Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 28, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 30, D:1) a +0 scale mail (4, 32, D:1) a +0 short sword (6, 14, D:1) a +0 club a +0 ring mail (6, 33, D:1) a +0 club a kobold corpse (skeletalised by now) (7, 10, D:1) a hobgoblin corpse (skeletalised by now) (9, 32, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, 28, D:1) a rat corpse (skeletalised by now) (11, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 19, D:1) a +0 club a goblin skeleton (14, 8, D:1) a ball python skeleton (14, 27, D:1) a bat skeleton (14, 28, D:1) a hobgoblin skeleton (15, 28, D:1) a +0 club a +0 short sword (17, 23, D:1) a jackal corpse (skeletalised by now) (17, 25, D:1) a +0 dagger (19, 23, D:1) a bat skeleton (25, 26, D:1) a +0 club (25, 28, D:1) a quill talisman (27, 26, D:1) a jackal skeleton a jackal skeleton (43, -1, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, -34, D:2) a hobgoblin corpse (skeletalised by now) (13, -19, D:2) a +0 mace (15, -19, D:2) a ball python corpse (skeletalised by now) (19, 0, D:2) a hobgoblin skeleton (21, -31, D:2) a hobgoblin skeleton (22, -23, D:2) a stone (22, 1, D:2) the maw talisman "Fuimo" {Str-3 Slay+4} [maw talisman] Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (27, 4, D:2) a ball python skeleton (27, 7, D:2) a +0 club (34, 7, D:2) a +0 short sword (47, -10, D:2) a +0 club a goblin skeleton (49, -33, D:2) a rat skeleton (52, -5, D:2) a +0 dagger Level 3 of the Dungeon (2, 14, D:3) a bat skeleton (3, 14, D:3) a hobgoblin skeleton (7, -15, D:3) a +0 rapier (9, -16, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, -15, D:3) a +0 robe (9, -13, D:3) a hobgoblin corpse (skeletalised by now) (15, -19, D:3) 4 boomerangs (18, 27, D:3) a +0 club (22, -2, D:3) a +0 whip an orc skeleton (24, 1, D:3) a +0 dagger a +0 leather armour a +0 morningstar a +0 leather armour (26, 27, D:3) a hobgoblin corpse (skeletalised by now) (31, 22, D:3) a +0 short sword (39, 20, D:3) a ball python skeleton (40, -11, D:3) a frilled lizard skeleton (41, -11, D:3) 4 stones a +0 short sword a kobold skeleton (43, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 13, D:3) a +0 mace (52, 12, D:3) a +0 flail a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (53, 12, D:3) a +0 trident a +0 leather armour a +0 club an orc corpse (skeletalised by now) (61, -10, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Aferoson's Assorted Antiques a scroll of identify (44 gold) a +0 hand axe (66 gold) a phial of floods (880 gold) a +0 scale mail (88 gold) a scroll of teleportation (66 gold) a scroll of identify (44 gold) a +0 robe (19 gold) a +0 shortbow (66 gold) a +0 robe (19 gold) a +0 leather armour (44 gold) a +0 club (11 gold) [Shop] Gozag's Platinum Reserve the ring "Beoximp" {rF+ rC+ Will+ rCorr SInv} (5580 gold) [ring of willpower] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the spore talisman of the Aged Deaths {*Slow rElec rC+++ Stlth+} (9170 gold) [spore talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. a +1 whip of holy wrath (1150 gold) the +7 mace of Arrival {concuss, *Slow Will+ Dex+5 Stlth+} (5830 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the wellspring talisman of Amylul {Rampage Will+ Slay-4} (1250 gold) [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the earth staff "Gegg" {rF+ Dex+2 Earth} (4320 gold) [staff of earth] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the +6 leather armour of Starshine {Str+6 Int+2} (5580 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 whip of the Unspeakable One {speed, rPois Dex+2} (2790 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the