, 14, D:7) a +0 whip (42, 5, D:7) a +0 ring mail (49, 3, D:7) +0 acid dragon scales a +1 long sword of protection Level 8 of the Dungeon (6, -5, D:8) a +0 ring mail (10, -28, D:8) a +0 robe (22, 2, D:8) a +2 pair of gloves (28, -33, D:8) a +2 spear a +0 robe a +0 flail a +0 robe (30, -33, D:8) a +0 robe (44, -28, D:8) a +0 rapier (46, -30, D:8) a +0 whip (51, -16, D:8) a +0 morningstar (60, -16, D:8) a +0 short sword (60, -15, D:8) 3 stones a +0 short sword (60, -13, D:8) a +0 dagger 6 stones a +0 whip (60, -12, D:8) a +2 vampiric short sword (60, -11, D:8) a +0 short sword (60, -9, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 flail (5, 8, D:9) 6 gold pieces a +0 club a +0 leather armour (6, 5, D:9) 5 gold pieces (7, 5, D:9) 4 gold pieces a +0 dagger a +0 robe (9, 4, D:9) 13 gold pieces (10, 4, D:9) 16 gold pieces (10, 5, D:9) 22 gold pieces a +0 whip (11, 4, D:9) 17 gold pieces (21, 0, D:9) a +0 dagger (21, 1, D:9) a +3 flail a +0 chain mail (22, 0, D:9) a +0 battleaxe a +0 chain mail (23, -2, D:9) a +0 club the Ecumenical Temple