Skeff Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -45, D:1) a gnoll corpse (skeletalised by now) (4, -6, D:1) a rat skeleton (6, -23, D:1) a +0 dagger a +0 dagger a kobold skeleton (8, -30, D:1) a hobgoblin skeleton (8, -22, D:1) 4 stones (15, -49, D:1) a +0 spear (20, -47, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, -36, D:1) a beast talisman (48, -28, D:1) a +0 leather armour (49, -3, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Peob's Weapon Shoppe 2 stones (2 gold) the +5 flail "Nureh" {drain, rCorr} (614 gold) rCorr: It protects you from acid and corrosion. a +0 sling (21 gold) a +0 shortbow (42 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) (0, 0, D:2) a +0 long sword (1, 33, D:2) a +0 dagger (5, 0, D:2) a bat skeleton (5, 4, D:2) 5 stones (5, 5, D:2) a +0 club a goblin skeleton (9, 8, D:2) a rat skeleton (9, 25, D:2) a +0 leather armour (16, 11, D:2) 6 stones (19, 8, D:2) a +0 leather armour (19, 17, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (47, 24, D:2) a bat skeleton (48, 24, D:2) a +0 club (48, 32, D:2) a +0 hand axe (49, 22, D:2) a ball python skeleton (50, 4, D:2) a +0 dagger (53, 9, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a staff of fire (7, 0, D:3) a +0 short sword 5 stones (11, 9, D:3) an adder skeleton (12, 8, D:3) a +0 dagger a +0 sling a goblin skeleton (13, 15, D:3) a +0 dagger (13, 19, D:3) a +0 club a goblin skeleton (16, 18, D:3) a +0 dagger (18, 14, D:3) a bat skeleton (24, 8, D:3) an adder skeleton (30, -3, D:3) a +0 kite shield (30, 25, D:3) a rat corpse (skeletalised by now) (35, -8, D:3) a +5 ring of evasion (35, 12, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, -30, D:4) 6 poisoned darts (2, -21, D:4) 3 stones (12, -20, D:4) a +0 halberd a gnoll skeleton (13, -21, D:4) a +0 whip (13, -20, D:4) a +0 club 4 stones a +0 dagger of venom a kobold skeleton (14, -20, D:4) a black bear skeleton (14, -19, D:4) a +0 whip a gnoll skeleton (15, 1, D:4) a +0 short sword (19, -14, D:4) 8 stones (22, -11, D:4) a +0 giant club (33, 19, D:4) a +0 ring mail (34, -11, D:4) a ring of magical power (40, 4, D:4) a quokka skeleton (42, -14, D:4) a +0 leather armour the human skeleton of Eustachio (47, -2, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant club a +0 cloak (9, -21, D:5) a +0 robe of willpower (9, -4, D:5) a +0 hand axe a +0 plate armour a +0 dagger (11, -7, D:5) a +0 dagger of distortion a +0 robe (11, -3, D:5) a +0 ring mail (13, -6, D:5) a +0 short sword a +0 leather armour (19, -37, D:5) an iguana skeleton (19, 12, D:5) a +0 dagger (20, -20, D:5) a +0 whip (20, -16, D:5) 5 poisoned darts (21, 2, D:5) a +0 club a +0 ring mail (21, 3, D:5) a +0 falchion (23, -32, D:5) a +0 giant club (23, 3, D:5) a +0 trident (23, 4, D:5) a +0 short sword a +0 dagger (25, -38, D:5) a +4 ring of protection (28, -7, D:5) a +0 war axe (29, -13, D:5) a +0 whip (32, 0, D:5) a hound skeleton (33, -21, D:5) a +0 robe (36, -34, D:5) a +0 sling (37, -9, D:5) a +0 short sword an orc skeleton (38, -8, D:5) a +0 dagger a +0 robe (38, -7, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (39, -8, D:5) a +0 dagger of holy wrath a +0 robe an orc skeleton (39, -7, D:5) a +0 dagger a +0 robe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (1, 0, D:6) a +0 club (4, 5, D:6) 6 large rocks (5, -14, D:6) a +0 falchion (8, -7, D:6) a +0 dagger a +0 scale mail a +0 club (9, -6, D:6) a +0 dagger a +0 robe (10, -6, D:6) a +0 dagger a +0 robe (12, -2, D:6) a +0 orcbow (20, 12, D:6) a +0 club a +0 leather armour (24, -35, D:6) 6 stones (31, -33, D:6) a +0 giant club (31, -25, D:6) a +0 club (38, -35, D:6) the +2 cloak "Hiagigy" {Harm rF+ rC- rCorr} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (40, -34, D:6) a +0 hand axe (42, -23, D:6) a +0 whip (43, -2, D:6) a +0 giant spiked club 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (2, 25, D:7) a +0 spear (3, 24, D:7) a +0 club a +0 flail (10, -27, D:7) a +0 flail (10, -26, D:7) a +0 whip a +0 spear a +0 ring mail a +0 kite shield (10, -13, D:7) a +0 robe (11, -26, D:7) a +0 whip a +0 spear (19, -21, D:7) a +0 long sword (31, -23, D:7) 3 stones (33, -17, D:7) a staff of conjuration (36, -3, D:7) a +0 chain mail (44, -18, D:7) a +0 ring mail a +0 club (45, -18, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger (1, -1, D:8) a +0 club a +0 leather armour a +0 dagger (20, 20, D:8) a +0 giant club a +0 giant club (29, 12, D:8) a +0 flail (30, 4, D:8) a +0 club a +0 ring mail (30, 5, D:8) a +0 dagger a +0 robe (30, 11, D:8) a +0 dagger a +0 robe (31, 4, D:8) a +0 flail a +0 leather armour (31, 11, D:8) a +0 short sword (32, 5, D:8) a +0 whip (49, 3, D:8) a +0 dagger a +0 robe (49, 4, D:8) a +0 hand axe a +0 ring mail (49, 5, D:8) a +1 dagger of draining (58, -10, D:8) 7 stones (58, 13, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +3 dagger of distortion a +2 robe of fire resistance (0, 5, D:9) a +0 robe (9, 17, D:9) the +0 scale mail "Zipn" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (13, -24, D:9) 6 stones (15, 10, D:9) a +0 mace a boomerang a +0 ring mail (16, 6, D:9) a +0 dagger a +0 leather armour (16, 8, D:9) a +0 halberd a +0 plate armour (28, 4, D:9) a +0 whip 3 stones (29, 4, D:9) a +0 dagger a +0 short sword (30, 4, D:9) a +0 club 5 stones a +0 club a +0 battleaxe a +0 plate armour a +0 dagger 3 boomerangs a +0 ring mail (31, 4, D:9) a +0 dagger a +0 dagger 2 poisoned darts (39, -15, D:9) a +0 giant spiked club a +0 giant club (45, -38, D:9) 2 stones Level 10 of the Dungeon (6, 11, D:10) a +0 short sword (7, -1, D:10) a +0 giant spiked club a +0 giant club (9, 6, D:10) 6 darts of disjunction (18, 11, D:10) a +0 orcbow (25, 1, D:10) a +0 ring mail of willpower (26, 21, D:10) a +0 scale mail (41, 25, D:10) a +0 scale mail (42, 20, D:10) a +0 orcbow (42, 22, D:10) a +0 leather armour (44, 17, D:10) a +0 leather armour (46, 7, D:10) a +0 buckler Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (0, 2, D:11) a +0 orcbow (1, 1, D:11) a +0 orcbow (4, -10, D:11) 5 stones (7, -25, D:11) a +0 orcbow (16, 1, D:11) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (18, 11, D:11) a staff of alchemy (20, 6, D:11) a +1 mace of draining a +0 mace (21, -22, D:11) a +0 cloak (21, 7, D:11) a +0 club a +0 leather armour (22, 6, D:11) a +0 dagger a +0 robe (23, 4, D:11) 5 large rocks (25, -16, D:11) 6 stones (28, 7, D:11) 2 large rocks (34, -23, D:11) a +0 dagger a +1 robe of cold resistance (40, -5, D:11) a +2 trident of protection (44, 11, D:11) a +2 heavy quarterstaff (47, 19, D:11) a ring of willpower (50, 7, D:11) a +1 short sword of speed (51, 6, D:11) a +0 dagger a +0 robe (53, 7, D:11) a +0 dagger a +0 robe (54, 6, D:11) a +0 short sword a +0 scale mail (54, 7, D:11) a +0 whip a +0 flail a +0 plate armour (63, 6, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (9, 18, D:12) a +0 giant club (10, 17, D:12) a +0 giant spiked club (11, 17, D:12) a +0 giant spiked club (11, 18, D:12) a +0 giant club a +0 giant club (13, 18, D:12) a +0 giant club a +0 great mace (14, 1, D:12) a +0 dagger a +0 scale mail (14, 17, D:12) a +0 giant spiked club (15, -8, D:12) a ring of ice (15, -5, D:12) a +0 mace (15, 18, D:12) a +0 giant club a +0 giant spiked club (16, 11, D:12) a +4 scimitar (24, -24, D:12) a +0 ring mail (25, -24, D:12) a +0 giant club a +0 giant club (32, 15, D:12) a staff of air (33, -11, D:12) 7 stones (33, 0, D:12) 4 large rocks (33, 15, D:12) 6 stones (34, 20, D:12) a serpent talisman (38, 19, D:12) a +0 robe (42, -15, D:12) a +0 hand axe (43, -15, D:12) a +0 chain mail a +0 scimitar (45, -6, D:12) a +0 robe of willpower a +0 dagger (46, -10, D:12) a +0 war axe (46, -7, D:12) a +0 scale mail a +0 falchion (46, -4, D:12) a +0 long sword (54, -9, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) 7 stones (2, 31, D:13) a +0 quarterstaff (6, 40, D:13) a +0 trident (11, 30, D:13) a +0 quarterstaff (13, 34, D:13) a +0 war axe a +0 robe (19, 12, D:13) a +0 mace (22, -3, D:13) 5 large rocks (23, 36, D:13) 5 stones (33, 30, D:13) a +0 hand axe a +0 leather armour (34, 34, D:13) a +0 robe a +0 hand axe (38, 3, D:13) a +0 short sword (52, 14, D:13) a +0 short sword a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (0, 26, D:14) a +0 pair of gloves (16, -14, D:14) an amulet of magic regeneration (19, 6, D:14) a +0 trident (21, -15, D:14) a +0 glaive a +0 scale mail (21, -3, D:14) a +0 dagger a +0 robe (21, 6, D:14) a +0 long sword (22, -15, D:14) a +0 arbalest (23, -16, D:14) a +1 war axe of flaming a +0 leather armour a +0 buckler (23, 5, D:14) a +0 battleaxe (31, 8, D:14) a +0 hand axe (37, 27, D:14) a +0 arbalest (38, 28, D:14) a +0 dagger a +0 robe (56, -5, D:14) a staff of fire Level 15 of the Dungeon (0, 0, D:15) a +2 ring mail of cold resistance (4, -20, D:15) a +2 vampiric halberd (6, 3, D:15) a +0 dire flail (11, -43, D:15) a +0 shortbow (11, -42, D:15) a +0 orcbow (11, -41, D:15) a +0 shortbow (11, -38, D:15) a +0 orcbow (12, -39, D:15) a +0 shortbow (13, 3, D:15) a +0 battleaxe of electrocution (17, -30, D:15) a +0 robe a +0 dagger (18, -32, D:15) a +0 robe a staff of earth (21, -20, D:15) a +0 helmet (22, -7, D:15) a +0 helmet (31, -17, D:15) a +0 short sword a +0 scale mail a +0 hand axe (31, -16, D:15) a +0 chain mail a +0 long sword (32, -16, D:15) a +0 robe a +0 dagger (33, -38, D:15) 7 stones (33, -15, D:15) a boomerang a +0 short sword a +0 plate armour a +0 broad axe (33, 2, D:15) a +4 scimitar of flaming (42, -39, D:15) 5 stones (42, -24, D:15) a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Roasubug's Assorted Antiques a ring of willpower (825 gold) a scroll of vulnerability (132 gold) a potion of might (132 gold) a scroll of amnesia (132 gold) a scroll of identify (66 gold) a ring of protection from fire (825 gold) a scroll of enchant armour (247 gold) a scroll of revelation (247 gold) a potion of invisibility (264 gold) (15, -11, Orc:1) a +0 dagger a +0 ring mail (15, 11, Orc:1) a +0 orcbow a +0 halberd a +0 plate armour (16, 12, Orc:1) a +0 dagger (17, -12, Orc:1) a +0 arbalest (18, -28, Orc:1) a +0 dagger (18, -26, Orc:1) a +0 whip of electrocution (19, -13, Orc:1) a +0 hand axe (19, -11, Orc:1) a +0 orcbow (20, -26, Orc:1) a +1 trident of flaming a +0 plate armour (21, -27, Orc:1) a +0 giant spiked club (21, -25, Orc:1) a +0 club (21, -7, Orc:1) a +0 robe a +0 dagger (21, 9, Orc:1) a +0 flail (22, -7, Orc:1) a +0 hand axe (22, -6, Orc:1) a +0 whip (23, -8, Orc:1) a +0 flail (24, -7, Orc:1) a +0 plate armour a +0 mace (33, 1, Orc:1) a +0 arbalest (34, 0, Orc:1) a +0 robe a +0 dagger (34, 1, Orc:1) a +0 club (34, 2, Orc:1) a +0 mace (36, -5, Orc:1) a +0 giant club (36, -2, Orc:1) a +0 chain mail a +0 mace (36, -1, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Ahiesch's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) 3 scrolls of fog (144 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) [Shop] Qoacy's Antique Weapon Shop the +4 dagger of Execution {freeze, ^Drain Str+4} (935 gold) ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). a +0 morningstar (112 gold) a +0 great sword (182 gold) a +0 sling (42 gold) a +0 heavy war axe (232 gold) a +0 orcbow (98 gold) a +0 club (28 gold) a +0 long sword (98 gold) the +4 dagger of Evolution {pain, rF+ Str+4} (1327 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). a +0 shortbow (84 gold) a +0 rapier (112 gold) [Shop] Diots's Book Shop the Verses on the Cumulonimbus (210 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Airstrike Air 4 Siosuh's Thoughts on the Pyromaniac (510 gold) Spells Type Level a - Hellfire Mortar Fire/Earth/Forgecraft 7 b - Ignition Fire 8 a book of Ice (720 gold) a manual of Ranged Weapons (1200 gold) a book of the Warp (720 gold) a book of Party Tricks (330 gold) a book of Wicked Creation (660 gold) [Shop] Peacakk's Jewellery Shop a ring of flight (315 gold) a granite talisman (1080 gold) a +6 ring of strength (648 gold) a ring of ice (450 gold) an amulet of reflection (540 gold) a +4 ring of slaying (648 gold) a +6 ring of intelligence (648 gold) a +6 ring of strength (648 gold) a dragon-blood talisman (1080 gold) the ring of Moqieny {rF+ rC+ rN++ Dex-2} (815 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (8, -26, Orc:2) a +0 giant club (9, -28, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 leather armour (9, -27, Orc:2) a +0 spear a +0 robe (9, -25, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -29, Orc:2) a +0 halberd a +0 robe (11, -26, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger a +0 robe (13, -18, Orc:2) a +0 leather armour a +0 club (14, -24, Orc:2) a +0 dagger a +0 robe (14, -18, Orc:2) a +0 robe a +0 dagger (15, -29, Orc:2) a +0 giant spiked club (15, -25, Orc:2) a +0 dagger a +0 robe (15, -17, Orc:2) a +0 dagger a +0 robe (16, -29, Orc:2) a +0 mace a +0 chain mail (16, -16, Orc:2) a +0 dagger a +0 robe (17, -28, Orc:2) a +0 dagger a +0 robe (17, -24, Orc:2) a +0 giant spiked club (17, -16, Orc:2) a +0 robe a +0 dagger (17, -15, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (17, -14, Orc:2) a +0 club (17, -4, Orc:2) a +0 giant club (18, -29, Orc:2) a +0 dagger a +0 robe (18, -24, Orc:2) a +0 dagger a +0 robe (18, -15, Orc:2) a +0 giant club (18, -14, Orc:2) a +0 robe a +0 dagger (18, -13, Orc:2) a +0 hand axe (18, -12, Orc:2) a +0 whip (19, -31, Orc:2) a +0 dagger a +0 robe (19, -24, Orc:2) a +0 dagger a +2 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -16, Orc:2) a +1 dagger of venom a +0 robe of cold resistance (19, -15, Orc:2) a +0 dagger a +0 robe (20, -18, Orc:2) a +0 robe a +0 dagger (21, -24, Orc:2) a +0 dagger a +0 robe a +0 dagger a +1 robe of positive energy (21, -17, Orc:2) a +0 robe a +2 dagger of holy wrath (46, -17, Orc:2) a +0 scimitar a boomerang a +1 chain mail of poison resistance a +0 hand axe (46, -16, Orc:2) a +0 hand axe (46, -15, Orc:2) a +0 giant club a +0 robe a +0 dagger (47, -13, Orc:2) a +0 giant club (48, -41, Orc:2) a +0 trident a +0 leather armour (48, -40, Orc:2) a +0 war axe (48, -39, Orc:2) a +0 mace (48, -13, Orc:2) a +0 dagger (49, -37, Orc:2) a +0 halberd a +0 plate armour (49, -35, Orc:2) a +2 mace of protection (49, -12, Orc:2) a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (50, -35, Orc:2) a +0 short sword a +0 scale mail (50, -33, Orc:2) a +0 hand axe (50, -30, Orc:2) a +0 mace a +0 leather armour (51, -33, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 club (0, 8, Elf:1) a +0 ring mail (1, 6, Elf:1) a +0 dagger a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword (2, 8, Elf:1) a +0 scimitar (3, 7, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (18, -12, Elf:1) a +0 dagger (36, -12, Elf:1) a +0 mace (36, -11, Elf:1) a +0 mace (37, -11, Elf:1) a +0 flail (38, -9, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (39, -16, Elf:1) a +0 mace (46, 7, Elf:1) 29 gold pieces (48, -3, Elf:1) a +2 dagger of speed a +0 leather armour (48, -2, Elf:1) a +0 long sword a +0 leather armour (49, 6, Elf:1) a ring of resist corrosion Level 1 of the Lair of Beasts [Shop] Xilijili's Antique Armour Shop a +1 leather armour of fire resistance (476 gold) a +2 ring mail of fire resistance (714 gold) a +3 leather armour of cold resistance (816 gold) a scarf of resistance (1088 gold) the +0 ring mail of Benevolence {+Inv Str-3 Dex+3} (612 gold) +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). a +1 scale mail of cold resistance (544 gold) a +1 buckler of protection (561 gold) [Shop] Fiylavih's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of poison (56 gold) a scroll of fear (56 gold) a scroll of noise (14 gold) a scroll of noise (14 gold) (13, -38, Lair:1) a +0 cloak (23, -5, Lair:1) 7 stones (24, -28, Lair:1) 8 stones (26, -30, Lair:1) a +0 helmet (27, -12, Lair:1) a +0 ring mail (30, -35, Lair:1) a scroll of vulnerability a scroll of noise 6 potions of degeneration a +0 dagger of protection {Florimund} a +1 robe a +0 hammer {Nodoka} (30, -34, Lair:1) the +2 helmet of Haef {+Blink rF+ Regen+ Int-3} +Blink: It lets you blink. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). a +1 rapier of draining {Nomusa} a +1 whip of electrocution {Surjit} (37, -33, Lair:1) a flux talisman (52, 13, Lair:1) 3 stones Level 2 of the Lair of Beasts (13, -16, Lair:2) a +0 glaive (22, -48, Lair:2) 3 stones (29, 0, Lair:2) 7 stones (30, -49, Lair:2) 5 stones (30, -40, Lair:2) a +0 arbalest (30, -22, Lair:2) a +0 sling (33, -24, Lair:2) a +0 scale mail (38, -53, Lair:2) 24 gold pieces (38, -46, Lair:2) 14 gold pieces (39, -53, Lair:2) 23 gold pieces (39, -46, Lair:2) 21 gold pieces (40, -52, Lair:2) a potion of haste (41, -47, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (3, -33, Lair:3) a +0 longbow (4, -3, Lair:3) a +0 club (5, -35, Lair:3) a +0 robe a +0 long sword (7, -6, Lair:3) a +0 pair of gloves (8, -26, Lair:3) a +0 robe a +0 halberd (8, -25, Lair:3) a +0 robe a +0 war axe (13, -2, Lair:3) a +0 war axe (14, -31, Lair:3) a +0 dire flail (19, -36, Lair:3) 5 stones (22, -9, Lair:3) a +0 long sword (27, -17, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (33, -1, Lair:4) a +0 quarterstaff (35, -25, Lair:4) a +0 plate armour (35, 29, Lair:4) 2 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (0, 11, Lair:5) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (1, -3, Lair:5) 6 poisoned darts a staff of conjuration (1, 17, Lair:5) a +0 spear (2, -33, Lair:5) a spriggan skeleton (7, -18, Lair:5) a spriggan skeleton (7, -17, Lair:5) a +0 chain mail (9, -19, Lair:5) a polar bear skeleton (9, -18, Lair:5) a spriggan skeleton (9, -13, Lair:5) a +0 plate armour (10, -30, Lair:5) a +2 rapier of distortion (10, -19, Lair:5) a +0 leather armour (11, -11, Lair:5) 7 stones (12, -16, Lair:5) a polar bear skeleton (27, -28, Lair:5) a +0 sling (45, -28, Lair:5) a scroll of enchant weapon (45, -26, Lair:5) a potion of lignification (46, -28, Lair:5) a Treatise on Traps (49, -23, Lair:5) a scroll of brand weapon (52, 14, Lair:5) a +0 robe (60, -34, Lair:5) a +0 long sword of freezing Level 1 of the Shoals (0, 0, Shoals:1) a +0 sling (1, -1, Shoals:1) a +0 spear a +0 sling (1, 0, Shoals:1) a +0 spear a +3 sling (1, 1, Shoals:1) a +0 spear (2, 1, Shoals:1) a +0 spear a +0 sling (3, 1, Shoals:1) a +0 quarterstaff a +0 sling (4, 1, Shoals:1) a +0 quarterstaff a +0 sling (5, 23, Shoals:1) a +0 morningstar (7, -2, Shoals:1) a +0 quarterstaff a +4 sling (7, -1, Shoals:1) a +0 trident (7, 14, Shoals:1) a +0 hand axe (8, 1, Shoals:1) a +0 spear (9, 18, Shoals:1) 21 gold pieces (9, 19, Shoals:1) 21 gold pieces (9, 20, Shoals:1) 27 gold pieces (10, 0, Shoals:1) a +0 trident (10, 19, Shoals:1) 20 gold pieces (10, 21, Shoals:1) 32 gold pieces (10, 22, Shoals:1) 27 gold pieces (10, 23, Shoals:1) a potion of haste (11, 19, Shoals:1) 9 