Sinthramyr Level 1 of the Dungeon [Shop] Caredeh's Magic Scroll Shoppe a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a parchment of Kinetic Grapnel (52 gold) a scroll of revelation (unknown) (97 gold) a scroll of fear (52 gold) (0, 0, D:1) 2 stones (1, -10, D:1) a +0 whip (11, 38, D:1) a bat corpse (skeletalised by now) (16, -4, D:1) a frilled lizard corpse (skeletalised by now) (17, 15, D:1) a +0 leather armour (22, 15, D:1) a +0 whip (26, 32, D:1) a hobgoblin corpse (skeletalised by now) (27, 41, D:1) a bat corpse (skeletalised by now) (30, 1, D:1) a +0 club a stone (33, 17, D:1) a frilled lizard corpse (skeletalised by now) (33, 19, D:1) a rat corpse (skeletalised by now) (34, 6, D:1) a +0 robe (40, 23, D:1) a +0 great sword (50, 8, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fuwaicor's Weapon Boutique a +0 long sword of draining (91 gold) a +0 club (5 gold) 6 boomerangs (132 gold) a +0 dagger (22 gold) a +1 spear of freezing (136 gold) a +0 dagger (22 gold) 5 poisoned darts (33 gold) a +0 whip (27 gold) the +3 dagger of the Krill {flame, rC+ Str+3 Dex+4} (520 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Alusazihi's General Store a manual of Ranged Weapons (800 gold) the +2 rapier of the Mind {drain, *Corrode +Blink rElec Str+5} (458 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a book of Unlife (301 gold) a potion of curing (30 gold) a parchment of Fugue of the Fallen (88 gold) a parchment of Metabolic Englaciation (184 gold) [Shop] Tuvopaw's Armour Emporium a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +2 ring mail of cold resistance (252 gold) a +0 leather armour of poison resistance (72 gold) a +0 robe (10 gold) a +0 pair of boots (54 gold) a +2 helmet of sniping (258 gold) a +2 pair of boots of rampaging (258 gold) (9, 19, D:2) a +0 short sword 2 stones (12, 6, D:2) a parchment of Mercury Arrow (13, 10, D:2) a +0 leather armour (30, 38, D:2) a +0 leather armour (34, 32, D:2) a +0 club (34, 33, D:2) a hobgoblin skeleton (35, 18, D:2) a frilled lizard skeleton (35, 22, D:2) a +0 sling (45, 33, D:2) a parchment of Inner Flame (48, 26, D:2) a rat skeleton Level 3 of the Dungeon (6, 13, D:3) a bat skeleton (8, 10, D:3) a +0 leather armour a hobgoblin skeleton (9, -8, D:3) a +0 dagger a goblin skeleton (20, -11, D:3) a +0 sling (27, -3, D:3) a +0 club a goblin skeleton (29, -1, D:3) a +1 heavy flail a +0 ring mail an orc skeleton (43, 1, D:3) a +0 dagger (44, -5, D:3) a rat skeleton (46, 13, D:3) a +0 club Level 4 of the Dungeon (1, -32, D:4) 10 gold pieces (1, -10, D:4) an adder corpse (10, 3, D:4) a +0 club a goblin corpse (21, 7, D:4) a ball python skeleton (22, 13, D:4) a hobgoblin skeleton (24, -22, D:4) a +0 buckler (26, -24, D:4) a +0 dagger a +0 robe (31, 23, D:4) a +0 ring mail (34, -33, D:4) a +0 whip (34, 20, D:4) a +0 scythe a +2 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (35, 1, D:4) a hound skeleton (36, -10, D:4) the +1 leather armour of Zaemmahudgh {Fly rF++ Int-3 Stlth-} Fly: It grants you flight. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (39, 14, D:4) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (45, -33, D:4) a +0 flail a +0 ring mail a +0 club a +0 leather armour (48, 3, D:4) a +0 club a gnoll corpse (skeletalised by now) (48, 6, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (48, 7, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now)