Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (23, 13, D:1) an orb of attunement (34, -18, D:1) a ball python skeleton (36, -18, D:1) a +0 whip (36, 2, D:1) a hobgoblin skeleton (37, 7, D:1) a +0 dagger a goblin skeleton (44, 10, D:1) a +0 spear (51, 0, D:1) a rat skeleton (57, -15, D:1) a rat corpse (skeletalised by now) (60, 5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wear's Distillery 2 potions of lignification (66 gold) a potion of brilliance (44 gold) a potion of ambrosia (88 gold) a potion of lignification (33 gold) a potion of cancellation (unknown) (88 gold) a potion of mutation (88 gold) (0, 0, D:2) a +0 sling (11, 13, D:2) a +0 leather armour (13, 34, D:2) a frilled lizard corpse (skeletalised by now) (24, 7, D:2) a +0 spear (24, 27, D:2) a +0 dagger a goblin skeleton (26, 22, D:2) a hobgoblin skeleton (26, 24, D:2) a +2 dagger of draining (28, 22, D:2) a +0 club (31, 5, D:2) a hobgoblin skeleton (34, 14, D:2) a +0 club (36, 33, D:2) a +0 dagger a hobgoblin skeleton a kobold skeleton (37, 34, D:2) an adder skeleton (38, 34, D:2) a rat skeleton (40, 32, D:2) a scroll of enchant weapon (41, 10, D:2) a +0 ring mail (50, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -6, D:3) a +0 dagger 4 stones (6, 40, D:3) a staff of conjuration (6, 47, D:3) a parchment of Apportation (35, -1, D:3) a +0 ring mail (37, 46, D:3) a +0 robe (38, 31, D:3) a frilled lizard skeleton (39, 35, D:3) a rat skeleton (46, 33, D:3) a +0 dagger (48, 32, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Besususe's Distillery a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of enlightenment (65 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) (0, 0, D:4) a +0 whip a gnoll corpse (skeletalised by now) (0, 1, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (2, 2, D:4) a +0 club a +0 whip a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (3, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (6, -11, D:4) a +0 leather armour (8, -11, D:4) an adder skeleton (9, -6, D:4) an adder corpse (skeletalised by now) (10, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -13, D:4) a hobgoblin skeleton (22, -18, D:4) a staff of cold (23, -15, D:4) a +0 giant spiked club an ogre skeleton (34, -29, D:4) a +0 dagger (34, 5, D:4) an orb of energy (35, 11, D:4) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) a river rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, 21, D:4) a +0 ring mail a +0 club a black bear skeleton (43, 11, D:4) a +0 club a +0 leather armour a +0 whip (44, 11, D:4) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a black bear corpse (skeletalised by now) (45, 12, D:4) a +0 dagger a +0 club a +0 club a +0 leather armour a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (51, -22, D:4) an adder corpse (skeletalised by now) (55, 2, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (3, 11, D:5) a +0 scale mail (7, -11, D:5) a +0 leather armour of willpower (7, 21, D:5) a +0 dagger a +0 robe (7, 22, D:5) a +0 rapier a +0 ring mail (14, 2, D:5) a +0 robe a +0 trident (16, 5, D:5) a hound corpse (skeletalised by now) (16, 15, D:5) an iguana corpse (skeletalised by now) (16, 21, D:5) a +0 dagger (29, -5, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (29, 28, D:5) a +0 ring mail (30, -2, D:5) a +0 pair of gloves (32, 21, D:5) a +0 dagger (33, -6, D:5) a fortress talisman (34, 26, D:5) a +0 short sword an orc corpse (skeletalised by now) (35, 26, D:5) a +0 flail a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (35, 28, D:5) a +0 club an orc corpse (skeletalised by now) (54, 15, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 2, D:6) a +0 robe (9, 6, D:6) a +0 leather armour (17, 5, D:6) a +0 short sword (18, 5, D:6) a +0 dagger a +0 robe (19, 5, D:6) a +0 flail a +1 ring mail of fire resistance an orc corpse (skeletalised by now) (22, 13, D:6) a +0 hand axe (22, 14, D:6) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, 13, D:6) a +0 hand axe a +0 scale mail (23, 14, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 34, D:6) a howler monkey corpse (skeletalised by now) (32, 6, D:6) a +0 short sword (32, 7, D:6) a +0 hand axe (32, 8, D:6) a +0 partisan (32, 9, D:6) a +0 trident (32, 10, D:6) a +0 rapier (36, -7, D:6) an adder corpse (skeletalised by now) (36, 20, D:6) an iguana skeleton (42, 12, D:6) a +0 leather armour a +0 club (45, -14, D:6) a +0 whip a kobold corpse (skeletalised by now) (45, -13, D:6) a +0 club (45, -7, D:6) a +0 club a +0 ring mail a +0 spear a gnoll skeleton (45, -6, D:6) a +0 flail a +0 whip a +0 spear (46, -13, D:6) a +0 short sword (48, 13, D:6) the inkwell talisman of the Sheltering Gods {+Inv Slay+3} [inkwell talisman] +Inv: It lets you turn invisible. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 7 of the Dungeon (1, 4, D:7) a +0 sling (8, 26, D:7) a +0 club (9, 9, D:7) a +0 short sword (9, 10, D:7) a +0 club a kobold skeleton (9, 11, D:7) a +0 dagger (9, 31, D:7) a +0 spear (10, 9, D:7) a +0 club 2 stones a kobold skeleton (10, 10, D:7) a +0 short sword a kobold skeleton (12, 32, D:7) a +0 sling (13, 17, D:7) a +3 falchion of freezing a +1 robe of cold resistance a +0 robe (15, 19, D:7) a +4 great sword a +0 robe (16, 16, D:7) a +0 short sword (17, 13, D:7) a +0 scimitar a +0 robe (17, 15, D:7) a +0 whip (24, 13, D:7) a +0 sling (34, 44, D:7) a +0 club a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 40, D:7) a +0 robe (51, 41, D:7) a +0 hand axe an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 5 stones a +0 whip a kobold corpse (skeletalised by now) (2, -5, D:8) a +0 short sword a kobold skeleton (2, 0, D:8) a +0 short sword a kobold corpse (skeletalised by now) (2, 1, D:8) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, -18, D:8) a +0 hand axe (5, -14, D:8) a +0 club (5, -13, D:8) a +0 hand axe (5, -9, D:8) a +0 short sword 4 stones a kobold skeleton (5, -6, D:8) a +0 whip a kobold skeleton (6, -13, D:8) a +0 dagger a +0 robe an orc skeleton (7, -21, D:8) a +0 hand axe a +0 ring mail (7, -20, D:8) a +0 whip (8, -20, D:8) a +0 club an orc skeleton (9, -22, D:8) a +0 hand axe (9, -21, D:8) a +1 dagger of venom a +0 leather armour (12, -29, D:8) a parchment of Sandblast (15, -5, D:8) a +0 scimitar (15, -1, D:8) a +0 spear a gnoll skeleton (16, -4, D:8) a +0 club a +0 scale mail a gnoll skeleton (16, -3, D:8) a +0 ring mail a +0 buckler a +0 falchion a +0 falchion a +0 leather armour the goblin skeleton of Sprozz (16, -2, D:8) a +0 whip a +0 robe (16, -1, D:8) a +0 spear (23, -13, D:8) a +0 robe (30, -20, D:8) a +0 ring mail (31, -5, D:8) a +0 whip a +0 ring mail (40, -25, D:8) a +0 shortbow (48, -29, D:8) a +0 scale mail (49, -13, D:8) a +0 giant spiked club a +0 giant club (55, -9, D:8) a +0 orcbow (57, 4, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a parchment of Summon Ice Beast (10, 7, D:9) a +0 dagger (23, -9, D:9) a +0 short sword a +0 chain mail a +2 dagger of venom a +0 robe (24, -9, D:9) a +0 club (35, -13, D:9) a potion of heal wounds (41, -7, D:9) a +0 ring mail (42, -10, D:9) a +0 ring mail (42, 3, D:9) a +0 orcbow Level 10 of the Dungeon (2, 35, D:10) a parchment of Lesser Beckoning (3, 32, D:10) 13 gold pieces (12, -12, D:10) a