Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) a parchment of Momentum Strike (18, 10, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ohulua's Armour Emporium a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +2 ring mail of positive energy (252 gold) the +2 pair of boots "Zyhuor" {Int+3} (389 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (56 gold) the +0 robe "Edwoemef" {Fly SInv} (198 gold) Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (12 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (840 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 scale mail (56 gold) (0, 0, D:2) a +0 whip 3 stones (2, -19, D:2) a +0 leather armour (5, -33, D:2) an amulet of wildshape (5, 0, D:2) a +0 sling (20, -19, D:2) a +0 dagger (20, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 5, D:2) a quokka skeleton (32, -14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, 12, D:3) a hobgoblin skeleton (9, 17, D:3) a jackal skeleton (11, 9, D:3) a +0 spear (15, 14, D:3) a +0 club 2 stones a kobold skeleton (20, -21, D:3) a +0 ring mail (20, -16, D:3) a +0 short sword an orc corpse (skeletalised by now) (20, 11, D:3) a +0 club (20, 20, D:3) a +0 rapier (25, 0, D:3) a bat skeleton (25, 8, D:3) a +0 dagger (27, 13, D:3) an adder skeleton (32, -12, D:3) a frilled lizard corpse (skeletalised by now) (41, -7, D:3) the +3 quarterstaff of Gaskoid {drain, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. Level 4 of the Dungeon (3, -5, D:4) a +0 dagger (4, 41, D:4) a +0 chain mail (13, -3, D:4) a +0 flail a +0 whip a +0 flail a +0 spear (14, -3, D:4) a +0 club a +0 leather armour (19, -3, D:4) a parchment of Awaken Armour (23, 27, D:4) a +0 robe (32, 39, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, -13, D:5) a +0 leather armour (11, -15, D:5) a +0 short sword a +0 ring mail (12, -23, D:5) a +0 chain mail (12, -14, D:5) a +0 dagger a +0 robe (13, -15, D:5) a +0 short sword a +0 ring mail (16, 1, D:5) a +2 vampiric trident (17, -2, D:5) a +0 sling (47, 2, D:5) 14 gold pieces (47, 10, D:5) a potion of heal wounds (49, -14, D:5) a ring of positive energy the Ecumenical Temple