Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (12, -40, D:1) a +0 robe (13, -32, D:1) a +0 scale mail (20, -31, D:1) a +0 club (24, -23, D:1) a +0 flail (29, -11, D:1) a +0 dagger 2 stones a kobold skeleton a bat skeleton (30, -10, D:1) a +0 flail a gnoll skeleton (37, -2, D:1) a +0 robe a human skeleton (42, -21, D:1) a +0 pair of gloves a rat skeleton (49, -25, D:1) a +0 club (51, -25, D:1) a +0 club 4 stones (56, -36, D:1) a hobgoblin skeleton (67, -31, D:1) a +0 dagger Level 2 of the Dungeon (10, -23, D:2) a +0 mace (11, -29, D:2) a +0 whip a gnoll skeleton (11, -22, D:2) a bat skeleton (11, 10, D:2) a +0 pair of gloves of parrying (12, -27, D:2) a +0 flail (12, -25, D:2) the +2 pair of boots of Edeat {*Corrode rPois Int+4 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (13, -29, D:2) a +0 flail a gnoll skeleton (13, -23, D:2) a +0 dagger (14, -24, D:2) a bat skeleton (15, -23, D:2) a +0 leather armour a +0 hand axe (16, -24, D:2) a +0 scale mail (17, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 0, D:2) a +0 club (29, -3, D:2) a +0 pair of gloves (31, 8, D:2) a +0 falchion (35, -30, D:2) 2 potions of moonshine (35, -16, D:2) a +0 halberd (35, -10, D:2) a +0 spear (39, 7, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (41, 9, D:2) a +0 ring mail (50, -10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (5, -4, D:3) a +0 robe (7, 1, D:3) a staff of earth (7, 44, D:3) a +0 rapier (8, 1, D:3) a +0 whip (8, 32, D:3) a quokka corpse (skeletalised by now) (9, 0, D:3) a +0 mace an orc corpse (skeletalised by now) (9, 19, D:3) a jackal corpse (skeletalised by now) (9, 45, D:3) a frilled lizard corpse (skeletalised by now) (16, 30, D:3) a quokka corpse (skeletalised by now) (17, 28, D:3) an adder corpse (skeletalised by now) (18, 13, D:3) a jackal corpse (skeletalised by now) (20, 31, D:3) a +0 club (21, 9, D:3) a jackal corpse (skeletalised by now) (21, 27, D:3) a potion of moonshine (22, 11, D:3) a rat corpse (skeletalised by now) (24, 8, D:3) a potion of moonshine (27, 27, D:3) a ball python corpse (skeletalised by now) (31, 12, D:3) a +0 club 4 stones (35, 19, D:3) an adder corpse (skeletalised by now) (41, -8, D:3) a quokka corpse (skeletalised by now) (49, -9, D:3) a jackal skeleton (52, 25, D:3) an adder corpse (skeletalised by now) (57, 46, D:3) a +0 dagger (58, 45, D:3) a +0 leather armour Level 4 of the Dungeon (0, 13, D:4) an adder skeleton (3, 2, D:4) a +0 orcbow (11, -3, D:4) a +0 spear a +0 robe (12, 9, D:4) an adder skeleton (14, 21, D:4) a +1 short sword of freezing a +2 whip of distortion 4 stones a +0 trident of protection a +0 chain mail a +0 war axe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (15, 21, D:4) an adder skeleton (16, -15, D:4) a +0 great sword a +0 robe (20, -13, D:4) a +0 robe (27, -13, D:4) a +0 scimitar a +0 robe (29, 10, D:4) an adder corpse (skeletalised by now) (33, 19, D:4) a +2 great sword a +0 robe (34, 19, D:4) a +4 flail a +0 robe (36, -5, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 2, D:5) a +0 robe (9, -27, D:5) a +0 short sword an orc skeleton (10, -25, D:5) a +0 short sword (12, -29, D:5) a +0 hand axe (21, -26, D:5) a +0 club (24, -28, D:5) a +1 heavy flail a +0 whip a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -27, D:5) a +0 club an orc corpse (skeletalised by now) (25, -27, D:5) a +0 war axe a +0 ring mail (26, -9, D:5) a +0 lajatang (37, -31, D:5) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (41, -38, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (15, -17, D:6) a +0 spear (24, -16, D:6) a +0 dagger of venom (35, -6, D:6) a +0 arbalest (40, -21, D:6) a +0 robe (44, -6, D:6) a +1 cloak (44, 11, D:6) an iguana corpse (skeletalised by now) (55, 17, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (17, -27, D:7) a +0 hand axe (22, -36, D:7) a +0 flail (22, -35, D:7) a +0 chain mail a +0 short sword (23, -39, D:7) a +0 ring mail (23, -35, D:7) 5 large rocks (23, -29, D:7) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 flail a +0 leather armour (24, -34, D:7) a +0 robe a +0 dagger (24, -31, D:7) a +0 short sword a +0 leather armour a +0 mace a +0 ring mail a +0 mace (24, -30, D:7) a +0 war axe 2 boomerangs a +0 chain mail (34, -45, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (37, -9, D:7) a +0 dagger (37, -8, D:7) a +0 ring mail (45, -38, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (3, 10, D:8) a parchment of Freeze (3, 11, D:8) 15 gold pieces (4, 4, D:8) a scroll of identify (4, 11, D:8) a parchment of Orb of Destruction the Ecumenical Temple