Skeff Level 1 of the Dungeon (1, 15, D:1) a +0 club (4, 29, D:1) a +0 club (25, 2, D:1) a jackal corpse (skeletalised by now) (28, 5, D:1) a +0 short sword (29, 2, D:1) a +0 mace (39, 22, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (49, 29, D:1) a +0 sling (49, 37, D:1) a +0 club (51, 46, D:1) a staff of fire (52, 37, D:1) a +0 robe (57, 52, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, 24, D:2) a +0 robe (2, -17, D:2) a +0 whip (15, 23, D:2) a parchment of Sandblast (21, -18, D:2) a ball python corpse (35, -3, D:2) a +0 scale mail (37, -16, D:2) a ring of positive energy (38, -15, D:2) a quokka corpse (39, 1, D:2) 3 poisoned darts