Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 club (0, 3, D:1) a ball python corpse (skeletalised by now) (2, -2, D:1) a +0 ring mail (4, 3, D:1) a +0 ring mail (4, 16, D:1) a ball python corpse (skeletalised by now) (7, 23, D:1) a +0 whip (13, 1, D:1) a +0 spear (13, 14, D:1) a +0 whip (18, -2, D:1) a rat skeleton (19, -1, D:1) a frilled lizard skeleton (19, 14, D:1) a frilled lizard corpse (skeletalised by now) (31, 6, D:1) a ball python corpse (skeletalised by now) (31, 26, D:1) a hobgoblin corpse (skeletalised by now) (32, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -1, D:1) a frilled lizard corpse (skeletalised by now) (34, -6, D:1) a frilled lizard corpse (skeletalised by now) (37, 27, D:1) a +0 ring mail (38, -1, D:1) a +0 spear a +0 spear (40, 6, D:1) a +0 hand axe (43, 11, D:1) a jackal corpse (skeletalised by now) (52, -2, D:1) a +0 scale mail Level 2 of the Dungeon (17, -1, D:2) a +0 robe (22, -4, D:2) a +0 dagger 3 stones (22, 6, D:2) a frilled lizard skeleton (25, 4, D:2) a ball python skeleton (40, 8, D:2) a +0 robe (41, -8, D:2) an adder skeleton an adder skeleton (44, 27, D:2) an adder corpse (skeletalised by now) (46, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -6, D:2) a +0 robe (54, 18, D:2) a +0 robe (56, -5, D:2) the +0 robe of Jadih {rElec rC++ SInv Stlth+} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, 6, D:2) a +0 ring mail (58, -12, D:2) a +0 sling Level 3 of the Dungeon (2, 16, D:3) a bat corpse (skeletalised by now) (3, 28, D:3) the +6 dagger of the Final Chapter {pain, rN++ Int+3 Dex-2} rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (8, 21, D:3) a hobgoblin corpse (skeletalised by now) (9, 37, D:3) a +0 leather armour (11, 24, D:3) a frilled lizard corpse (skeletalised by now) (32, 37, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 52, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (33, 48, D:3) a +0 club (33, 51, D:3) a +0 club an orc corpse (skeletalised by now) (34, 47, D:3) a +1 heavy flail (34, 50, D:3) a +0 dagger (35, 42, D:3) a hobgoblin corpse (skeletalised by now) (36, 5, D:3) a +0 spear (36, 51, D:3) a quokka corpse (skeletalised by now) (40, 32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (41, 13, D:3) a +0 robe (47, 25, D:3) a +0 dagger (47, 27, D:3) a ball python corpse (skeletalised by now) (48, 20, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, -25, D:4) a +0 flail (2, -16, D:4) a +0 whip (11, -3, D:4) a +0 helmet (12, 10, D:4) a +0 club a +0 sling (17, 10, D:4) a scroll of noise (18, -16, D:4) a +0 dagger (22, -27, D:4) a +0 falchion (25, -14, D:4) a +0 trident (47, 15, D:4) 2 flux baubles Level 5 of the Dungeon (7, -5, D:5) a +0 spear (8, -6, D:5) a +0 whip (8, -5, D:5) a +0 whip (14, 3, D:5) a potion of moonshine a scroll of vulnerability a potion of lignification (16, -12, D:5) a +0 giant club (16, 25, D:5) a +0 ring mail (21, 19, D:5) a +0 chain mail (23, -5, D:5) a +0 spear (25, 22, D:5) a +0 scale mail (26, 12, D:5) a +0 hand axe (26, 19, D:5) a +0 mace (30, 14, D:5) 3 boomerangs (45, -11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (0, 1, D:6) a +0 dire flail a +0 robe a +0 spear a +0 robe (5, -4, D:6) a +0 dagger a +0 robe (9, -3, D:6) a +0 sling (9, 16, D:6) a +0 leather armour (10, 16, D:6) a +0 