Skeff Level 1 of the Dungeon (1, 30, D:1) a kobold corpse (skeletalised by now) (10, 35, D:1) a +0 club (11, 13, D:1) a +0 robe (13, -8, D:1) a +0 robe (23, 23, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (25, -9, D:1) a bat skeleton (30, -1, D:1) a +0 dagger 2 stones a kobold skeleton (32, 28, D:1) a +0 dagger (34, 3, D:1) a +0 dagger (35, 37, D:1) a ball python corpse (skeletalised by now) (35, 39, D:1) a +0 club (39, 6, D:1) a +0 club (46, 3, D:1) a quokka corpse (skeletalised by now) (51, 41, D:1) an orb of pyromania (52, 32, D:1) a ball python corpse (skeletalised by now) (63, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -4, D:2) a +0 ring mail (15, -20, D:2) a +0 broad axe (15, 6, D:2) a +0 flail (18, -33, D:2) the +4 ring mail "Asaghy" {Harm rF+ Dex-4} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). (24, -40, D:2) a +0 leather armour (29, -12, D:2) a bat skeleton (34, -19, D:2) a +0 dagger a +0 sling (35, -15, D:2) a +0 robe (40, -33, D:2) an adder skeleton (47, -17, D:2) a bat skeleton (47, -6, D:2) a +0 hand axe (50, -29, D:2) a +0 club (53, -32, D:2) a +0 club a +0 sling a goblin skeleton (59, 0, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 19, D:3) 4 poisoned darts (4, -4, D:3) a +0 club (4, -1, D:3) a parchment of Magic Dart (9, 12, D:3) a +0 whip an orc corpse (skeletalised by now) (9, 13, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) (14, -1, D:3) a +0 dagger (16, -7, D:3) a +0 whip (17, -8, D:3) a +0 flail a gnoll skeleton (20, -12, D:3) a +0 dagger a kobold skeleton (25, -10, D:3) a +0 spear (25, 5, D:3) a +0 dagger (28, 6, D:3) a hobgoblin skeleton (30, -3, D:3) 6 poisoned darts (32, 13, D:3) a +0 dagger a +0 sling a +0 ring mail a goblin corpse (skeletalised by now) (32, 14, D:3) a +0 dagger (34, 11, D:3) a +0 robe (38, -7, D:3) a +0 rapier (38, 12, D:3) a +0 ring mail (40, 19, D:3) an orb of attunement (44, -3, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) a riddle talisman (1, 9, D:4) a +0 giant spiked club (2, 8, D:4) a +0 short sword 2 stones a kobold skeleton (3, -7, D:4) a +0 hand axe (5, -16, D:4) an adder corpse (skeletalised by now) (8, -16, D:4) a +0 dagger (14, -19, D:4) a quokka skeleton (15, -19, D:4) a +0 dagger (15, 4, D:4) a +0 short sword (15, 23, D:4) a scarab talisman (16, -19, D:4) a ball python skeleton (17, 13, D:4) an adder skeleton (20, 5, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (20, 11, D:4) a +0 short sword a kobold skeleton (24, 21, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion of electrocution (23, -21, D:5) a +0 halberd a gnoll corpse (25, -19, D:5) a +0 flail a +0 ring mail (26, -19, D:5) a +0 halberd a gnoll corpse