Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8336906657805894488 11 Sinthramyr the Apothecary (level 2, 0/17 HPs) Began as a Poltergeist Alchemist on Apr 19, 2026. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (381 turns). Sinthramyr the Apothecary (Poltergeist Alchemist) Turns: 381, Time: 00:00:59 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 29% Magic: 4/5 EV: 11 Int: 17 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +1 cloak (haunted) Jewellery c - a ring of resist corrosion Scrolls c - a scroll of fear {unknown} d - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 3.3 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting * Level 0.8 Conjurations * Level 0.2 Air Magic * Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Kiss of Death Conj/Necr 12% 2d6 16% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The slug dart hits you. The jackal leaves your sight. You are too injured to fight recklessly! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a quokka corpse. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal barely misses you. The jackal completely misses you. You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You are too injured to fight recklessly! You barely miss the kobold. The kobold hits you with a +0 short sword. You die... ####.#... ......##. ######..... #.......... #...#.#####'### ####.$.#.#PPP#.#PP #........#P⌠P#.#P⌠ #.##.....#PPP#.#PP #@##.....#####.### #K##..#..+....<... #w##..##.#####.### #.h......#PPP#.#PP #.##w>...#P⌠P#.#P⌠ #.#......#PPP#.#PP #.#†###..#####+### #...# #........... #.#.# #.###.##.### You could see a dart slug, a jackal (wandering) and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A quokka (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 381 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 17 Unarmed || 3 Cast: Poisonous Vapours || 12 Stab: Sleeping || 1 Armour: None || 19 Dodge: Dodged || 16