SirBob Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (8, -26, D:1) a +0 rapier (8, 10, D:1) a quokka skeleton (10, -18, D:1) a bat skeleton (10, -16, D:1) a kobold skeleton (17, 8, D:1) a +0 dagger (18, 7, D:1) a ball python skeleton (22, -18, D:1) a +0 short sword (23, -40, D:1) a ball python skeleton (23, -37, D:1) a hobgoblin corpse (skeletalised by now) (24, -19, D:1) a +0 whip (26, -20, D:1) a hobgoblin skeleton (35, -29, D:1) a +0 club (43, -16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -8, D:2) a rat skeleton (4, -7, D:2) a +0 ring mail an adder skeleton (10, 12, D:2) a +0 club (11, 13, D:2) a +0 dagger a goblin skeleton (19, 8, D:2) a jackal skeleton (19, 17, D:2) a bat skeleton (19, 20, D:2) a frilled lizard skeleton (21, -22, D:2) a rat skeleton (21, -11, D:2) a frilled lizard skeleton (21, 3, D:2) a +0 dagger a kobold skeleton (21, 4, D:2) a ball python skeleton (21, 8, D:2) a jackal skeleton (21, 9, D:2) a goblin skeleton (34, -15, D:2) a giant cockroach corpse (36, -14, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, -1, D:3) a +0 dagger 2 stones (1, 0, D:3) a rat corpse (3, -2, D:3) a scroll of teleportation (4, -2, D:3) a potion of magic (35, 15, D:3) a +0 robe