Dungeon Crawl Stone Soup version 0.34-a0-946-g2d8feda9de (webtiles) character file. Game seed: 593302368350857558 39 Skeff the Sneak (level 3, -1/24 HPs) Began as a Poltergeist Reaver on Oct 13, 2025. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1043 turns). Skeff the Sneak (Poltergeist Reaver) Turns: 1043, Time: 00:03:04 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 47% Magic: 2/6 EV: 11 Int: 17 God: Gold: 78 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) e - +0 cloak rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ f - amulet of magic regeneration HPRegen 0.24/turn c - ring of see invisible MPRegen 0.50/turn (no ring) %: no passive effects @: immotile, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 5 boomerangs Armour b - a +1 cloak (haunted) e - a +0 cloak (haunted) Jewellery c - a ring of see invisible (worn) f - an amulet of magic regeneration (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of enchant armour {unknown} e - a scroll of brand weapon {unknown} h - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of identify {unknown} n - a scroll of fog {unknown} o - a scroll of silence {unknown} q - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Fighting - Level 3.2 Short Blades + Level 3.3 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting - Level 2.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 12% 1 b - Momentum Strike Conj/Tloc 10% 3d8 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 12% 1 Apportation Tloc 2% N/A 19% 1 Hailstorm Conj/Ice 5% 3d5 36% 3 Rending Blade Conj/Frge 5% 2d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit Terence. Terence is heavily wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You barely miss Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. You are able to move again. Terence barely misses you. Casting: Momentum Strike (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 19% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 77% to hit) The concentrated momentum misses Terence. Terence hits you with a +0 short sword. Casting: Momentum Strike (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 19% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 77% to hit) The concentrated momentum hits Terence. Terence is severely wounded. You are unable to move. Terence hits you with a +0 short sword. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #....# ..... ## #..[#.. # #...#.# #.######...#.###. #..........$..... [......@......... ......:@......... ..######...#.... #...# # #...# #...# #...# #####...###### #.......##...# #..###..##...### You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 7 bats 3 frilled lizards 6 goblins (D:1) 2 kobolds (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skeff the Poltergeist Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 67 | D:1 | Reached skill level 1 in Stealth 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 140 | D:1 | Learned a level 2 spell: Momentum Strike 487 | D:1 | Reached XP level 3. HP: 21/24 MP: 6/6 1030 | D:2 | Noticed Terence 1043 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, columned_hall_lemuel, minmay_split_cup_large D:2: layout_loops_cross, minmay_misc_feat_room, serial_bayou_pond_e, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.3 Dodging | 3 | 3.3 Fighting | | 1.7 Short Blades | | 3.2 Spellcasting | | 2.0 Conjurations | | 2.1 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Short sword || 94 Cast: Momentum Strike || 3 Stab: Sleeping || 8 Armour: None || 41 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1024 | 984 | 40 | 0 | 628 | 2 | 512.0 | Dungeon | 1024 | 984 | 40 | 0 | 628 | 2 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 119 daAuts