Sinthramyr Level 1 of the Dungeon [Shop] Votoib's Weapon Emporium a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 whip (32 gold) the +8 sling of Pouczist {heavy, Stlth+} (682 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a throwing net (39 gold) a +0 sling (19 gold) a +0 hand axe (39 gold) (0, 0, D:1) a +0 dagger (6, -19, D:1) a +0 dagger (6, -17, D:1) a hobgoblin corpse (skeletalised by now) (6, 10, D:1) a +0 sling (10, -29, D:1) a quokka corpse (skeletalised by now) (10, -28, D:1) a bat corpse (skeletalised by now) (17, -8, D:1) a +0 leather armour (25, -5, D:1) a +0 dagger a goblin skeleton (35, -24, D:1) a +0 dagger (36, -11, D:1) a +0 club (38, 1, D:1) a human corpse (skeletalised by now) (40, 1, D:1) a +0 spear (47, -21, D:1) 3 stones (57, -28, D:1) a +0 short sword (64, -20, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -9, D:2) a rat corpse (skeletalised by now) (11, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 1, D:2) a +0 dagger of distortion a +0 sling (30, -15, D:2) a +0 club 3 stones (31, -14, D:2) a +0 dagger (37, -20, D:2) a +0 helmet (47, -11, D:2) a +0 club (47, -10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hisil's Armour Emporium a +0 leather armour (26 gold) a +0 robe (11 gold) the +4 scale mail of the Eight Boll Weevils {Rampage rF- Int+6} (475 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 chain mail (78 gold) a +0 robe (11 gold) the -1 helmet "Japnelut" {Int+3 Dex+2} (221 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, -20, D:3) a +0 short sword (11, -19, D:3) a bat corpse (skeletalised by now) (12, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -44, D:3) a bat corpse (16, -5, D:3) a jackal skeleton a jackal skeleton (27, -3, D:3) a +0 dagger (28, -52, D:3) a +0 dagger (35, -44, D:3) a +0 scale mail (40, -32, D:3) a +0 leather armour (41, -19, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -18, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) (45, -37, D:3) a staff of necromancy (55, -21, D:3) a +0 dagger an adder skeleton (55, -6, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, 43, D:4) a +0 club (11, 23, D:4) a +0 leather armour (17, 10, D:4) a +0 flail (17, 11, D:4) a +1 dagger of protection a +0 leather armour (17, 12, D:4) a +0 dagger (18, 11, D:4) a +0 club (26, 5, D:4) an adder skeleton (32, 29, D:4) a +0 spear (32, 30, D:4) a +0 dagger (35, 22, D:4) a kobold skeleton (36, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (36, 22, D:4) a +0 club (42, -9, D:4) a jackal skeleton (42, -8, D:4) a jackal skeleton (54, 12, D:4) 5 large rocks (60, 18, D:4) an adder corpse (skeletalised by now) (60, 33, D:4) a +0 short sword (63, 15, D:4) a +0 club Level 5 of the Dungeon (2, -3, D:5) a black bear corpse (3, -3, D:5) an adder corpse (8, -3, D:5) a +0 short sword (8, 11, D:5) 5 poisoned darts (13, -7, D:5) an adder corpse