club (12, 16, D:6) a +0 club a +0 hand axe a +0 leather armour (30, 3, D:6) a +0 robe (30, 6, D:6) a +0 dagger a +0 robe (30, 7, D:6) a +0 dagger a +0 robe (30, 8, D:6) a +0 dagger a +0 robe (33, 4, D:6) a scarab talisman (44, -5, D:6) a +0 quarterstaff (47, -7, D:6) a +0 ring mail (59, -26, D:6) a +4 falchion a +0 robe a +2 battleaxe of freezing a +0 robe a +0 robe (62, -31, D:6) a +0 dagger a +0 scale mail (62, -30, D:6) a +0 whip a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +1 dire flail a +0 robe a +0 falchion a +0 robe Level 7 of the Dungeon [Shop] Gidahaem's Antique Weapon Boutique a +2 falchion of flaming (626 gold) a +0 flail (126 gold) a +0 whip (90 gold) a +0 shortbow (108 gold) a +0 long sword (126 gold) a +0 rapier (198 gold) a +0 battleaxe (360 gold) a +0 war axe (126 gold) (2, 40, D:7) a +0 flail (6, 18, D:7) a +0 chain mail (8, 17, D:7) a +0 dagger a +0 robe (16, 8, D:7) a +0 falchion (16, 53, D:7) a +0 leather armour (19, 10, D:7) a +0 scale mail (30, 33, D:7) a talisman of death (33, 15, D:7) a +0 mace a +0 ring mail (34, 13, D:7) a +0 dagger (34, 14, D:7) a +0 falchion a +0 leather armour (36, 11, D:7) a +2 dagger of speed (48, 3, D:7) a +0 short sword (48, 4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 flail of protection (0, 2, D:8) a +0 club (0, 3, D:8) a +0 hand axe a +0 leather armour (0, 4, D:8) a +0 dagger a +0 ring mail (0, 5, D:8) a +0 flail (7, -35, D:8) a scroll of vulnerability (12, -34, D:8) a spore talisman (21, -33, D:8) a +4 battleaxe a +0 robe a +0 flail a +0 robe a +0 falchion a +0 robe (22, -34, D:8) a +0 flail a +0 leather armour (23, -34, D:8) a +0 shortbow (24, -32, D:8) a +0 dagger a +0 dagger a +0 ring mail (24, -31, D:8) a +0 dagger a +0 robe (30, -36, D:8) a +0 devious dagger a +0 short sword (30, -15, D:8) a +0 leather armour (32, 0, D:8) a +0 robe a +0 hand axe a +0 robe a +1 morningstar a +0 robe a +0 halberd (33, -21, D:8) 9 gold pieces (34, -20, D:8) the +1 arbalest "Lioxuol" {freeze, rN+ Int+5} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (35, -19, D:8) 19 gold pieces (35, -4, D:8) a +3 flail a +0 robe (36, -26, D:8) a +0 long sword (40, -11, D:8) a +0 robe a +0 spear (54, -30, D:8) an orb of attunement Level 9 of the Dungeon (0, 0, D:9) a potion of mutation (12, 22, D:9) a +0 leather armour a +0 dagger (12, 23, D:9) a +0 robe a +0 dagger (14, 23, D:9) a +0 chain mail a +0 mace (14, 24, D:9) a +0 robe a +0 dagger (15, 16, D:9) a +0 dagger 3 boomerangs (15, 21, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 whip (16, 25, D:9) a +0 short sword a +0 plate armour (20, 20, D:9) a +0 robe a +0 hand axe (26, 17, D:9) a +0 robe (33, -2, D:9) a potion of lignification (37, -17, D:9) a +0 rapier (40, -7, D:9) a +0 club (42, 13, D:9) a +0 war axe (50, 21, D:9) a +0 flail (51, 5, D:9) a +0 short sword (51, 20, D:9) a +0 hand axe (51, 21, D:9) a +0 trident Level 10 of the Dungeon [Shop] Jehi's Armour Emporium a +2 robe of willpower (250 gold) a +1 chain mail of fire resistance (252 gold) the +4 ring mail "Utannel" {Will+ rCorr Dex+3} (679 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 robe "Waiwny" {+Blink rC+ Dex-2 Archmagi} (583 gold) +Blink: It lets you blink. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +3 ring mail of poison resistance (322 gold) the +1 leather armour "Amethiq" {-Tele rElec rPois rCorr} (333 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (3, -43, D:10) a +0 pair of gloves (5, -30, D:10) a +0 club (14, -45, D:10) a +0 short sword (14, -44, D:10) a +0 whip (18, -47, D:10) 4 stones a +0 short sword (20, -16, D:10) a +0 club a +0 leather armour a +0 trident (21, -15, D:10) a +0 whip (21, -10, D:10) a +0 leather armour a +0 hand axe (22, -14, D:10) a +0 club a +0 chain mail a +0 club (24, -14, D:10) a +0 chain mail a +0 glaive (27, 1, D:10) a +0 hand axe (28, 0, D:10) a +0 hand axe (28, 2, D:10) a +0 hand axe (29, -26, D:10) a +0 spear (29, 1, D:10) a +0 hand axe (40, -30, D:10) a +0 flail (43, -36, D:10) a +0 giant club a +0 giant club (44, -29, D:10) a +0 club (45, -27, D:10) a +0 club (46, -39, D:10) a +0 rapier (46, -32, D:10) a +0 dagger a +0 whip (46, -29, D:10) a +0 dagger (47, -30, D:10) a +0 plate armour 4 stones a +0 short sword (60, 6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, 18, D:11) a +0 pair of boots (8, -17, D:11) a +0 whip (13, -14, D:11) a +0 whip (14, 8, D:11) a +0 shortbow (15, -12, D:11) a +0 dagger a +0 robe (24, -11, D:11) a +0 short sword (25, -22, D:11) a parchment of Nazja's Percussive Tempering (25, -7, D:11) a +0 dagger a +0 leather armour (26, -6, D:11) a +0 dagger a +0 robe (26, 8, D:11) a +0 ring mail (48, -5, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 2, D:12) a +0 falchion a +0 scale mail (2, 3, D:12) a +0 hand axe a +0 leather armour (13, 1, D:12) a +0 leather armour (14, -20, D:12) a +3 dagger of venom a +0 robe (16, 19, D:12) a +0 leather armour (17, 18, D:12) 4 large rocks (18, -24, D:12) a +2 longbow of flaming a +0 barding the scarab talisman "Zomejat" {rC- MP+9 Dex+5} [scarab talisman] rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). (22, 19, D:12) 3 large rocks (23, 9, D:12) a +0 hand axe (26, 1, D:12) a +0 dagger a +0 robe (30, -1, D:12) a +0 mace (40, 9, D:12) a +0 robe (45, -35, D:12) a +0 spear a +0 whip a +0 spear a +0 trident a +0 ring mail (46, -35, D:12) a +0 spear (51, -18, D:12) a parchment of Summon Mana Viper Level 13 of the Dungeon (0, 0, D:13) a +0 flail (1, -1, D:13) a potion of mutation (1, 1, D:13) a +0 trident (9, -8, D:13) 4 large rocks (10, -8, D:13) a +0 giant club a +0 giant club (16, 5, D:13) a +1 heavy shortbow (17, -7, D:13) a +0 whip (19, 2, D:13) a +0 robe a +0 dagger (20, 1, D:13) a +0 dagger a +0 robe (22, 3, D:13) a +3 scimitar of flaming (24, -8, D:13) a potion of lignification (25, 14, D:13) a potion of berserk rage (26, -20, D:13) a +0 hand axe (38, 15, D:13) a +0 giant club a +0 dire flail (39, 15, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (40, -21, D:13) a +0 flail (41, 13, D:13) a +2 flail of venom (43, 7, D:13) a quill talisman (45, -9, D:13) a +0 quarterstaff (52, 27, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a parchment of Ignite Poison (5, -15, D:14) a potion of mutation (7, 27, D:14) a +1 scimitar of flaming a +0 dagger a +0 short sword a +0 dagger a +0 dagger a +0 robe a +2 dagger of draining 3 stones (7, 28, D:14) a +0 whip a +0 dagger a +0 robe (7, 30, D:14) a +0 whip (9, -28, D:14) a staff of necromancy (13, -22, D:14) a +0 dire flail a +0 plate armour (13, -20, D:14) a +0 dagger a +0 robe (14, -19, D:14) a +0 arbalest (14, 16, D:14) a +0 pair of gloves (15, -21, D:14) a +0 short sword a +0 plate armour (15, -16, D:14) a +0 shortbow (16, -19, D:14) a +0 flail a +0 plate armour (16, -17, D:14) a +0 arbalest (17, -21, D:14) a +0 dagger a +0 dagger (17, -19, D:14) a +0 arbalest a +0 orcbow (17, -18, D:14) a +0 shortbow (17, -17, D:14) a +0 orcbow (18, -20, D:14) a +0 dagger (18, -19, D:14) a +0 dagger (18, -7, D:14) a +0 flail (19, -19, D:14) a +0 shortbow (21, -20, D:14) a +0 arbalest (23, -17, D:14) a +0 battleaxe a +0 plate armour (23, 23, D:14) a +1 battleaxe a +0 arbalest a +0 leather armour (25, 24, D:14) 6 large rocks (33, 16, D:14) a stone (34, 14, D:14) a stone (34, 16, D:14) a large rock (34, 17, D:14) a stone (35, 14, D:14) a stone (35, 15, D:14) a stone (35, 22, D:14) 2 potions of berserk rage (36, 14, D:14) a stone (36, 15, D:14) a stone (36, 16, D:14) a stone (38, -12, D:14) a +0 trident (44, 33, D:14) a +0 flail (48, -11, D:14) a +2 war axe a +0 leather armour a +0 buckler (65, -1, D:14) a +2 cloak Level 15 of the Dungeon [Shop] Jesur's General Store a parchment of Awaken Armour (260 gold) the amulet of Xom's Grace {Chemistry rC+ Str+5} (1090 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Str+5: It affects your strength (+5). a condenser vane (800 gold) a scroll of immolation (93 gold) a scroll of fog (93 gold) a scroll of teleportation (70 gold) a staff of conjuration (unknown) (500 gold) a +3 orcbow (420 gold) (0, 0, D:15) a +0 robe (1, 3, D:15) a +0 scale mail (22, 21, D:15) a +0 dagger (23, 23, D:15) a +0 robe a +3 dagger (33, 24, D:15) a parchment of Apportation (36, 35, D:15) a +0 broad axe a +0 ring mail (37, -13, D:15) a +0 shortbow (39, -14, D:15) a +0 orcbow (40, -15, D:15) a +0 orcbow (41, -16, D:15) a +1 orcbow of electrocution a +0 orcbow (41, -15, D:15) a +0 long sword a +0 robe (44, -13, D:15) a +0 orcbow (50, -7, D:15) a +0 shortbow (51, -10, D:15) a +1 scimitar of flaming a +0 long sword a +0 robe (59, -12, D:15) a +0 longbow a +0 ring mail (59, -11, D:15) a +0 longbow a +0 ring mail (61, -11, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Buimpais's Magic Scroll Boutique a scroll of noise (15 gold) a scroll of teleportation (45 gold) [Shop] Viamija's Assorted Antiques a +2 scimitar of holy wrath (638 gold) a +0 longbow (308 gold) a +0 plate armour (504 gold) a phial of floods (1120 gold) [Shop] Jupnahefom's Antique Weapon Shop a +0 falchion (75 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 dagger (50 gold) a +1 heavy battleaxe (625 gold) a +0 flail (87 gold) a +0 morningstar (150 gold) the +12 mace "Gianic" {vamp, rElec Dex+3} (2232 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Wuare's Assorted Antiques a box of beasts (840 gold) the +5 ring mail "Cunuddo" {rPois Will+ Slay+2 Stlth+} (1197 gold) rPois: It protects you from poison. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (18 gold) a phial of floods (840 gold) a +2 plate armour of fire resistance (735 gold) a +0 helmet (94 gold) [Shop] Keeqayb's Book Emporium a parchment of Metabolic Englaciation (312 gold) a parchment of Platinum Paragon (884 gold) a parchment of Mercury Arrow (98 gold) a parchment of Mephitic Cloud (149 gold) a parchment of Passwall (149 gold) a parchment of Apportation (68 gold) a parchment of Lee's Rapid Deconstruction (312 gold) a parchment of Hailstorm (149 gold) a parchment of Dispel Undead (221 gold) (0, 0, Orc:1) a +0 hand axe a +0 leather armour (3, -4, Orc:1) a +0 giant club (3, -2, Orc:1) a +0 leather armour a +0 mace (5, -4, Orc:1) a +0 plate armour a +0 war axe (38, -3, Orc:1) a potion of berserk rage (43, 6, Orc:1) a +0 robe a +0 dagger of electrocution (45, 6, Orc:1) a +0 chain mail a +0 flail (48, 10, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Icsiz's Armour Boutique a +0 chain mail (96 gold) a +0 plate armour of willpower (400 gold) a +5 chain mail of ponderousness (128 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) a +0 plate armour (288 gold) a +0 scale mail (64 gold) [Shop] Pipodd's Antique Armour Shoppe a +0 leather armour (64 gold) an orb of attunement (832 gold) a +0 chain mail (192 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +2 ring mail of poison resistance (576 gold) a +0 leather armour (64 gold) the +5 ring mail of the Bequeathed Eagle {+Blink Will+} (1555 gold) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Sycuh's Antique Armour Shoppe a +0 pair of boots (148 gold) the +1 robe "Set Icuf" {Harm} (425 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 scale mail (132 gold) a +0 chain mail (198 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) [Shop] Koukhluts's Assorted Antiques a scroll of teleportation (102 gold) a scroll of fog (136 gold) a +0 robe (30 gold) the +6 chain mail "Myceczao" {rF+ rC- Will+ Int+2} (1795 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 3 scrolls of immolation (408 gold) a phial of floods (1360 gold) (0, 1, Orc:2) a +0 short sword (1, -2, Orc:2) a +1 cloak (1, 1, Orc:2) a +0 dagger (1, 2, Orc:2) a +1 pair of boots of flying (2, -2, Orc:2) a +0 flail 2 boomerangs a +0 leather armour (2, 1, Orc:2) a +0 club (2, 9, Orc:2) a +0 dire flail a +0 giant club (4, -1, Orc:2) a +2 mace of protection (4, 0, Orc:2) a +0 long sword a +0 chain mail (4, 1, Orc:2) a +1 glaive of freezing a +0 plate armour (5, 0, Orc:2) a +0 war axe a +0 robe 4 large rocks a +0 hand axe (5, 1, Orc:2) a +0 arbalest a +2 dire flail a +2 plate armour of command (5, 8, Orc:2) a +0 dire flail a +0 plate armour (6, -1, Orc:2) a +0 hand axe (6, 1, Orc:2) a +0 trident a +0 chain mail a +0 war axe a +0 plate armour (6, 2, Orc:2) a +0 hand axe a +0 chain mail (6, 8, Orc:2) a +0 dagger a +0 robe (7, -9, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail (7, -7, Orc:2) a +3 dire flail of holy wrath a +0 chain mail (7, 2, Orc:2) a +0 war axe a +0 plate armour (7, 3, Orc:2) a +0 short sword a +1 glaive a +0 plate armour (8, -13, Orc:2) a +0 short sword (8, -11, Orc:2) a +0 flail a +0 chain mail (9, -13, Orc:2) a +0 club (14, 7, Orc:2) a +3 long sword of flaming a +0 chain mail (15, 7, Orc:2) a +0 glaive a +0 plate armour (16, 10, Orc:2) a +0 battleaxe a +0 chain mail (16, 13, Orc:2) a +1 great mace a +0 chain mail (47, -1, Orc:2) a +0 arbalest (52, 26, Orc:2) a +0 chain mail a +0 club a +0 robe a +0 dagger (52, 27, Orc:2) a +0 robe a +0 dagger (53, 26, Orc:2) a +0 falchion a +0 leather armour (54, 26, Orc:2) a +0 short sword a +0 chain mail (54, 28, Orc:2) a +0 giant club (55, 23, Orc:2) a +0 hand axe a +0 ring mail (55, 29, Orc:2) a +0 plate armour a +0 scimitar (55, 30, Orc:2) a +0 ring mail a +0 mace (56, 27, Orc:2) a +0 mace a +0 chain mail (56, 28, Orc:2) a +0 mace (56, 29, Orc:2) a +0 leather armour a +0 whip (56, 30, Orc:2) a +0 giant club a +0 giant club (57, 23, Orc:2) a +0 falchion a +0 leather armour (57, 24, Orc:2) a +0 club (57, 27, Orc:2) a +0 hand axe (57, 29, Orc:2) a +0 plate armour a +0 glaive (57, 33, Orc:2) a +0 short sword (58, 29, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +1 battleaxe of freezing (61, 36, Orc:2) a +0 robe a +0 mace (63, 39, Orc:2) a +0 plate armour a +0 battleaxe (63, 40, Orc:2) a +0 chain mail a +0 hand axe (65, 40, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (25, -13, Lair:1) a +0 leather armour (28, -16, Lair:1) a +0 barding (28, 35, Lair:1) a staff of air (30, -14, Lair:1) a parchment of Ignite Poison (30, 23, Lair:1) an amulet of wildshape (35, 26, Lair:1) a +0 ring mail (36, 32, Lair:1) a +0 plate armour (38, 3, Lair:1) a staff of cold (48, -5, Lair:1) a +0 flail (57, 12, Lair:1) a +1 heavy long sword a +3 scale mail of fire resistance (58, 12, Lair:1) a staff of fire a staff of air an orb of attunement a staff of alchemy Level 2 of the Lair of Beasts (5, 3, Lair:2) a potion of mutation (9, 9, Lair:2) a potion of lignification (15, 13, Lair:2) a +0 kite shield (16, 15, Lair:2) a +0 scale mail (28, 5, Lair:2) a +0 mace (32, 3, Lair:2) a +0 quarterstaff (38, 9, Lair:2) a +0 helmet (39, -9, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of earth (10, 31, Lair:3) a +0 quarterstaff (13, 48, Lair:3) a rimehorn talisman (16, 9, Lair:3) a +0 dagger a +1 robe of willpower (35, 52, Lair:3) a +0 rapier (37, 36, Lair:3) a +0 robe (37, 56, Lair:3) a +0 long sword (42, 0, Lair:3) a potion of mutation (45, 11, Lair:3) a +0 robe (45, 24, Lair:3) a +0 short sword (46, 36, Lair:3) a human skeleton (47, 37, Lair:3) the +0 whip of Fodumpi {antimagic, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (48, 48, Lair:3) a +0 hand axe (54, 37, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (13, 22, Lair:4) a +0 ring mail (22, 9, Lair:4) a +2 scale mail of death (29, 13, Lair:4) a scroll of noise (40, 26, Lair:4) a +0 short sword of venom (43, -18, Lair:4) a +0 scale mail (48, 2, Lair:4) a +0 trident (49, 27, Lair:4) a parchment of Launch Clockwork Bee (55, 26, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (1, 2, Lair:5) 27 gold pieces (3, 6, Lair:5) a +0 scale mail (12, -37, Lair:5) a parchment of Poisonous Vapours (36, 8, Lair:5) a +0 club (63, -4, Lair:5) a +0 falchion (63, -2, Lair:5) a +0 ring mail (65, -8, Lair:5) 3 large rocks (65, 2, Lair:5) a +0 chain mail (69, -1, Lair:5) a +0 chain mail (69, 11, Lair:5) a scarab talisman (70, 8, Lair:5) a +0 dire flail a ring of poison resistance (72, -10, Lair:5) a +0 sling Level 1 of the Swamp (0, 0, Swamp:1) an amulet of wildshape (30, -10, Swamp:1) 2 potions of brilliance (38, -16, Swamp:1) a scroll of fog Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Sticky Flame (7, -11, Spider:1) a +3 flail of freezing a +1 mace of concussion a +2 pair of gloves a +2 cloak (15, -17, Spider:1) a +0 heavy spear (16, -13, Spider:1) a +0 halberd (42, -11, Spider:1) a +0 great sword (52, 10, Spider:1) a +0 short sword (55, 23, Spider:1) a +0 heavy shortbow