ring of protection from fire (28, -8, D:10) a +0 rapier (29, -2, D:10) a spore talisman (39, -1, D:10) a +0 long sword (44, 23, D:10) a scroll of enchant weapon (44, 26, D:10) a scroll of teleportation (47, 23, D:10) a wand of warping (5) (50, 25, D:10) a +0 ring mail (51, 19, D:10) 22 gold pieces (51, 23, D:10) a wand of warping (5) (51, 24, D:10) a +0 chain mail a potion of haste (51, 26, D:10) 39 gold pieces Level 11 of the Dungeon (0, 13, D:11) a +0 short sword (14, 10, D:11) a +0 orcbow (17, 10, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (18, 36, D:11) a +0 giant spiked club a +0 giant club (19, 27, D:11) a +0 robe (22, 12, D:11) a +0 flail a +0 ring mail (23, 12, D:11) a +0 hand axe a +0 whip (23, 13, D:11) a +0 whip a +0 flail a +0 leather armour a +0 partisan a +0 plate armour (24, 12, D:11) a +0 club a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 scale mail a +3 arbalest a +0 long sword a +0 plate armour (25, 12, D:11) a +0 club a +0 flail a +0 chain mail a +0 scimitar a +0 plate armour (26, 11, D:11) a +0 club a +1 falchion of flaming a +0 battleaxe a +0 chain mail (26, 12, D:11) a +0 short sword a +0 war axe (27, 9, D:11) a +0 falchion (32, 10, D:11) a +3 scimitar of flaming a ring of protection from fire (45, 29, D:11) a parchment of Infestation (45, 52, D:11) 6 large rocks a potion of heal wounds (50, 40, D:11) a +0 battleaxe (51, 22, D:11) a +0 pair of gloves (51, 40, D:11) a +0 ring mail (52, 52, D:11) a +0 battleaxe a +0 arbalest a +0 leather armour (53, 22, D:11) a +0 pair of boots (55, 22, D:11) a medusa talisman (55, 31, D:11) a +0 glaive a +0 plate armour (55, 32, D:11) a +0 spear a +0 ring mail (55, 40, D:11) a +0 chain mail (56, 31, D:11) a +0 club (56, 51, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (11, 11, D:12) a +5 ring of evasion a +0 chain mail a scroll of torment 2 scrolls of vulnerability a potion of attraction 3 potions of heal wounds a staff of fire the fire staff of Ninelir {rPois rF+ rC- Str+4 Int-3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. a +3 bardiche of flaming a +2 cloak of stealth a +5 sling of flaming the orb "Rajut" {Glass, +Inv Dex+2 Fire} +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. a +4 spear of venom a ring of protection from fire a +2 hat (11, 19, D:12) a +0 falchion (13, -1, D:12) a +2 dire flail of venom (18, 6, D:12) a +0 leather armour (32, -5, D:12) a +0 leather armour (40, 9, D:12) 2 potions of heal wounds (40, 22, D:12) a +0 long sword (42, -13, D:12) a +0 leather armour (43, 32, D:12) a +0 giant club a +0 giant club (45, -5, D:12) 19 gold pieces (45, -4, D:12) 20 gold pieces (46, -4, D:12) a +2 robe (unseen) (47, -5, D:12) 15 gold pieces (47, -4, D:12) the blade talisman of Fortitude {MP+6} [blade talisman] MP+6: It affects your magic capacity (+6). (unseen) (49, 3, D:12) 12 gold pieces a +0 dagger a +0 dagger a +0 robe (49, 4, D:12) 6 gold pieces (still there?) a +0 devious dagger (still there?) a +0 robe (still there?) (52, 36, D:12) a +2 cloak of air (57, 16, D:12) a +3 great mace of protection a +2 leather armour of positive energy (58, 18, D:12) a +0 long sword a +0 leather armour a +0 buckler (62, -1, D:12) a +0 giant club a +2 robe (65, 17, D:12) the spore talisman of the Guilds {rC++ rCorr Int+3 Dex-5} [spore talisman] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (5, 12, D:13) a scarab talisman (11, 47, D:13) a +3 scimitar of flaming (12, 14, D:13) a +0 dagger a +0 robe of willpower (13, 21, D:13) 2 large rocks (15, 1, D:13) a +0 chain mail (15, 38, D:13) 2 large rocks (16, -1, D:13) 5 large rocks (22, 34, D:13) 3 large