Skeff Level 1 of the Dungeon (3, -6, D:1) 6 poisoned darts (12, -28, D:1) a +0 mace (12, -25, D:1) a +0 robe (21, -10, D:1) a quokka skeleton (24, -27, D:1) a +0 chain mail (34, -9, D:1) a rat corpse (skeletalised by now) (36, -22, D:1) a rat skeleton (36, -21, D:1) a frilled lizard skeleton (40, -27, D:1) a +0 dagger a goblin skeleton (42, -27, D:1) a bat skeleton (45, -28, D:1) a +0 whip (46, -4, D:1) a hobgoblin corpse (skeletalised by now) (47, -23, D:1) a +0 leather armour (49, -9, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a scarab talisman (7, -17, D:2) a rat corpse (skeletalised by now) (11, 12, D:2) a bat corpse (skeletalised by now) (14, 27, D:2) a hobgoblin corpse (skeletalised by now) (25, 23, D:2) a jackal skeleton (34, 35, D:2) a +0 robe (37, 12, D:2) a hobgoblin skeleton (38, 10, D:2) a ring of flight (41, 12, D:2) a +0 quarterstaff (42, -12, D:2) a ball python corpse (skeletalised by now) (49, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the death talisman of the Crypt {*Silence +Inv Fly rElec} (12630 gold) [talisman of death] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Fly: It grants you flight. rElec: It insulates you from electricity. the rimehorn talisman of the Monkey {Will+ Int-3 Dex+9 Stlth-} (5330 gold) [rimehorn talisman] Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+9: It affects your dexterity (+9). Stlth-: It makes you less stealthy. the ring of Puiberph {rC+ Int+9 Dex+3 Slay-6} (3740 gold) [ring of intelligence] rC+: It protects you from cold. Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the conjuration staff "Joeneff" {Will+ Conj Air} (4320 gold) [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the amulet of Dihig {Reflect Dex+6 SH+5 SInv} (5380 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). SInv: It lets you see invisible. a +4 vampiric trident (3250 gold) the storm talisman of the Bright God {rC- Int+7} (11630 gold) [storm talisman] rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). the ring "Xyladwox" {rPois rN+ Slay+2} (3960 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +5 sling of a Labyrinth {drain, rCorr Str+2} (4450 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +1 cloak "Konawyobb" {Rampage Int+2} (2070 gold) Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). the ring of Monotheism {+Blink Str-2 Dex+6 Slay+3} (5840 gold) [ring of dexterity] +Blink: It lets you blink. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 leather armour of the Pink Corner {rC- Str+7 Dex+4 Slay-6} (700 gold) rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the wellspring talisman of Day {rElec rPois Dex-2 Stlth+} (4130 gold) [wellspring talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. the +1 leather armour of the Catamount {*Corrode rPois rC+ Stlth+} (2240 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Gofazaq" {rC++ Str+3} (4530 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). the ring of Peace {rCorr Str+6} (4860 gold) [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). the quill talisman "Tiasan" {rPois Dex+3} (3500 gold) [quill talisman] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the +3 leather armour of the Pit {rPois Int+3} (3450 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the scarab talisman of Responsibility {Will+ Str+5} (5210 gold) [scarab talisman] Will+: It increases your willpower. Str+5: It affects your strength (+5). the earth staff of Hell's Wrath {Str+4 Earth} (4040 gold) [staff of earth] Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (2, 11, D:3) 5 javelins (7, 0, D:3) a +0 dagger a +0 buckler (9, -10, D:3) a +0 scythe a +0 robe (13, 15, D:3) a +0 club a +0 dagger a +0 dagger of draining a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (13, 24, D:3) a rat corpse (skeletalised by now) (16, 15, D:3) a +0 spear a +2 animal skin the hobgoblin skeleton of Robin (27, 9, D:3) a +0 scale mail a quokka skeleton (37, -10, D:3) a +0 ring mail (38, 0, D:3) a +0 dagger (38, 37, D:3) a ball python corpse (skeletalised by now) (39, 36, D:3) a +0 short sword (39, 37, D:3) a +0 whip (46, 15, D:3) a +0 dagger (46, 19, D:3) a +0 mace a +0 long sword a +0 robe an orc skeleton (55, 28, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (7, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, -9, D:4) an adder corpse (12, -15, D:4) a curare-tipped dart (14, -7, D:4) a dart slug corpse (16, -7, D:4) a ball python corpse (20, -9, D:4) a +0 short sword a kobold corpse (22, -8, D:4) a +0 scale mail