Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 25, D:1) a hobgoblin corpse (skeletalised by now) (4, 2, D:1) a +0 club (5, 4, D:1) a +0 spear (7, 1, D:1) a +0 dagger (8, -7, D:1) a rat corpse (skeletalised by now) (14, 17, D:1) a quokka corpse (skeletalised by now) (19, 1, D:1) a +0 club a +0 club a goblin skeleton (19, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 28, D:1) a hobgoblin skeleton (20, -1, D:1) an inkwell talisman (25, 32, D:1) a +0 short sword a kobold skeleton (26, 24, D:1) a +0 ring mail (27, 6, D:1) a ball python corpse (skeletalised by now) (31, 3, D:1) a bat skeleton (37, -4, D:1) a +0 dagger a kobold skeleton (47, 14, D:1) a quill talisman (49, -5, D:1) a +0 dagger (50, -5, D:1) a bat corpse (skeletalised by now) (50, 15, D:1) a +0 ring mail (53, -11, D:1) a +0 mace (54, -7, D:1) a ball python corpse (skeletalised by now) (55, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (14, 37, D:2) a bat corpse (skeletalised by now) (15, -2, D:2) a +0 dagger 4 stones a kobold skeleton (17, 30, D:2) a +0 leather armour (38, 34, D:2) a +0 dagger (47, -12, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a parchment of Metabolic Englaciation (4, 2, D:3) 9 gold pieces (8, -4, D:3) a scroll of identify