conjuration staff of Equivocation {Conj Ice} (3760 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the +3 ring mail of the Nightingale {Regen+} (2600 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of Lonn {rN+ Will+ rCorr Slay+3 Stlth-} (4800 gold) [ring of resist corrosion] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. the inkwell talisman of Anaesthesia {rF+ Int+2} (3600 gold) [inkwell talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the +8 mace of Ash {heavy, rPois rC- rN+++ rCorr} (7620 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 spear of Weak Resourcefulness {spect, Stlth+} (4230 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 robe "Esoiwoi" {Dex+3 Slay-2 Archmagi} (4480 gold) Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 mace of venom (1560 gold) the +8 dagger "Grim" {freeze, rElec rPois rN++ rCorr Stlth-} (7650 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of the Kissing Hero {Wiz Str+2 Stlth+} (4400 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the ring "Cavyphoi" {Wiz Int+3 Stlth+} (4610 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +9 dagger of Goso {freeze, *Noise rElec Str+2 Stlth+} (6610 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, 4, D:4) a ball python skeleton (7, -26, D:4) a +0 leather armour a +0 falchion (8, -27, D:4) a +0 trident an orc skeleton (9, -27, D:4) a +0 robe a +0 dagger (9, -24, D:4) a +0 whip a +0 robe (10, -27, D:4) a +0 whip (14, -27, D:4) a +0 club (14, -21, D:4) a parchment of Rending Blade (16, -34, D:4) a hobgoblin skeleton (26, -35, D:4) a +0 hand axe a +0 leather armour (30, 2, D:4) a +0 dagger (31, -25, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (5, 25, D:5) a water moccasin skeleton (6, 3, D:5) a +0 dagger (9, 6, D:5) a +0 robe (9, 29, D:5) a +0 short sword (10, 13, D:5) a +0 chain mail (13, 13, D:5) a +0 quarterstaff (22, 41, D:5) a +0 club (26, 0, D:5) a +0 war axe (26, 42, D:5) a +0 mace (32, 36, D:5) a +0 club (40, 17, D:5) a +0 scale mail (53, 19, D:5) a +0 shortbow Level 6 of the Dungeon (1, 24, D:6) a +0 dagger a +0 leather armour (3, 3, D:6) a +0 short sword (10, 12, D:6) a +0 giant club (22, 10, D:6) a +0 chain mail (33, -3, D:6) a +1 flail of protection a +0 flail a +0 whip (34, -2, D:6) a +0 spear a +0 ring mail a +0 buckler (36, -2, D:6) a +0 spear (38, -4, D:6) a +0 flail (41, -16, D:6) a +0 orcbow (49, -10, D:6) a +0 ring mail Level 7 of the Dungeon (27, 31, D:7) a +0 dagger (28, -1, D:7) a +1 robe of willpower a +0 short sword a +0 chain mail (29, -4, D:7) a ring of flight (30, 27, D:7) a +2 robe of positive energy (32, 25, D:7) a +0 dagger of draining a +0 arbalest a +0 short sword (52, -17, D:7) a +0 hand axe (53, -16, D:7) a +0 hand axe (61, -4, D:7) a +0 hand axe (61, -3, D:7) a +0 heavy spear (61, 0, D:7) a +0 giant club (62, -3, D:7) a +0 club (63, -5, D:7) a +0 club a +0 robe (63, 6, D:7) a +0 ring mail (64, -8, D:7) a +0 halberd (69, 0, D:7) a +0 robe Level 8 of the Dungeon [Shop] Ofiraeba's General Store a condenser vane (520 gold) a lightning rod (4/4) (520 gold) the +0 leather armour of the Endless Expanse {rC++} (344 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a wand of iceblast (4) (124 gold) a lightning rod (4/4) (520 gold) (0, 0, D:8) a +0 dagger (10, 37, D:8) a +0 flail a +0 plate armour (12, 37, D:8) a +0 trident (13, 38, D:8) a +0 club a +0 leather armour (14, 38, D:8) a +0 dagger a +0 leather armour (15, 37, D:8) a +0 dagger a +0 robe (26, 3, D:8) a +0 hand axe (26, 39, D:8) a +0 club a +0 ring mail (26, 41, D:8) a +0 dagger a +0 robe (27, 3, D:8) a +1 dagger of venom a +0 robe (27, 41, D:8) a +0 dagger a +0 robe (28, 2, D:8) a +2 orcbow