Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5411732338344343560 3 Sinthramyr the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on May 28, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (44 turns). Sinthramyr the Apothecary (Poltergeist Alchemist) Turns: 44, Time: 00:00:34 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Skills: + Level 2.3 Dodging + Level 3.0 Stealth * Level 2.0 Spellcasting * Level 0.6 Conjurations * Level 0.2 Air Magic * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (severely wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (almost dead, very poisoned) Poisonous fumes billow around the jackal! You kill the jackal! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal You miscast Poisonous Vapours. Nothing appears to happen. The jackal closely misses you. x2 You don't have enough magic to cast this spell. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a large open door here. Found a ring mail and a white potion. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. You die... #.##..h.## #g##.<.## ## #.##...# .. ##.##.## ...#.####'†## ........g..# [#####.#### #h# #@# #!# ... ..... #.....# #.....# #.....# ####### You could see a jackal and a goblin. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sinthramyr the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Poisonous Vapours || 5 Drink: Magic || 1 Armour: None || 12 Dodge: Dodged || 13