Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 16647109603212835191 6 Skeff the Cutter (level 1, 0/9 (14) HPs) Began as a Poltergeist Reaver on Sept 22, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (377 turns). Skeff the Cutter (Poltergeist Reaver) Turns: 377, Time: 00:00:58 HP: 0/9 (14) AC: 2 Str: 8 XL: 1 Next: 90% MP: 2/3 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, very heavily drained A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +1 cloak (haunted) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} Potions f - a potion of mutation {unknown} c - a potion of curing Skills: - Level 1.7 Fighting - Level 3.2 Short Blades + Level 2.5 Dodging + Level 1.5 Stealth - Level 2.0 Spellcasting - Level 2.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 8% 3d8 22% 2 Hailstorm Conj/Ice 4% 3d5 38% 3 Rending Blade Conj/Frge 4% 2d6 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The bat hits you but does no damage. The jackal stops to sniff the ground. The jackal misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The bat hits you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The bat closely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The bat hits you but does no damage. The jackal completely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The bat barely misses you. The jackal closely misses you. The bat hits you. You hit the jackal but do no damage. The jackal is heavily wounded. The bat hits you but does no damage. The jackal bites you. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Kiss of Death (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The fragment of death hits the jackal! The jackal is drained! You kill the jackal! You feel drained. The bat hits you. You die... ........ #K.#..#....# ...#...$##h#..#....# ..................# #...........##...# #..#.#+#....##...# #................# #..#....+........# ##.##.b##...#####.#..### .......@hK.............. .....#.################# ... #######.....<.....# # #####................. ###...........###'###... ##......##'###'##...##'## #...)#'##...#...#.>.#...# #..###..#...#...#...#...# ##'##...#...##.#######.## You could see a jackal, a bat and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skeff the Poltergeist Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 273 | D:1 | Reached skill level 1 in Stealth 377 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, serial_shops, nicolae_shop_window_shopping, hangedman_abyss_or_decor_lesser_grid, minmay_distorted Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.5 Fighting | | 1.7 Short Blades | | 3.2 Dodging | | 2.5 Spellcasting | | 2.0 Conjurations | | 2.1 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Short sword || 37 Cast: Kiss of Death || 2 Drink: Curing || 1 Armour: None || 35 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 0 | 244 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 0 | 244 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts