Skeff Level 1 of the Dungeon (1, 14, D:1) a +2 vampiric dagger (11, 6, D:1) a +0 dagger (13, 7, D:1) a +0 leather armour (17, 12, D:1) a +0 whip (20, 11, D:1) a +0 hand axe (22, 38, D:1) a +0 dagger a goblin skeleton (27, 21, D:1) a bat skeleton (31, 35, D:1) a +0 short sword a kobold skeleton (37, 50, D:1) a medusa talisman (44, 36, D:1) a +0 whip Level 2 of the Dungeon (2, 12, D:2) a +0 short sword (6, -1, D:2) a +0 dagger (9, 14, D:2) a +0 dagger 3 stones (11, 12, D:2) a +0 spear 4 stones (11, 13, D:2) a ball python corpse (skeletalised by now) (13, 31, D:2) a frilled lizard corpse (skeletalised by now) (16, 7, D:2) a +0 ring mail (16, 22, D:2) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 17, D:2) a +0 falchion (39, -5, D:2) a +0 dagger 5 stones a +0 dagger a +0 leather armour a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (40, -9, D:2) a +0 robe (49, 16, D:2) a +0 sling (50, -1, D:2) a ball python corpse (skeletalised by now) (50, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace an orc skeleton (6, -13, D:3) a +0 hand axe (6, -10, D:3) a +0 club an orc skeleton a bat skeleton (8, -14, D:3) a +0 dagger (9, -14, D:3) a +0 whip (19, -13, D:3) an adder skeleton (34, 1, D:3) a +0 spear a gnoll skeleton (34, 2, D:3) a +0 halberd (34, 3, D:3) a +0 spear a gnoll skeleton (34, 5, D:3) a +0 hand axe a +0 short sword a +0 leather armour (34, 6, D:3) a +0 club a +0 club (36, -31, D:3) a +0 ring mail (38, -21, D:3) a rat corpse (skeletalised by now) (44, -35, D:3) a bat corpse (skeletalised by now) (46, -14, D:3) a serpent talisman (56, -9, D:3) 6 poisoned darts (57, -14, D:3) a +0 club (60, -14, D:3) a +0 club (60, -12, D:3) a +0 flail (60, -11, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (4, 1, D:4) a +0 scale mail (9, -11, D:4) a ball python corpse (skeletalised by now) (10, -31, D:4) a +0 broad axe (12, -24, D:4) a +0 short sword a kobold skeleton (14, -27, D:4) a +0 falchion (16, -23, D:4) a +0 trident (23, -16, D:4) a +0 club (25, -5, D:4) a +0 falchion (26, -17, D:4) a +0 war axe (26, -14, D:4) a +0 dagger (27, 2, D:4) a +0 ring mail (28, -24, D:4) a parchment of Sticky Flame (29, -19, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 3, D:4) a hobgoblin skeleton (35, -4, D:4) 2 stones a +0 dagger (36, -4, D:4) a hobgoblin corpse (skeletalised by now) (45, 5, D:4) a hobgoblin skeleton (48, 12, D:4) a +0 short sword a kobold skeleton (53, -29, D:4) a +0 short sword 5 poisoned darts Level 5 of the Dungeon (6, 4, D:5) a +0 leather armour a +0 short sword an orc skeleton (26, -5, D:5) a +0 rapier (31, 20, D:5) a +0 hand axe (37, -22, D:5) a +0 spear (37, -18, D:5) a +0 dagger (38, -19, D:5) an adder skeleton (42, -12, D:5) a +0 ring mail a +0 club the goblin skeleton of Ijyb (42, -11, D:5) a +0 dagger a quokka skeleton (43, -12, D:5) a +0 spear a +0 robe an orc skeleton (43, -11, D:5) a +0 whip (44, -12, D:5) a +0 hand axe an orc skeleton (44, -11, D:5) a +0 morningstar (44, 2, D:5) the +1 leather armour "Nuxeo" {-Tele rElec rN++ Stlth+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) an adder corpse the Ecumenical Temple