rocks (25, 2, D:13) 5 large rocks (25, 14, D:13) 3 large rocks (25, 24, D:13) a +0 chain mail (27, 29, D:13) 2 large rocks (36, 12, D:13) a +0 hand axe (57, 0, D:13) a +0 shortbow (59, 3, D:13) 3 large rocks (61, 30, D:13) a +0 battleaxe a +0 ring mail (62, 39, D:13) a +4 ring of protection (63, -1, D:13) a +0 rapier a +0 ring mail (63, 22, D:13) a +0 flail a +0 leather armour (64, -1, D:13) a scarab talisman (64, 32, D:13) a +0 rapier a +0 robe (65, -2, D:13) a +0 rapier a +0 leather armour (65, -1, D:13) a +0 dagger a +0 robe (68, 1, D:13) a scarab talisman (69, -2, D:13) a parchment of Awaken Armour Level 14 of the Dungeon (9, 13, D:14) a +0 dagger (16, -14, D:14) a +0 robe (20, 11, D:14) a ring of see invisible a ring of wizardry a fortress talisman a +6 ring of intelligence a +0 pair of gloves a +1 whip of draining a +4 ring of protection an amulet of wildshape (21, 3, D:14) a +0 giant club a +0 dire flail (21, 7, D:14) a +1 short sword of venom a +0 robe (23, -4, D:14) a +0 quarterstaff (27, -3, D:14) a parchment of Awaken Armour (41, 29, D:14) a +0 war axe (52, 25, D:14) a +0 robe a +0 whip Level 15 of the Dungeon (5, -54, D:15) a +2 battleaxe a +2 ring mail of poison resistance (12, 0, D:15) a +0 helmet (13, -28, D:15) a +0 chain mail (14, -38, D:15) a +0 dagger a +0 robe (15, -21, D:15) a +0 short sword (15, -9, D:15) a +0 orcbow (17, -32, D:15) a granite talisman (18, -8, D:15) a +0 war axe a +0 leather armour (18, -5, D:15) a +0 shortbow (19, -7, D:15) a +0 hand axe a +0 robe a +0 orcbow a +0 lajatang of speed a +2 robe (19, -6, D:15) a +0 shortbow a +0 hand axe a +0 robe (19, -5, D:15) a +0 orcbow (19, -2, D:15) a +0 whip (21, -8, D:15) a +0 orcbow (22, -55, D:15) a +0 dagger a +0 robe (29, -9, D:15) a staff of conjuration (40, -43, D:15) a +0 dagger a +0 robe (41, -16, D:15) a +0 scimitar (59, -3, D:15) a +0 long sword of electrocution a +0 ring mail (63, -27, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of attunement (6, -3, Lair:1) a -2 demon whip of venom (24, -8, Lair:1) an amulet of reflection (33, 28, Lair:1) a +0 leather armour (36, 17, Lair:1) a +0 scale mail (41, 29, Lair:1) a +0 chain mail (46, 43, Lair:1) a +0 plate armour (52, 0, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (11, 23, Lair:2) a +0 spear (11, 30, Lair:2) a +0 short sword (16, 0, Lair:2) a +0 leather armour (17, 29, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (23, 6, Lair:3) a +0 ring mail (24, -53, Lair:3) a +0 robe a +0 dagger (31, -50, Lair:3) a +0 plate armour (42, -19, Lair:3) a +0 chain mail (47, -45, Lair:3) a scarab talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a medusa talisman (1, -5, Lair:4) a +0 leather armour (48, 27, Lair:4) a staff of earth Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 vampiric dagger a +0 robe (0, 8, Lair:5) a +0 battleaxe a +0 scimitar (0, 10, Lair:5) a +0 ring mail (2, 6, Lair:5) a +1 dagger of holy wrath a +0 robe a +0 buckler (6, -3, Lair:5) a +0 rapier of venom a +0 robe (7, -2, Lair:5) a +0 dagger a +0 robe (8, -3, Lair:5) a +0 rapier a +0 robe a +0 buckler (8, 0, Lair:5) a +0 spear (8, 13, Lair:5) a +0 robe (11, 4, Lair:5) a +0 spear (12, 5, Lair:5) a +0 rapier a +0 robe (13, 3, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe (13, 4, Lair:5) a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -15, Lair:5) the spider talisman of the Fletcher {+Inv rElec} [spider talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. (36, 11, Lair:5) a +0 quarterstaff (37, -14, Lair:5) a +0 dire flail (42, 15, Lair:5) a +0 robe of willpower (56, 14, Lair:5) a human skeleton