Sinthramyr Level 1 of the Dungeon [Shop] Tesmothy's Weapon Shop the +7 hand axe of Exquisite Death {spect, rF+ Int+3} (690 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 long sword (38 gold) a +0 dagger of holy wrath (61 gold) a +0 club (5 gold) the +10 falchion of War {antimagic, rElec rN+ Dex-5} (733 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 spear "Gysuf" {vamp, Str+2 Dex+3} (346 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 darts of disjunction (39 gold) a +2 great sword of electrocution (407 gold) a +0 dagger (22 gold) (0, 0, D:1) a +0 whip (1, -13, D:1) a bat skeleton (16, -11, D:1) a +0 dagger (21, -24, D:1) a +0 ring mail (22, -46, D:1) a frilled lizard corpse (skeletalised by now) (23, -46, D:1) a +0 club (30, -10, D:1) a frilled lizard corpse (skeletalised by now) (32, -23, D:1) a jackal skeleton (32, -9, D:1) a scroll of identify (33, -7, D:1) a +0 whip (34, -7, D:1) a +0 short sword 2 stones (39, -11, D:1) a +0 partisan (42, -15, D:1) a bat corpse (skeletalised by now) (44, -14, D:1) a quokka corpse (skeletalised by now) (45, -11, D:1) a +0 dagger (52, -42, D:1) a jackal corpse (skeletalised by now) (60, -49, D:1) a +0 whip 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 1, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (11, -10, D:2) an adder skeleton (12, 5, D:2) a +0 dagger (14, -19, D:2) a +0 whip (14, 8, D:2) a +0 falchion 3 stones a kobold skeleton (19, 6, D:2) a +0 quarterstaff a hobgoblin skeleton (22, -21, D:2) a +0 whip 5 stones a kobold skeleton (25, -5, D:2) a hobgoblin skeleton (26, 4, D:2) a +0 club 3 stones (31, 3, D:2) a +0 ring mail (34, -25, D:2) a +0 club a +0 flail a gnoll skeleton (35, -25, D:2) a +0 flail a gnoll skeleton (35, -24, D:2) a rat skeleton (43, -15, D:2) a hobgoblin skeleton (46, -15, D:2) a +0 robe (46, 12, D:2) a +0 club (47, -29, D:2) a +0 dagger of venom a +0 dagger a kobold skeleton (48, -18, D:2) a hobgoblin skeleton (49, -17, D:2) a hobgoblin skeleton an adder skeleton (52, -22, D:2) a +2 dagger of venom (52, -20, D:2) a +0 hand axe (52, -17, D:2) a +0 dagger (53, -20, D:2) a +0 plate armour (53, -19, D:2) a +0 sling (54, -24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a stone (8, -13, D:3) a +0 ring mail (19, -16, D:3) a maw talisman (20, -5, D:3) a bat skeleton (21, 1, D:3) a bat skeleton (26, -23, D:3) a rat skeleton (27, -18, D:3) a +0 club (27, 3, D:3) a +0 short sword 4 stones (29, -2, D:3) a +0 quarterstaff (31, -24, D:3) a bat skeleton (31, -1, D:3) an adder skeleton (34, -3, D:3) a rat skeleton (39, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 scale mail an orc skeleton (0, 17, D:4) the inkwell talisman of the Skies Above {rElec rC- rCorr Str+7 Int-2} [inkwell talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). (1, 0, D:4) a +0 dagger a +0 robe an orc skeleton (1, 2, D:4) a +0 club a ball python skeleton a hobgoblin skeleton an orc skeleton (2, 2, D:4) a +0 club a +1 leather armour of positive energy (3, 0, D:4) a +0 flail a +0 chain mail (6, 5, D:4) a quokka skeleton (7, 14, D:4) an orb of guile (8, 25, D:4) a +0 club (21, -1, D:4) a +0 rapier a +0 leather armour a hound skeleton (21, 4, D:4) a +0 club an orc skeleton (21, 5, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, 6, D:4) a +0 club (22, 5, D:4) a +0 hand axe an orc skeleton a hobgoblin skeleton (23, 2, D:4) a quokka skeleton (23, 5, D:4) a +1 dagger of speed 3 stones (25, 9, D:4) a ring of positive energy (28, 7, D:4) a +0 leather armour (33, -10, D:4) a +0 flail Level 5 of the Dungeon (7, -2, D:5) a +0 flail a +0 quarterstaff (9, -26, D:5) a +0 hand axe (9, -1, D:5) a +0 dagger a +0 robe (9, 0, D:5) a +0 war axe a +0 hand axe an orc skeleton an orc skeleton (11, -27, D:5) a +0 hand axe (13, -5, D:5) a +0 ring mail (14, -29, D:5) a +2 flail of holy wrath a +0 leather armour (15, -29, D:5) a +0 hand axe an orc skeleton (16, -34, D:5) a +0 hand axe (18, -35, D:5) a +0 club 2 boomerangs a +0 leather armour (25, -15, D:5) a +0 flail of holy wrath a +0 leather armour the human skeleton of Edmund (28, -32, D:5) a +0 dagger (33, -21, D:5) a +0 dagger a +1 robe of willpower (35, -19, D:5) a +0 rapier a +0 ring mail the elf corpse of Duvessa (skeletalised by now) Level 6 of the Dungeon (6, 2, D:6) a +0 falchion (11, 8, D:6) a water moccasin corpse (19, 15, D:6) a +0 flail (42, 4, D:6) an iguana corpse (skeletalised by now) (42, 16, D:6) a +0 sling (44, 4, D:6) a +0 shortbow