Skeff Level 1 of the Dungeon [Shop] Qilomyd's Magic Scroll Shop a scroll of enchant weapon (90 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of noise (unknown) (12 gold) a scroll of identify (24 gold) (2, -7, D:1) a rat corpse (skeletalised by now) (11, 14, D:1) a +0 ring mail (12, 5, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (18, 27, D:1) a +0 leather armour (24, 31, D:1) a hobgoblin skeleton (33, -11, D:1) a +0 short sword (38, 39, D:1) a bat corpse (skeletalised by now) (52, 13, D:1) a frilled lizard corpse (skeletalised by now) (53, 31, D:1) a +0 leather armour (55, -3, D:1) a hobgoblin corpse (skeletalised by now) (60, -1, D:1) a rat corpse (skeletalised by now) (65, 16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a quokka corpse (skeletalised by now) (3, 15, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 6, D:2) an adder skeleton (30, 20, D:2) a ball python skeleton (31, 8, D:2) a +0 hand axe (35, 37, D:2) a rat skeleton (36, 23, D:2) a quokka skeleton (39, 39, D:2) a +0 chain mail (46, 36, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 24, D:2) 3 flux baubles Level 3 of the Dungeon [Shop] Ryag's Antique Weapon Shop a +0 club (10 gold) a +0 sling (31 gold) a +2 mace of protection (327 gold) a +0 dagger (42 gold) the +7 battleaxe of the Nexus {antimagic, ^Contam rC++ Dex+4} (1938 gold) ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). a +0 short sword (63 gold) a +0 mace (63 gold) a +0 flail (73 gold) a +0 whip (52 gold) a +2 whip of holy wrath (346 gold) (4, 2, D:3) a +0 club a goblin skeleton (10, 30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -8, D:3) a bat skeleton (17, 24, D:3) a frilled lizard corpse (skeletalised by now) (31, -4, D:3) 2 stones a +0 dagger (43, 7, D:3) a +0 whip of venom (44, -11, D:3) a +0 club a +0 robe the human skeleton of Jessica (49, 19, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (51, 30, D:3) a bat skeleton (54, 29, D:3) a +0 dagger of speed (60, -4, D:3) 4 large rocks (61, 7, D:3) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (65, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 12, D:4) a quokka skeleton (4, 31, D:4) a +0 mace (34, -3, D:4) a hobgoblin skeleton (34, 5, D:4) a quokka skeleton (35, -11, D:4) a parchment of Hailstorm (37, -4, D:4) the +0 robe of Perfidy {rF+ Int+3 Dex-3 Archmagi} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Archmagi: It increases the power of your magical spells. (44, -4, D:4) a +0 short sword a kobold corpse (skeletalised by now) (50, 18, D:4) a ball python skeleton (59, 19, D:4) a +0 leather armour (59, 30, D:4) a parchment of Dimensional Bullseye (62, 10, D:4) a +0 club (63, 36, D:4) an adder skeleton (65, 13, D:4) a +0 short sword (65, 19, D:4) a +0 leather armour (66, 17, D:4) a +0 whip a +0 robe a +0 dagger a +0 mace a kobold skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, 10, D:5) a +0 club a +0 chain mail a +0 short sword a +0 scale mail (3, -15, D:5) the +0 chain mail "Zoleepyd" {Archery, Str+5} Str+5: It affects your strength (+5). (5, 10, D:5) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (6, 10, D:5) a +0 short sword of flaming 2 boomerangs (15, -30, D:5) an adder corpse (skeletalised by now) (15, -14, D:5) a parchment of Sublimation of Blood (17, -7, D:5) a +0 robe (22, 18, D:5) a +3 whip (35, -7, D:5) a +0 spear (48, 14, D:5) a staff of conjuration (49, 4, D:5) a staff of cold (50, -10, D:5) a +0 mace an orc corpse (skeletalised by now) (51, 