Skeff Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -6, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, -21, D:1) a +0 whip a kobold skeleton (9, -14, D:1) a +0 club 6 stones a gnoll corpse (skeletalised by now) (17, -23, D:1) a +0 whip (18, -24, D:1) a +0 dagger (19, -4, D:1) a +0 whip a stone (21, -28, D:1) a +0 club 5 stones (23, -33, D:1) a +0 robe (24, -26, D:1) a +0 sling (26, -10, D:1) a +0 hand axe (29, -38, D:1) a quokka corpse (skeletalised by now) (30, -17, D:1) 4 poisoned darts (31, -29, D:1) a bat corpse (skeletalised by now) (34, -8, D:1) a +0 dagger (36, -10, D:1) a +0 whip (41, -38, D:1) a bat corpse (skeletalised by now) (43, -38, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, -25, D:1) a bat corpse (skeletalised by now) (44, -24, D:1) a +0 short sword (48, -19, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Dimif's Antique Weapon Emporium a +0 war axe (91 gold) the +3 trident of the Extremely Mad {flame, rN+ Will+ Int+2} (1099 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +0 falchion (78 gold) the +2 falchion of Kindness {drain, +Blink rElec rC+ Dex-5} (855 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). the +10 longbow of the Shoals {freeze, rElec rCorr} (2113 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 club (26 gold) a +0 flail (91 gold) a +0 dagger (52 gold) the +5 rapier "Zakk" {flame, rF+ Stlth+} (1274 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 falchion (78 gold) (0, 0, D:2) the felid skeleton of Natasha (10, -14, D:2) a ball python corpse (skeletalised by now) (16, -17, D:2) a +0 leather armour (17, 13, D:2) a +0 leather armour (22, 30, D:2) a +0 ring mail (24, 6, D:2) a bat skeleton (26, -6, D:2) a hobgoblin corpse (skeletalised by now) (30, -4, D:2) a +0 chain mail (31, 6, D:2) a frilled lizard skeleton (33, 6, D:2) a ball python corpse (skeletalised by now) (37, -4, D:2) a ball python skeleton (38, -4, D:2) a +0 dagger a quokka skeleton (40, -5, D:2) a +0 robe (40, -4, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (41, -4, D:2) a +0 dagger a kobold skeleton (42, -4, D:2) a +0 dagger (42, -3, D:2) a +0 club a +0 short sword a goblin skeleton a kobold skeleton (42, 0, D:2) a ball python skeleton Level 3 of the Dungeon (1, -1, D:3) a +0 dagger a +0 leather armour (2, 0, D:3) 5 stones (5, -17, D:3) a +0 whip an orc skeleton (6, -17, D:3) a +0 club a +0 club a +0 ring mail a +0 hand axe a +0 ring mail an orc skeleton (10, 5, D:3) a scroll of identify (12, -4, D:3) a +0 robe (16, -6, D:3) an orb of guile (17, -1, D:3) 3 javelins (19, -20, D:3) a +0 whip a kobold skeleton (19, -15, D:3) an adder corpse (skeletalised by now) (20, -8, D:3) a +0 dagger (20, -4, D:3) 5 stones (24, -3, D:3) a +0 dagger a +0 robe a +0 war axe a +0 short sword an orc skeleton an orc skeleton an orc skeleton (26, -1, D:3) a +0 club a goblin skeleton a ball python skeleton (29, -22, D:3) a +0 whip 4 stones a kobold skeleton (29, -21, D:3) a +0 dagger a +0 dagger a goblin skeleton (31, 5, D:3) a dragon-blood talisman (39, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (0, 1, D:4) a scroll of noise (7, -3, D:4) a +0 chain mail a +0 short sword 2 stones (12, -10, D:4) a +0 barding Level 5 of the Dungeon (7, -14, D:5) 19 gold pieces (18, -14, D:5) a +0 leather armour (20, -14, D:5) an adder corpse