Skeff Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -13, D:1) a frilled lizard skeleton a hobgoblin skeleton (15, 24, D:1) a +0 club (17, -6, D:1) a hobgoblin skeleton (17, 0, D:1) a +0 club (28, -12, D:1) a +0 dagger (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (37, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (40, -13, D:1) a rat corpse (skeletalised by now) (42, 0, D:1) a quokka corpse (skeletalised by now) (46, -4, D:1) a +0 club a rat skeleton a goblin skeleton (53, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -11, D:1) a +0 leather armour (53, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (66, -23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, -23, D:2) a +0 dagger (12, -9, D:2) a +0 sling (14, -24, D:2) an adder corpse (skeletalised by now) (15, 8, D:2) a +0 scale mail (18, -40, D:2) a +0 club a gnoll corpse (skeletalised by now) (23, -39, D:2) a +0 hand axe (24, -35, D:2) a +0 spear (27, -5, D:2) 6 poisoned darts (31, -11, D:2) a +0 club a goblin skeleton (32, -3, D:2) a quokka skeleton a rat skeleton (33, -21, D:2) the +0 robe of the Trees {Will+} Will+: It increases your willpower. It cannot be enchanted further. (38, 7, D:2) a +0 dagger (39, -20, D:2) a +0 dagger a +0 dagger a jackal skeleton a jackal skeleton (46, -43, D:2) a +0 dagger (47, -43, D:2) a +0 dagger a goblin skeleton (49, -42, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (14, 3, D:3) a +0 short sword (20, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 23, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (23, 48, D:3) a +0 club a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, 15, D:3) a quokka skeleton (39, 19, D:3) a +0 dagger a kobold skeleton (41, 36, D:3) a rat corpse (skeletalised by now) (46, 20, D:3) a +0 ring mail (49, 3, D:3) a +0 robe a +0 dagger a +0 giant club an orc skeleton (50, 4, D:3) a +0 robe a +0 dagger an orc skeleton (50, 7, D:3) a +0 hand axe a +0 chain mail the human corpse of Terence (50, 39, D:3) a +0 short sword (50, 40, D:3) a +0 club a +3 ring mail an orc skeleton (50, 41, D:3) a +0 club a +0 chain mail an orc skeleton Level 4 of the Dungeon (20, -2, D:4) a +0 hammer (25, -17, D:4) a jackal corpse (skeletalised by now) (35, 18, D:4) a +1 short sword of draining (still there?) an orc corpse (still there?) (43, 26, D:4) a +0 dagger a +0 spear a +0 animal skin (43, 27, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (6, -24, D:5) a +0 mace (6, -5, D:5) the scarf of Cius {Harm, *Slow rElec Str+6} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (19, -3, D:5) a +0 hand axe (24, -26, D:5) a +0 robe (27, 27, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 8, D:5) 2 poisoned darts