gold pieces (11, 21, Shoals:1) 19 gold pieces (11, 22, Shoals:1) 12 gold pieces (12, 17, Shoals:1) a +0 scale mail (12, 18, Shoals:1) 14 gold pieces (12, 19, Shoals:1) 20 gold pieces (12, 21, Shoals:1) 19 gold pieces (12, 22, Shoals:1) 16 gold pieces (13, 2, Shoals:1) a +0 trident (13, 18, Shoals:1) a potion of invisibility (13, 30, Shoals:1) 6 poisoned darts (24, 26, Shoals:1) 4 gold pieces (31, -2, Shoals:1) a +0 shortbow (36, 2, Shoals:1) a +0 trident (38, -4, Shoals:1) a +0 leather armour (48, 24, Shoals:1) a +0 war axe (52, 20, Shoals:1) a +0 chain mail (57, 36, Shoals:1) a +1 sling of draining a +2 spear of flaming Level 2 of the Shoals (0, 0, Shoals:2) a ring of ice (3, -34, Shoals:2) a staff of fire (unseen) (4, 2, Shoals:2) a +0 dagger (6, 1, Shoals:2) a +0 spear (6, 5, Shoals:2) 6 javelins a +0 trident (9, 1, Shoals:2) a +0 trident (11, 2, Shoals:2) a +0 trident (23, -26, Shoals:2) a +4 trident of freezing a +0 robe (25, -24, Shoals:2) a +0 trident (25, -7, Shoals:2) 2 potions of degeneration (25, 10, Shoals:2) a +0 club a +0 sling (30, 13, Shoals:2) a +0 longbow a +0 quarterstaff a +0 quarterstaff of speed a +0 sling (31, 13, Shoals:2) a +0 quarterstaff a +0 sling (31, 15, Shoals:2) a +2 sling of freezing a +3 spear (32, 14, Shoals:2) a +0 spear a +0 sling (34, -8, Shoals:2) a +0 quarterstaff a +0 sling (39, -5, Shoals:2) a +0 trident a +2 trident of protection a +0 leather armour (39, -4, Shoals:2) a +0 spear (40, -6, Shoals:2) a +0 spear (41, -22, Shoals:2) a +0 plate armour (42, -8, Shoals:2) 2 poisoned darts (45, -20, Shoals:2) a +0 scale mail (46, -16, Shoals:2) a +0 quarterstaff (50, 15, Shoals:2) a +0 rapier (52, -25, Shoals:2) 5 poisoned darts (54, 9, Shoals:2) 5 stones Level 3 of the Shoals (0, 0, Shoals:3) a boomerang a +0 spear (1, 0, Shoals:3) a +0 leather armour a +3 antimagic trident (3, 0, Shoals:3) a +0 glaive (5, -4, Shoals:3) a +0 robe (9, -14, Shoals:3) a +0 spear a +0 sling (9, -11, Shoals:3) a +0 robe a +0 trident (10, -36, Shoals:3) a +0 robe (12, -42, Shoals:3) a +0 spear (22, -28, Shoals:3) a +0 trident (23, -36, Shoals:3) 2 boomerangs a +0 glaive (23, -35, Shoals:3) a +0 robe a +2 vampiric trident (23, -34, Shoals:3) a +0 leather armour a +0 trident of protection (24, -34, Shoals:3) a +0 trident (24, -12, Shoals:3) a +0 leather armour a javelin a +0 spear (26, -16, Shoals:3) a boomerang a +0 trident (26, -14, Shoals:3) 2 boomerangs a +0 trident (29, -11, Shoals:3) a +0 trident (38, -41, Shoals:3) a +2 rapier of draining a +0 robe (38, -38, Shoals:3) a +0 rapier of draining a +0 robe a +0 long sword (39, -40, Shoals:3) a +1 rapier of freezing a +0 robe (40, -36, Shoals:3) a +0 chain mail of cold resistance Level 4 of the Shoals (0, 0, Shoals:4) a +3 spear of venom a silver javelin a +0 leather armour (6, -33, Shoals:4) a +0 glaive (8, -14, Shoals:4) a book of Conjurations (12, -22, Shoals:4) a +0 trident of protection 2 silver javelins a +0 leather armour (13, -19, Shoals:4) a +0 trident (15, -19, Shoals:4) 6 gold pieces a +2 trident of venom 3 boomerangs (16, -18, Shoals:4) 5 gold pieces a +0 long sword (17, -21, Shoals:4) a +0 trident (19, -16, Shoals:4) 6 gold pieces a +0 trident (19, -13, Shoals:4) a +0 long sword (20, 3, Shoals:4) a +0 chain mail (34, -19, Shoals:4) 27 gold pieces a +0 spear (38, -26, Shoals:4) a +0 spear (38, -22, Shoals:4) a +0 rapier a +0 robe (41, -37, Shoals:4) 3 gold pieces (42, -27, Shoals:4) a +0 trident of venom a +0 robe (43, -26, Shoals:4) a +0 rapier (45, -34, Shoals:4) a +0 orcbow (48, 1, Shoals:4) 39 gold pieces (still there?) a +5 spear of flaming (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (55, 11, Shoals:4) a +0 halberd (57, 1, Shoals:4) 12 large rocks (57, 8, Shoals:4) a +4 spear of freezing 2 javelins a +0 leather armour (59, 8, Shoals:4) 8 gold pieces Level 1 of the Snake Pit [Shop] Qolemp's Weapon Boutique a +0 long sword (56 gold) a +0 hand axe of venom (89 gold) the +3 shortbow "Tutewitz" {heavy, rC- Int+5 Stlth-} (472 gold) rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. a +0 flail (56 gold) a +0 hand axe (48 gold) 2 stones (3 gold) a +2 heavy quarterstaff (307 gold) a +0 broad axe (64 gold) (0, 0, Snake:1) a +0 robe a +0 mace (2, 4, Snake:1) a +0 scimitar (2, 6, Snake:1) a +0 halberd (3, 4, Snake:1) a +0 robe a +0 club (5, 6, Snake:1) 4 poisoned darts (5, 30, Snake:1) a +0 hand axe (5, 33, Snake:1) a +0 halberd (8, 0, Snake:1) a +0 dire flail (8, 4, Snake:1) a +0 halberd (8, 24, Snake:1) 6 boomerangs (9, 5, Snake:1) a +0 robe a +0 spear (10, 2, Snake:1) a +0 partisan (10, 7, Snake:1) a +0 halberd (11, 0, Snake:1) a +0 war axe a +0 shortbow a +0 flail a +0 longbow (11, 2, Snake:1) a +0 flail a +0 arbalest (11, 36, Snake:1) a +0 war axe a +0 robe a +0 shortbow (17, -1, Snake:1) a +0 buckler (22, 19, Snake:1) a +0 robe a +0 hand axe (28, 22, Snake:1) a +0 shortbow (32, 3, Snake:1) a +0 shortbow of flaming (33, 3, Snake:1) a +0 scimitar (34, 13, Snake:1) 3 stones (38, 23, Snake:1) a +0 hand axe Level 2 of the Snake Pit [Shop] Inkiw's Distillery a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of cancellation (104 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) a potion of attraction (39 gold) 2 potions of lignification (78 gold) a potion of mutation (104 gold) (0, 0, Snake:2) a +0 chain mail (11, -9, Snake:2) a +0 dagger (12, -20, Snake:2) a +0 flail (13, -25, Snake:2) a +0 spear (13, -20, Snake:2) a +0 spear a +0 robe (14, -24, Snake:2) a +0 robe a +0 quarterstaff (18, -8, Snake:2) 5 stones (19, -13, Snake:2) a +0 flail a +0 robe (22, -5, Snake:2) a +0 club a +0 robe (23, -3, Snake:2) a +3 partisan (24, 1, Snake:2) a +0 battleaxe (34, -21, Snake:2) a +0 flail a +0 arbalest (35, -20, Snake:2) a +0 partisan (36, -20, Snake:2) a +0 halberd (36, -19, Snake:2) a +0 spear a +0 partisan (38, -16, Snake:2) a +0 trident (39, -17, Snake:2) a +2 short sword of venom (40, -19, Snake:2) a +0 dire flail a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 short sword (4, -11, Snake:3) a +0 great mace (5, -7, Snake:3) a +0 dagger (9, -4, Snake:3) 26 gold pieces an ice cave (0, 0, IceCv) a +2 hat (16, 7, IceCv) the amulet "Fureduit" {Faith Harm rF- rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (17, 2, IceCv) 16 gold pieces