16, D:5) an adder skeleton (59, -1, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Vankiuti's Armour Shop the +3 pair of gloves of Experimentation {Infuse, rC+} (616 gold) rC+: It protects you from cold. a +2 plate armour of fire resistance (560 gold) a +0 robe (14 gold) a +1 leather armour of positive energy (176 gold) a +0 robe (14 gold) the +5 kite shield of Chimes {Harm rPois Dex-5 Stlth+} (568 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. a +0 scale mail (64 gold) a +0 leather armour (32 gold) the +4 pair of gloves of Faeppisi {Hurl, Int+4} (718 gold) Int+4: It affects your intelligence (+4). (6, 18, D:6) a +0 short sword (10, -30, D:6) a +0 giant club (11, -31, D:6) a +0 buckler (11, -30, D:6) a +0 spear (12, -33, D:6) a +0 flail (12, -32, D:6) a +0 spear (12, -31, D:6) a +0 halberd (13, -7, D:6) a staff of air (14, 25, D:6) an adder corpse (skeletalised by now) (20, 24, D:6) an orb of mesmerism (21, -21, D:6) a +0 rapier (41, -26, D:6) a +0 barding (42, 16, D:6) a quill talisman (51, -3, D:6) a +0 scale mail (58, 1, D:6) a +0 hand axe (64, 6, D:6) the +2 robe of Chimes {*Slow Dex+3 Stlth+} *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Level 7 of the Dungeon (0, 7, D:7) a +0 robe (0, 35, D:7) a +0 leather armour (2, 0, D:7) a +0 dagger 8 poisoned darts (3, 0, D:7) a +0 whip 2 poisoned darts (3, 1, D:7) a +0 dagger (5, 2, D:7) a +0 club (13, -1, D:7) a +0 club (17, 5, D:7) a +0 robe (30, 39, D:7) a staff of necromancy (46, 23, D:7) a +0 dagger Level 8 of the Dungeon (13, 7, D:8) 5 poisoned darts (14, 22, D:8) 5 poisoned darts (18, 9, D:8) a +0 dagger a +0 robe a +0 dagger a +1 robe of fire resistance (28, 11, D:8) a +0 ring mail (29, -4, D:8) a +0 whip a +0 chain mail (30, -4, D:8) a +0 dagger a +0 robe (31, -7, D:8) a +0 hat of ice (31, -4, D:8) a +0 mace a +0 chain mail (31, -3, D:8) a +0 mace a +0 ring mail (32, -4, D:8) a +0 club a +0 scale mail (32, -3, D:8) a +0 mace (34, 0, D:8) a +0 ring mail (38, -21, D:8) a +0 falchion of holy wrath a +0 leather armour (38, 12, D:8) a +0 robe (52, 11, D:8) a +0 scale mail (55, -10, D:8) a +0 spear a +0 animal skin (56, -13, D:8) a +0 orcbow (56, 0, D:8) a +0 shortbow (57, -7, D:8) a +5 falchion of freezing a +0 robe (58, -9, D:8) a +0 long sword (59, -14, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 halberd (1, 1, D:9) a +0 spear (2, 0, D:9) a +0 halberd (6, -13, D:9) a +0 whip a +0 ring mail (6, -12, D:9) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (6, -3, D:9) a +0 leather armour (32, -19, D:9) a +0 whip (32, -18, D:9) a +0 club a +0 robe (33, -20, D:9) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (43, -21, D:9) a +0 short sword 2 stones (43, -20, D:9) a +0 dagger 4 stones (44, -23, D:9) a +0 whip (44, -22, D:9) a +0 short sword 2 stones a +0 leather armour (44, -21, D:9) a +4 short sword 2 stones (45, -22, D:9) a +0 dagger a curare-tipped dart (45, -21, D:9) a +0 short sword the Ecumenical Temple a bailey (0, 0, Bailey) a wolf corpse (0, 10, Bailey) a +0 trident a +0 chain mail a +0 halberd a +0 ring mail a gnoll corpse (0, 18, Bailey) a +0 spear a +0 scale mail (1, 0, Bailey) a +0 spear a +0 chain mail a gnoll corpse (1, 1, Bailey) a +0 spear a +0 ring mail a +0 spear a throwing net a +0 chain mail (1, 10, Bailey) a +0 glaive a +0 chain mail a +0 trident a +0 scale mail a gnoll corpse (1, 18, Bailey) a +0 halberd a +0 chain mail (2, 3, Bailey) a +0 halberd a +0 scale mail (2, 10, Bailey) a +0 trident a +0 chain mail