of freezing (28, 4, D:8) a +0 war axe (28, 5, D:8) a +1 dagger of speed a +0 robe (28, 38, D:8) a +0 flail (28, 39, D:8) a +0 falchion of pain (29, 5, D:8) a +0 club (34, 21, D:8) a +0 shortbow (40, 2, D:8) a +0 dagger (41, 0, D:8) a +0 flail a +0 scale mail (41, 1, D:8) a +0 flail (41, 3, D:8) a +0 dagger a +0 leather armour (57, -4, D:8) a +0 whip (60, 35, D:8) a +0 flail a +0 leather armour a +0 morningstar a +0 leather armour a +0 hand axe 2 boomerangs (60, 37, D:8) a +0 short sword a +0 leather armour (61, 38, D:8) a +0 flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a granite talisman (18, -43, D:9) a +0 rapier (34, -27, D:9) a +0 chain mail (36, -19, D:9) a +0 chain mail a +0 mace (37, -20, D:9) a +0 shortbow a +0 robe a +0 dagger a +0 flail (37, -19, D:9) a +0 ring mail a +0 trident (38, -21, D:9) a +0 robe a +0 dagger (39, -20, D:9) a +0 club (41, -20, D:9) a +0 leather armour a +0 club (60, -12, D:9) a +0 robe (63, -36, D:9) a +0 trident a +0 chain mail (64, -38, D:9) a +0 club (64, -35, D:9) a +0 dagger a +0 robe (66, -42, D:9) a +0 ring mail (66, 5, D:9) a +0 mace a +0 chain mail (67, 3, D:9) a +0 club (68, 2, D:9) a +2 dagger of venom a +0 robe (68, 4, D:9) a +0 club a +0 ring mail (69, -6, D:9) a +0 club (69, 3, D:9) a +0 short sword a +0 chain mail Level 10 of the Dungeon (12, 43, D:10) a +0 chain mail (14, 4, D:10) a +0 giant club a +0 giant club (21, -9, D:10) a ring of poison resistance (23, 41, D:10) a +0 club (23, 43, D:10) a +0 trident a +0 ring mail a +0 buckler (24, 40, D:10) a +0 whip (26, 7, D:10) a +0 chain mail (26, 43, D:10) a +0 halberd (36, 29, D:10) a parchment of Mercury Arrow (38, 33, D:10) a +0 shortbow (45, 28, D:10) a +0 long sword a +0 chain mail (53, 31, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (17, 14, D:11) a +0 orcbow Level 1 of the Lair of Beasts (24, 11, Lair:1) a +0 leather armour (28, 19, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 gold pieces (11, -4, Lair:2) a +0 dagger (34, 14, Lair:2) a +0 whip (38, 18, Lair:2) a +0 short sword a +0 robe (38, 30, Lair:2) a +0 war axe (42, 21, Lair:2) a -1 quarterstaff a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, -20, Lair:3) a staff of air (9, -33, Lair:3) a +0 scale mail (12, -36, Lair:3) a +0 war axe (13, -36, Lair:3) a +0 long sword a +2 heavy hand axe (14, 3, Lair:3) a +0 robe (18, -29, Lair:3) a serpent talisman (50, 10, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (1, 7, Lair:4) a +0 chain mail (3, -3, Lair:4) a +0 chain mail (4, -2, Lair:4) a +0 short sword (7, -30, Lair:4) a +0 falchion (49, 0, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (1, -47, Lair:5) a +0 flail (4, -8, Lair:5) a +0 trident (5, 7, Lair:5) a +0 scale mail (9, -18, Lair:5) a +0 sling (16, -12, Lair:5) a parchment of Lesser Beckoning (24, 0, Lair:5) a parchment of Momentum Strike (30, -34, Lair:5) a naga skeleton (30, -8, Lair:5) a +0 leather armour (34, -38, Lair:5) a draconian skeleton (34, -30, Lair:5) a merfolk skeleton (34, -6, Lair:5) a +3 heavy double sword a +0 ring mail (39, -35, Lair:5) a tengu skeleton (40, -42, Lair:5) a +0 dagger (41, -41, Lair:5) a +0 helmet (42, -50, Lair:5) a spriggan skeleton (42, -41, Lair:5) a ring of resist corrosion (42, -40, Lair:5) a +0 long sword (43, -44, Lair:5) a draconian skeleton (43, -39, Lair:5) a +0 rapier (44, -39, Lair:5) a +0 robe (45, -42, Lair:5) a naga skeleton (45, -38, Lair:5) a staff of earth (46, -47, Lair:5) a draconian skeleton (46, -40, Lair:5) a spriggan skeleton (47, -48, Lair:5) an elf skeleton (50, -36, Lair:5) a gnoll skeleton (51, -42, Lair:5) an elf skeleton (53, -47, Lair:5) a minotaur skeleton (54, -46, Lair:5) a tengu skeleton